compute-runtime/shared/source/memory_manager/allocations_list.h

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C++

/*
* Copyright (C) 2018-2022 Intel Corporation
*
* SPDX-License-Identifier: MIT
*
*/
#pragma once
#include "shared/source/memory_manager/graphics_allocation.h"
#include "shared/source/memory_manager/memory_manager.h"
#include "shared/source/utilities/idlist.h"
#include <memory>
namespace NEO {
class CommandStreamReceiver;
class AllocationsList : public IDList<GraphicsAllocation, true, true> {
public:
AllocationsList() = default;
AllocationsList(AllocationUsage allocationUsage);
std::unique_ptr<GraphicsAllocation> detachAllocation(size_t requiredMinimalSize, const void *requiredPtr, CommandStreamReceiver *commandStreamReceiver, AllocationType allocationType);
void freeAllGraphicsAllocations(Device *neoDevice);
private:
GraphicsAllocation *detachAllocationImpl(GraphicsAllocation *, void *);
const AllocationUsage allocationUsage{REUSABLE_ALLOCATION};
};
} // namespace NEO