compute-runtime/runtime/command_queue/finish.h

34 lines
791 B
C++

/*
* Copyright (C) 2018-2019 Intel Corporation
*
* SPDX-License-Identifier: MIT
*
*/
#pragma once
#include "runtime/command_queue/command_queue_hw.h"
#include "runtime/command_stream/command_stream_receiver.h"
#include "runtime/device/device.h"
#include "hw_cmds.h"
namespace NEO {
template <typename GfxFamily>
cl_int CommandQueueHw<GfxFamily>::finish() {
getGpgpuCommandStreamReceiver().flushBatchedSubmissions();
//as long as queue is blocked we need to stall.
while (isQueueBlocked())
;
auto taskCountToWaitFor = this->taskCount;
auto flushStampToWaitFor = this->flushStamp->peekStamp();
// Stall until HW reaches CQ taskCount
waitUntilComplete(taskCountToWaitFor, flushStampToWaitFor, false);
return CL_SUCCESS;
}
} // namespace NEO