/* * Copyright (C) 2020-2023 Intel Corporation * * SPDX-License-Identifier: MIT * */ #include "shared/source/debug_settings/debug_settings_manager.h" #include "shared/source/device/device.h" #include "shared/source/helpers/bit_helpers.h" #include "shared/source/helpers/memory_properties_helpers.h" #include "shared/source/memory_manager/allocation_properties.h" #include "memory_properties_flags.h" namespace NEO { AllocationProperties MemoryPropertiesHelper::getAllocationProperties( uint32_t rootDeviceIndex, const MemoryProperties &memoryProperties, bool allocateMemory, size_t size, AllocationType type, bool multiStorageResource, const HardwareInfo &hwInfo, DeviceBitfield subDevicesBitfieldParam, bool deviceOnlyVisibilty) { auto deviceBitfield = adjustDeviceBitfield(rootDeviceIndex, memoryProperties, subDevicesBitfieldParam); AllocationProperties allocationProperties(rootDeviceIndex, allocateMemory, size, type, multiStorageResource, deviceBitfield); allocationProperties.flags.resource48Bit = memoryProperties.flags.resource48Bit; fillPoliciesInProperties(allocationProperties, memoryProperties, hwInfo, deviceOnlyVisibilty); return allocationProperties; } void MemoryPropertiesHelper::fillCachePolicyInProperties(AllocationProperties &allocationProperties, bool uncached, bool readOnly, bool deviceOnlyVisibilty, uint32_t cacheRegion) { allocationProperties.flags.uncacheable = uncached; auto cacheFlushRequired = !uncached && !readOnly && !deviceOnlyVisibilty; allocationProperties.flags.flushL3RequiredForRead = cacheFlushRequired; allocationProperties.flags.flushL3RequiredForWrite = cacheFlushRequired; allocationProperties.cacheRegion = cacheRegion; } DeviceBitfield MemoryPropertiesHelper::adjustDeviceBitfield(uint32_t rootDeviceIndex, const MemoryProperties &memoryProperties, DeviceBitfield deviceBitfieldIn) { if (rootDeviceIndex == memoryProperties.pDevice->getRootDeviceIndex()) { return deviceBitfieldIn & memoryProperties.pDevice->getDeviceBitfield(); } return deviceBitfieldIn; } GraphicsAllocation::UsmInitialPlacement MemoryPropertiesHelper::getUSMInitialPlacement(const MemoryProperties &memoryProperties) { auto initialPlacement = GraphicsAllocation::UsmInitialPlacement::CPU; if (memoryProperties.allocFlags.usmInitialPlacementGpu) { initialPlacement = GraphicsAllocation::UsmInitialPlacement::GPU; } if (memoryProperties.allocFlags.usmInitialPlacementCpu) { initialPlacement = GraphicsAllocation::UsmInitialPlacement::CPU; } if (const int32_t debugFlag = debugManager.flags.UsmInitialPlacement.get(); debugFlag != -1) { initialPlacement = debugFlag != 1 ? GraphicsAllocation::UsmInitialPlacement::CPU : GraphicsAllocation::UsmInitialPlacement::GPU; } return initialPlacement; } void MemoryPropertiesHelper::setUSMInitialPlacement(AllocationProperties &allocationProperties, GraphicsAllocation::UsmInitialPlacement initialPlacement) { allocationProperties.usmInitialPlacement = initialPlacement; } } // namespace NEO