/* * Copyright (c) 2017, Intel Corporation * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the "Software"), * to deal in the Software without restriction, including without limitation * the rights to use, copy, modify, merge, publish, distribute, sublicense, * and/or sell copies of the Software, and to permit persons to whom the * Software is furnished to do so, subject to the following conditions: * * The above copyright notice and this permission notice shall be included * in all copies or substantial portions of the Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR * OTHER DEALINGS IN THE SOFTWARE. */ #pragma once #include "runtime/utilities/api_intercept.h" namespace OCLRT { // IDs for easy system times identification enum SystemCallsIds { SYSTIMER_ID_OPENADAPTERFROMHDC = 1, SYSTIMER_ID_OPENADAPTERFROMLUID = 2, SYSTIMER_ID_CLOSEADAPTER = 3, SYSTIMER_ID_QUERYADAPTERINFO = 4, SYSTIMER_ID_ESCAPE = 5, SYSTIMER_ID_CREATEDEVICE = 6, SYSTIMER_ID_DESTROYDEVICE = 7, SYSTIMER_ID_CREATECONTEXT = 8, SYSTIMER_ID_DESTROYCONTEXT = 9, SYSTIMER_ID_CREATEALLOCATION = 10, SYSTIMER_ID_DESTROYALLOCATION = 11, SYSTIMER_ID_OPENRESOURCE = 12, SYSTIMER_ID_QUERYRESOURCEINFO = 13, SYSTIMER_ID_LOCK = 14, SYSTIMER_ID_UNLOCK = 15, SYSTIMER_ID_RENDER = 16, SYSTIMER_ID_CREATESYNCHRONIZATIONOBJECT = 17, SYSTIMER_ID_DESTROYSYNCHRONIZATIONOBJECT = 18, SYSTIMER_ID_SIGNALSYNCHRONIZATIONOBJECT = 19, SYSTIMER_ID_WAITFORSYNCHRONIZATIONOBJECT = 20, SYSTIMER_ID_CREATESYNCHRONIZATIONOBJECT2 = 21, SYSTIMER_ID_GETDEVICESTATE = 22, SYSTIMER_ID_MAKERESIDENT = 23, SYSTIMER_ID_EVICT = 24, SYSTIMER_ID_WAITFORSYNCHRONIZATIONOBJECTFROMCPU = 25, SYSTIMER_ID_SIGNALSYNCHRONIZATIONOBJECTFROMCPU = 26, SYSTIMER_ID_WAITFORSYNCHRONIZATIONOBJECTFROMGPU = 27, SYSTIMER_ID_SIGNALSYNCHRONIZATIONOBJECTFROMGPU = 28, SYSTIMER_ID_CREATEPAGINGQUEUE = 29, SYSTIMER_ID_D3DDDI_DESTROYPAGINGQUEUE = 30, SYSTIMER_ID_LOCK2 = 31, SYSTIMER_ID_UNLOCK2 = 32, SYSTIMER_ID_INVALIDATECACHE = 33, SYSTIMER_ID_D3DDDI_MAPGPUVIRTUALADDRESS = 34, SYSTIMER_ID_D3DDDI_RESERVEGPUVIRTUALADDRESS = 35, SYSTIMER_ID_FREEGPUVIRTUALADDRESS = 36, SYSTIMER_ID_UPDATEGPUVIRTUALADDRESS = 37, SYSTIMER_ID_CREATECONTEXTVIRTUAL = 38, SYSTIMER_ID_SUBMITCOMMAND = 39, SYSTIMER_ID_OPENSYNCOBJECTFROMNTHANDLE2 = 40, SYSTIMER_ID_OPENSYNCOBJECTNTHANDLEFROMNAME = 41, SYSTIMER_ID_DESTROYALLOCATION2 = 