/* * Copyright (C) 2018-2025 Intel Corporation * * SPDX-License-Identifier: MIT * */ #pragma once #include "shared/source/os_interface/os_library.h" #include "shared/source/os_interface/windows/d3dkmthk_wrapper.h" #include "shared/source/os_interface/windows/gdi_profiling.h" #include "shared/source/os_interface/windows/thk_wrapper.h" #include typedef struct _D3DKMT_CREATENATIVEFENCE D3DKMT_CREATENATIVEFENCE; namespace NEO { #define DEFINE_THK_WRAPPER(TYPE, VAR) ThkWrapper VAR = ThkWrapper(this->profiler, #TYPE, this->gdiId++); class Gdi { uint32_t gdiId = 0; GdiProfiler profiler; public: Gdi(); MOCKABLE_VIRTUAL ~Gdi(); DEFINE_THK_WRAPPER(IN OUT CONST D3DKMT_OPENADAPTERFROMLUID *, openAdapterFromLuid); DEFINE_THK_WRAPPER(IN OUT D3DKMT_CREATEALLOCATION *, createAllocation); DEFINE_THK_WRAPPER(IN OUT D3DKMT_CREATEALLOCATION *, createAllocation2); NTSTATUS(APIENTRY *shareObjects) (UINT cObjects, const D3DKMT_HANDLE *hObjects, POBJECT_ATTRIBUTES pObjectAttributes, DWORD dwDesiredAccess, HANDLE *phSharedNtHandle) = {}; DEFINE_THK_WRAPPER(IN CONST D3DKMT_DESTROYALLOCATION *, destroyAllocation); DEFINE_THK_WRAPPER(IN CONST D3DKMT_DESTROYALLOCATION2 *, destroyAllocation2); DEFINE_THK_WRAPPER(IN CONST D3DKMT_QUERYADAPTERINFO *, queryAdapterInfo); DEFINE_THK_WRAPPER(IN CONST D3DKMT_CLOSEADAPTER *, closeAdapter); DEFINE_THK_WRAPPER(IN OUT D3DKMT_CREATEDEVICE *, createDevice); DEFINE_THK_WRAPPER(IN CONST D3DKMT_DESTROYDEVICE *, destroyDevice); DEFINE_THK_WRAPPER(IN CONST D3DKMT_ESCAPE *, escape); DEFINE_THK_WRAPPER(IN D3DKMT_CREATECONTEXTVIRTUAL *, createContext); DEFINE_THK_WRAPPER(IN CONST D3DKMT_DESTROYCONTEXT *, destroyContext); DEFINE_THK_WRAPPER(IN OUT D3DKMT_OPENRESOURCE *, openResource); DEFINE_THK_WRAPPER(IN OUT D3DKMT_OPENRESOURCEFROMNTHANDLE *, openResourceFromNtHandle); DEFINE_THK_WRAPPER(IN OUT D3DKMT_QUERYRESOURCEINFO *, queryResourceInfo); DEFINE_THK_WRAPPER(IN OUT D3DKMT_QUERYRESOURCEINFOFROMNTHANDLE *, queryResourceInfoFromNtHandle); DEFINE_THK_WRAPPER(IN OUT D3DKMT_CREATESYNCHRONIZATIONOBJECT *, createSynchronizationObject); DEFINE_THK_WRAPPER(IN OUT D3DKMT_CREATESYNCHRONIZATIONOBJECT2 *, createSynchronizationObject2); DEFINE_THK_WRAPPER(IN CONST D3DKMT_DESTROYSYNCHRONIZATIONOBJECT *, destroySynchronizationObject); DEFINE_THK_WRAPPER(IN OUT D3DKMT_CREATENATIVEFENCE *, createNativeFence); DEFINE_THK_WRAPPER(IN CONST D3DKMT_SIGNALSYNCHRONIZATIONOBJECT *, signalSynchronizationObject); DEFINE_THK_WRAPPER(IN