/* * Copyright (C) 2017-2019 Intel Corporation * * SPDX-License-Identifier: MIT * */ #pragma once #include "core/helpers/basic_math.h" #include "runtime/memory_manager/memory_manager.h" namespace NEO { constexpr size_t bigAllocation = 1 * MB; constexpr uintptr_t dummyAddress = 0xFFFFF000u; class MemoryAllocation : public GraphicsAllocation { public: const unsigned long long id; size_t sizeToFree = 0; const bool uncacheable; void setSharedHandle(osHandle handle) { sharingInfo.sharedHandle = handle; } MemoryAllocation(uint32_t rootDeviceIndex, AllocationType allocationType, void *cpuPtrIn, uint64_t gpuAddress, uint64_t baseAddress, size_t sizeIn, MemoryPool::Type pool) : GraphicsAllocation(rootDeviceIndex, allocationType, cpuPtrIn, gpuAddress, baseAddress, sizeIn, pool), id(0), uncacheable(false) {} MemoryAllocation(uint32_t rootDeviceIndex, AllocationType allocationType, void *cpuPtrIn, size_t sizeIn, osHandle sharedHandleIn, MemoryPool::Type pool) : GraphicsAllocation(rootDeviceIndex, allocationType, cpuPtrIn, sizeIn, sharedHandleIn, pool), id(0), uncacheable(false) {} MemoryAllocation(uint32_t rootDeviceIndex, AllocationType allocationType, void *driverAllocatedCpuPointer, void *pMem, uint64_t gpuAddress, size_t memSize, uint64_t count, MemoryPool::Type pool, bool uncacheable, bool flushL3Required) : GraphicsAllocation(rootDeviceIndex, allocationType, pMem, gpuAddress, 0u, memSize, pool), id(count), uncacheable(uncacheable) { this->driverAllocatedCpuPointer = driverAllocatedCpuPointer; overrideMemoryPool(pool); allocationInfo.flags.flushL3Required = flushL3Required; } void overrideMemoryPool(MemoryPool::Type pool); }; class OsAgnosticMemoryManager : public MemoryManager { public: using MemoryManager::allocateGraphicsMemory; OsAgnosticMemoryManager(ExecutionEnvironment &executionEnvironment) : OsAgnosticMemoryManager(false, executionEnvironment) {} OsAgnosticMemoryManager(bool aubUsage, ExecutionEnvironment &executionEnvironment); ~OsAgnosticMemoryManager() override; GraphicsAllocation *createGraphicsAllocationFromSharedHandle(osHandle handle, const AllocationProperties &properties, bool requireSpecificBitness) override; GraphicsAllocation *createGraphicsAllocationFromNTHandle(void *handle, uint32_t rootDeviceIndex) override { return nullptr; } void addAllocationToHostPtrManager(GraphicsAllocation *gfxAllocation) override; void removeAllocationFromHostPtrManager(GraphicsAllocation *gfxAllocation) override; void freeGraphicsMemoryImpl(GraphicsAllocation *gfxAllocation) override; AllocationStatus populateOsHandles(OsHandleStorage &handleStorage) override; void cleanOsHandles(OsHandleStorage &handleStorage, uint32_t rootDeviceIndex) override; uint64_t getSystemSharedMemory() override; uint64_t getLocalMemorySize() override; void turnOnFakingBigAllocations(); void *reserveCpuAddressRange(size_t size) override; void releaseReservedCpuAddressRange(void *reserved, size_t size) override; protected: GraphicsAllocation *createGraphicsAllocation(OsHandleStorage &handleStorage, const AllocationData &allocationData) override; GraphicsAllocation *allocateGraphicsMemoryForNonSvmHostPtr(const AllocationData &allocationData) override; GraphicsAllocation *allocateGraphicsMemoryWithAlignment(const AllocationData &allocationData) override; GraphicsAllocation *allocateGraphicsMemory64kb(const AllocationData &allocationData) override; GraphicsAllocation *allocateGraphicsMemoryForImageImpl(const AllocationData &allocationData, std::unique_ptr gmm) override; void *lockResourceImpl(GraphicsAllocation &graphicsAllocation) override { return graphicsAllocation.getUnderlyingBuffer(); } void unlockResourceImpl(GraphicsAllocation &graphicsAllocation) override {} GraphicsAllocation *allocate32BitGraphicsMemoryImpl(const AllocationData &allocationData) override; GraphicsAllocation *allocateGraphicsMemoryInDevicePool(const AllocationData &allocationData, AllocationStatus &status) override; MemoryAllocation *createMemoryAllocation(GraphicsAllocation::AllocationType allocationType, void *driverAllocatedCpuPointer, void *pMem, uint64_t gpuAddress, size_t memSize, uint64_t count, MemoryPool::Type pool, uint32_t rootDeviceIndex, bool uncacheable, bool flushL3Required, bool requireSpecificBitness); private: unsigned long long counter = 0; bool fakeBigAllocations = false; }; } // namespace NEO