compute-runtime/shared/source/direct_submission/direct_submission_controller.h

59 lines
1.4 KiB
C++

/*
* Copyright (C) 2019-2022 Intel Corporation
*
* SPDX-License-Identifier: MIT
*
*/
#pragma once
#include "shared/source/helpers/common_types.h"
#include <array>
#include <atomic>
#include <memory>
#include <mutex>
#include <unordered_map>
namespace NEO {
class MemoryManager;
class CommandStreamReceiver;
class Thread;
class DirectSubmissionController {
public:
DirectSubmissionController();
virtual ~DirectSubmissionController();
void registerDirectSubmission(CommandStreamReceiver *csr);
void unregisterDirectSubmission(CommandStreamReceiver *csr);
void startControlling();
static bool isSupported();
protected:
struct DirectSubmissionState {
bool isStopped = true;
uint32_t taskCount = 0u;
};
static void *controlDirectSubmissionsState(void *self);
void checkNewSubmissions();
MOCKABLE_VIRTUAL void sleep();
void adjustTimeout(CommandStreamReceiver *csr);
uint32_t maxCcsCount = 1u;
std::array<uint32_t, DeviceBitfield().size()> ccsCount = {};
std::unordered_map<CommandStreamReceiver *, DirectSubmissionState> directSubmissions;
std::mutex directSubmissionsMutex;
std::unique_ptr<Thread> directSubmissionControllingThread;
std::atomic_bool keepControlling = true;
std::atomic_bool runControlling = false;
int timeout = 5000;
int timeoutDivisor = 4;
};
} // namespace NEO