42, SYSTIMER_ID_REGISTERTRIMNOTIFICATION = 43, SYSTIMER_ID_UNREGISTERTRIMNOTIFICATION = 44, SYSTIMER_ID_QUERYRESOURCEINFOFROMNTHANDLE = 45, SYSTIMER_ID_OPENRESOURCEFROMNTHANDLE = 46, SYSTIMER_ID_SLEEP_0 = 100, SYSTIMER_ID_WAIT_FOR_KMD = 200, SYSTIMER_ID_CMD_COMPLETE = 300, SYSTIMER_ID_OGL = 400, }; template class ThkWrapper { typedef NTSTATUS(APIENTRY *Func)(Param); public: Func mFunc; inline NTSTATUS operator()(Param param) const { if (UseTimer) { SYSTEM_ENTER() NTSTATUS Status; Status = mFunc(param); unsigned int ID = getId(); SYSTEM_LEAVE(ID); return Status; } else { return mFunc(param); } } template inline T &operator=(T func) { return mFunc = func; } // This operator overload is for implicit casting ThkWrapper struct to Function Pointer in GetPfn methods like GetEscapePfn() or for comparing against NULL function pointer operator Func() const { return mFunc; } private: // Default template for GetID( ) for Thk function, causing compilation error !! // Returns ID for specific ThkWrapper type template unsigned int getId() const { static_assert(0, "Template specialization for GetID is required for each new THKWrapper"); return 0; } // Template specializations of GetID(), required for every new Thk function #define GET_ID(TYPE, VALUE) \ template <> \ unsigned int getId() const { \ return VALUE; \ } GET_ID(D3DKMT_OPENADAPTERFROMHDC *, SYSTIMER_ID_OPENADAPTERFROMHDC) GET_ID(D3DKMT_OPENADAPTERFROMLUID *, SYSTIMER_ID_OPENADAPTERFROMLUID) GET_ID(CONST D3DKMT_CLOSEADAPTER *, SYSTIMER_ID_CLOSEADAPTER) GET_ID(CONST D3DKMT_QUERYADAPTERINFO *, SYSTIMER_ID_QUERYADAPTERINFO) GET_ID(CONST D3DKMT_ESCAPE *, SYSTIMER_ID_ESCAPE) GET_ID(D3DKMT_CREATEDEVICE *, SYSTIMER_ID_CREATEDEVICE) GET_ID(CONST D3DKMT_DESTROYDEVICE *, SYSTIMER_ID_DESTROYDEVICE) GET_ID(D3DKMT_CREATECONTEXT *, SYSTIMER_ID_CREATECONTEXT) GET_ID(CONST D3DKMT_DESTROYCONTEXT *, SYSTIMER_ID_DESTROYCONTEXT) GET_ID(D3DKMT_CREATEALLOCATION *, SYSTIMER_ID_CREATEALLOCATION) GET_ID(CONST D3DKMT_DESTROYALLOCATION *, SYSTIMER_ID_DESTROYALLOCATION) GET_ID(D3DKMT_OPENRESOURCE *, SYSTIMER_ID_OPENRESOURCE) GET_ID(D3DKMT_QUERYRESOURCEINFO *, SYSTIMER_ID_QUERYRESOURCEINFO) GET_ID(D3DKMT_LOCK *, SYSTIMER_ID_LOCK) GET_ID(CONST D3DKMT_UNLOCK *, SYSTIMER_ID_UNLOCK) GET_ID(D3DKMT_RENDER *, SYSTIMER_ID_RENDER) GET_ID(D3DKMT_CREATESYNCHRONIZATIONOBJECT *, SYSTIMER_ID_CREATESYNCHRONIZATIONOBJECT) GET_ID(CONST