/* * Copyright (c) 2017 - 2018, Intel Corporation * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the "Software"), * to deal in the Software without restriction, including without limitation * the rights to use, copy, modify, merge, publish, distribute, sublicense, * and/or sell copies of the Software, and to permit persons to whom the * Software is furnished to do so, subject to the following conditions: * * The above copyright notice and this permission notice shall be included * in all copies or substantial portions of the Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR * OTHER DEALINGS IN THE SOFTWARE. */ #pragma once #include "runtime/api/cl_types.h" #include "runtime/helpers/base_object.h" #include "runtime/helpers/hw_info.h" #include "runtime/indirect_heap/indirect_heap.h" #include "runtime/memory_manager/graphics_allocation.h" #include "runtime/execution_model/device_enqueue.h" namespace OCLRT { class CommandQueue; class Context; class Device; class Kernel; class Event; struct MultiDispatchInfo; class SchedulerKernel; struct HwTimeStamps; template <> struct OpenCLObjectMapper<_device_queue> { typedef class DeviceQueue DerivedType; }; class DeviceQueue : public BaseObject<_device_queue> { public: static const cl_ulong objectMagic = 0x1734547890087154LL; DeviceQueue() { for (uint32_t i = 0; i < IndirectHeap::NUM_TYPES; i++) { heaps[i] = nullptr; } offsetDsh = 0; } DeviceQueue(Context *context, Device *device, cl_queue_properties &properties); ~DeviceQueue() override; Device &getDevice() { return *device; } Context &getContext() { return *context; } cl_uint getQueueSize() { return queueSize; } cl_command_queue_properties getCommandQueueProperties() const { return commandQueueProperties; } GraphicsAllocation *getQueueBuffer() { return queueBuffer; } GraphicsAllocation *getEventPoolBuffer() { return eventPoolBuffer; } GraphicsAllocation *getSlbBuffer() { return slbBuffer; } GraphicsAllocation *getStackBuffer() { return stackBuffer; } GraphicsAllocation *getQueueStorageBuffer() { return queueStorageBuffer; } GraphicsAllocation *getDshBuffer() { return dshBuffer; } GraphicsAllocation *getDebugQueue() { return debugQueue; } bool isProfilingEnabled() { return !!(commandQueueProperties & CL_QUEUE_PROFILING_ENABLE); } static DeviceQueue *create(Context *context, Device *device, const cl_queue_properties &properties, cl_int &errcodeRet); cl_int getCommandQueueInfo(cl_command_queue_info paramName, size_t paramValueSize, void *paramValue, size_t *paramValueSizeRet); void setupExecutionModelDispatch(IndirectHeap &surfaceStateHeap, IndirectHeap &dynamicStateHeap, Kernel *parentKernel, uint32_t parentCount, uint32_t taskCount, HwTimeStamps *hwTimeStamp); virtual void setupIndirectState(IndirectHeap &surfaceStateHeap, IndirectHeap &dynamicStateHeap, Kernel *parentKernel, uint32_t parentIDCount); virtual void addExecutionModelCleanUpSection(Kernel *parentKernel, HwTimeStamps *hwTimeStamp, uint32_t taskCount); MOCKABLE_VIRTUAL bool isEMCriticalSectionFree() { auto igilCmdQueue = reinterpret_cast(queueBuffer->getUnderlyingBuffer()); auto igilCriticalSection = const_cast(&igilCmdQueue->m_controls.m_CriticalSection); return *igilCriticalSection == ExecutionModelCriticalSection::Free; } virtual void resetDeviceQueue(); virtual void dispatchScheduler(CommandQueue &cmdQ, SchedulerKernel &scheduler, PreemptionMode preemptionMode, IndirectHeap *ssh, IndirectHeap *dsh); virtual IndirectHeap *getIndirectHeap(IndirectHeap::Type type); void acquireEMCriticalSection() { if (DebugManager.flags.EnableNullHardware.get()) { return; } auto igilCmdQueue = reinterpret_cast(queueBuffer->getUnderlyingBuffer()); igilCmdQueue->m_controls.m_CriticalSection = ExecutionModelCriticalSection::Taken; } uint32_t getDshOffset() const { return offsetDsh; } enum ExecutionModelCriticalSection { Free = 0, Taken = 1 }; static const uint32_t numberOfIDTables = 2; static const uint32_t interfaceDescriptorEntries = 64; static const uint32_t colorCalcStateSize = 192; static const uint32_t schedulerIDIndex = 62; static const uint32_t numberOfDeviceEnqueues = 128; protected: void allocateResources(); void initDeviceQueue(); Context *context = nullptr; Device *device = nullptr; cl_command_queue_properties commandQueueProperties = 0; cl_uint queueSize = 0; GraphicsAllocation *queueBuffer = nullptr; GraphicsAllocation *eventPoolBuffer = nullptr; GraphicsAllocation *slbBuffer = nullptr; GraphicsAllocation *stackBuffer = nullptr; GraphicsAllocation *queueStorageBuffer = nullptr; GraphicsAllocation *dshBuffer = nullptr; GraphicsAllocation *debugQueue = nullptr; DebugDataBuffer *debugData = nullptr; IndirectHeap *heaps[IndirectHeap::NUM_TYPES]; uint32_t offsetDsh; }; typedef DeviceQueue *(*DeviceQueueCreateFunc)( Context *context, Device *device, cl_queue_properties &properties); } // namespace OCLRT