/* * Copyright (C) 2018-2019 Intel Corporation * * SPDX-License-Identifier: MIT * */ #include "runtime/command_stream/scratch_space_controller_base.h" #include "runtime/execution_environment/execution_environment.h" #include "runtime/helpers/aligned_memory.h" #include "runtime/helpers/hw_helper.h" #include "runtime/helpers/preamble.h" #include "runtime/memory_manager/graphics_allocation.h" #include "runtime/memory_manager/internal_allocation_storage.h" #include "runtime/memory_manager/memory_constants.h" #include "runtime/memory_manager/memory_manager.h" namespace NEO { ScratchSpaceControllerBase::ScratchSpaceControllerBase(ExecutionEnvironment &environment, InternalAllocationStorage &allocationStorage) : ScratchSpaceController(environment, allocationStorage) { } void ScratchSpaceControllerBase::setRequiredScratchSpace(void *sshBaseAddress, uint32_t requiredPerThreadScratchSize, uint32_t currentTaskCount, uint32_t contextId, bool &stateBaseAddressDirty, bool &vfeStateDirty) { size_t requiredScratchSizeInBytes = requiredPerThreadScratchSize * computeUnitsUsedForScratch; if (requiredScratchSizeInBytes && (!scratchAllocation || scratchSizeBytes < requiredScratchSizeInBytes)) { if (scratchAllocation) { scratchAllocation->updateTaskCount(currentTaskCount, contextId); csrAllocationStorage.storeAllocation(std::unique_ptr(scratchAllocation), TEMPORARY_ALLOCATION); } scratchSizeBytes = requiredScratchSizeInBytes; createScratchSpaceAllocation(); vfeStateDirty = true; force32BitAllocation = getMemoryManager()->peekForce32BitAllocations(); if (is64bit && !force32BitAllocation) { stateBaseAddressDirty = true; } } } void ScratchSpaceControllerBase::createScratchSpaceAllocation() { scratchAllocation = getMemoryManager()->allocateGraphicsMemoryWithProperties({scratchSizeBytes, GraphicsAllocation::AllocationType::SCRATCH_SURFACE}); UNRECOVERABLE_IF(scratchAllocation == nullptr); } uint64_t ScratchSpaceControllerBase::calculateNewGSH() { uint64_t gsh = 0; if (scratchAllocation) { auto &hwHelper = HwHelper::get(executionEnvironment.getHardwareInfo()->platform.eRenderCoreFamily); auto scratchSpaceOffsetFor64bit = hwHelper.getScratchSpaceOffsetFor64bit(); gsh = scratchAllocation->getGpuAddress() - scratchSpaceOffsetFor64bit; } return gsh; } uint64_t ScratchSpaceControllerBase::getScratchPatchAddress() { //for 32 bit scratch space pointer is being programmed in Media VFE State and is relative to 0 as General State Base Address //for 64 bit, scratch space pointer is being programmed as "General State Base Address - scratchSpaceOffsetFor64bit" // and "0 + scratchSpaceOffsetFor64bit" is being programmed in Media VFE state uint64_t scratchAddress = 0; if (scratchAllocation) { scratchAddress = scratchAllocation->getGpuAddressToPatch(); if (is64bit && !getMemoryManager()->peekForce32BitAllocations()) { auto &hwHelper = HwHelper::get(executionEnvironment.getHardwareInfo()->platform.eRenderCoreFamily); auto scratchSpaceOffsetFor64bit = hwHelper.getScratchSpaceOffsetFor64bit(); //this is to avoid scractch allocation offset "0" scratchAddress = scratchSpaceOffsetFor64bit; } } return scratchAddress; } void ScratchSpaceControllerBase::reserveHeap(IndirectHeap::Type heapType, IndirectHeap *&indirectHeap) { } } // namespace NEO