D3DKMT_DESTROYSYNCHRONIZATIONOBJECT *, SYSTIMER_ID_DESTROYSYNCHRONIZATIONOBJECT) GET_ID(CONST D3DKMT_SIGNALSYNCHRONIZATIONOBJECT *, SYSTIMER_ID_SIGNALSYNCHRONIZATIONOBJECT) GET_ID(D3DKMT_WAITFORSYNCHRONIZATIONOBJECT *, SYSTIMER_ID_WAITFORSYNCHRONIZATIONOBJECT) GET_ID(D3DKMT_CREATESYNCHRONIZATIONOBJECT2 *, SYSTIMER_ID_CREATESYNCHRONIZATIONOBJECT2) GET_ID(D3DKMT_GETDEVICESTATE *, SYSTIMER_ID_GETDEVICESTATE) GET_ID(D3DDDI_MAKERESIDENT *, SYSTIMER_ID_MAKERESIDENT) GET_ID(D3DKMT_EVICT *, SYSTIMER_ID_EVICT) GET_ID(CONST D3DKMT_WAITFORSYNCHRONIZATIONOBJECTFROMCPU *, SYSTIMER_ID_WAITFORSYNCHRONIZATIONOBJECTFROMCPU) GET_ID(CONST D3DKMT_SIGNALSYNCHRONIZATIONOBJECTFROMCPU *, SYSTIMER_ID_SIGNALSYNCHRONIZATIONOBJECTFROMCPU) GET_ID(CONST D3DKMT_WAITFORSYNCHRONIZATIONOBJECTFROMGPU *, SYSTIMER_ID_WAITFORSYNCHRONIZATIONOBJECTFROMGPU) GET_ID(CONST D3DKMT_SIGNALSYNCHRONIZATIONOBJECTFROMGPU *, SYSTIMER_ID_SIGNALSYNCHRONIZATIONOBJECTFROMGPU) GET_ID(D3DKMT_CREATEPAGINGQUEUE *, SYSTIMER_ID_CREATEPAGINGQUEUE) GET_ID(D3DDDI_DESTROYPAGINGQUEUE *, SYSTIMER_ID_D3DDDI_DESTROYPAGINGQUEUE) GET_ID(D3DKMT_LOCK2 *, SYSTIMER_ID_LOCK2) GET_ID(CONST D3DKMT_UNLOCK2 *, SYSTIMER_ID_UNLOCK2) GET_ID(CONST D3DKMT_INVALIDATECACHE *, SYSTIMER_ID_INVALIDATECACHE) GET_ID(D3DDDI_MAPGPUVIRTUALADDRESS *, SYSTIMER_ID_D3DDDI_MAPGPUVIRTUALADDRESS) GET_ID(D3DDDI_RESERVEGPUVIRTUALADDRESS *, SYSTIMER_ID_D3DDDI_RESERVEGPUVIRTUALADDRESS) GET_ID(CONST D3DKMT_FREEGPUVIRTUALADDRESS *, SYSTIMER_ID_FREEGPUVIRTUALADDRESS) GET_ID(CONST D3DKMT_UPDATEGPUVIRTUALADDRESS *, SYSTIMER_ID_UPDATEGPUVIRTUALADDRESS) GET_ID(D3DKMT_CREATECONTEXTVIRTUAL *, SYSTIMER_ID_CREATECONTEXTVIRTUAL) GET_ID(CONST D3DKMT_SUBMITCOMMAND *, SYSTIMER_ID_SUBMITCOMMAND) GET_ID(D3DKMT_OPENSYNCOBJECTFROMNTHANDLE2 *, SYSTIMER_ID_OPENSYNCOBJECTFROMNTHANDLE2) GET_ID(D3DKMT_OPENSYNCOBJECTNTHANDLEFROMNAME *, SYSTIMER_ID_OPENSYNCOBJECTNTHANDLEFROMNAME) GET_ID(CONST D3DKMT_DESTROYALLOCATION2 *, SYSTIMER_ID_DESTROYALLOCATION2) GET_ID(D3DKMT_REGISTERTRIMNOTIFICATION *, SYSTIMER_ID_REGISTERTRIMNOTIFICATION) GET_ID(D3DKMT_UNREGISTERTRIMNOTIFICATION *, SYSTIMER_ID_UNREGISTERTRIMNOTIFICATION) GET_ID(D3DKMT_OPENRESOURCEFROMNTHANDLE *, SYSTIMER_ID_OPENRESOURCEFROMNTHANDLE) GET_ID(D3DKMT_QUERYRESOURCEINFOFROMNTHANDLE *, SYSTIMER_ID_QUERYRESOURCEINFOFROMNTHANDLE) }; } // namespace OCLRT