CONST_FROM_WDK_10_0_18328_0 D3DKMT_WAITFORSYNCHRONIZATIONOBJECT *, waitForSynchronizationObject); DEFINE_THK_WRAPPER(IN CONST D3DKMT_WAITFORSYNCHRONIZATIONOBJECTFROMCPU *, waitForSynchronizationObjectFromCpu); DEFINE_THK_WRAPPER(IN CONST D3DKMT_SIGNALSYNCHRONIZATIONOBJECTFROMCPU *, signalSynchronizationObjectFromCpu); DEFINE_THK_WRAPPER(IN CONST D3DKMT_WAITFORSYNCHRONIZATIONOBJECTFROMGPU *, waitForSynchronizationObjectFromGpu); DEFINE_THK_WRAPPER(IN CONST D3DKMT_SIGNALSYNCHRONIZATIONOBJECTFROMGPU *, signalSynchronizationObjectFromGpu); DEFINE_THK_WRAPPER(IN OUT D3DKMT_OPENSYNCOBJECTFROMNTHANDLE2 *, openSyncObjectFromNtHandle2); DEFINE_THK_WRAPPER(IN OUT D3DKMT_OPENSYNCOBJECTNTHANDLEFROMNAME *, openSyncObjectNtHandleFromName); DEFINE_THK_WRAPPER(IN OUT D3DKMT_CREATEPAGINGQUEUE *, createPagingQueue); DEFINE_THK_WRAPPER(IN OUT D3DDDI_DESTROYPAGINGQUEUE *, destroyPagingQueue); DEFINE_THK_WRAPPER(IN OUT D3DKMT_LOCK2 *, lock2); DEFINE_THK_WRAPPER(IN CONST D3DKMT_UNLOCK2 *, unlock2); DEFINE_THK_WRAPPER(IN OUT D3DDDI_MAPGPUVIRTUALADDRESS *, mapGpuVirtualAddress); DEFINE_THK_WRAPPER(IN OUT D3DDDI_RESERVEGPUVIRTUALADDRESS *, reserveGpuVirtualAddress); DEFINE_THK_WRAPPER(IN CONST D3DKMT_FREEGPUVIRTUALADDRESS *, freeGpuVirtualAddress); DEFINE_THK_WRAPPER(IN CONST D3DKMT_UPDATEGPUVIRTUALADDRESS *, updateGpuVirtualAddress); DEFINE_THK_WRAPPER(IN CONST D3DKMT_SUBMITCOMMAND *, submitCommand); DEFINE_THK_WRAPPER(IN OUT D3DDDI_MAKERESIDENT *, makeResident); DEFINE_THK_WRAPPER(IN D3DKMT_EVICT *, evict); DEFINE_THK_WRAPPER(IN D3DKMT_REGISTERTRIMNOTIFICATION *, registerTrimNotification); DEFINE_THK_WRAPPER(IN D3DKMT_UNREGISTERTRIMNOTIFICATION *, unregisterTrimNotification); DEFINE_THK_WRAPPER(IN CONST D3DKMT_SETALLOCATIONPRIORITY *, setAllocationPriority); DEFINE_THK_WRAPPER(IN CONST D3DKMT_SETCONTEXTSCHEDULINGPRIORITY *, setSchedulingPriority); // HW queue DEFINE_THK_WRAPPER(IN OUT D3DKMT_CREATEHWQUEUE *, createHwQueue); DEFINE_THK_WRAPPER(IN CONST D3DKMT_DESTROYHWQUEUE *, destroyHwQueue); DEFINE_THK_WRAPPER(IN CONST D3DKMT_SUBMITCOMMANDTOHWQUEUE *, submitCommandToHwQueue); // For debug purposes DEFINE_THK_WRAPPER(IN OUT D3DKMT_GETDEVICESTATE *, getDeviceState); bool isInitialized() { return initialized; } MOCKABLE_VIRTUAL bool setupHwQueueProcAddresses(); protected: OsLibrary *createGdiDLL(); MOCKABLE_VIRTUAL bool getAllProcAddresses(); std::unique_ptr gdiDll = nullptr; bool initialized = false; }; } // namespace NEO