75 lines
2.3 KiB
C++
75 lines
2.3 KiB
C++
/*
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* Copyright (C) 2017-2020 Intel Corporation
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*
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* SPDX-License-Identifier: MIT
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*
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*/
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#include "graphics_allocation.h"
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#include "shared/source/helpers/aligned_memory.h"
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#include "shared/source/memory_manager/memory_manager.h"
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#include "opencl/source/utilities/logger.h"
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namespace NEO {
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void GraphicsAllocation::setAllocationType(AllocationType allocationType) {
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this->allocationType = allocationType;
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FileLoggerInstance().logAllocation(this);
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}
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GraphicsAllocation::GraphicsAllocation(uint32_t rootDeviceIndex, AllocationType allocationType, void *cpuPtrIn, uint64_t gpuAddress, uint64_t baseAddress,
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size_t sizeIn, MemoryPool::Type pool)
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: rootDeviceIndex(rootDeviceIndex),
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gpuBaseAddress(baseAddress),
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gpuAddress(gpuAddress),
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size(sizeIn),
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cpuPtr(cpuPtrIn),
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memoryPool(pool),
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allocationType(allocationType),
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usageInfos(MemoryManager::maxOsContextCount) {
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}
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GraphicsAllocation::GraphicsAllocation(uint32_t rootDeviceIndex, AllocationType allocationType, void *cpuPtrIn, size_t sizeIn, osHandle sharedHandleIn,
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MemoryPool::Type pool)
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: rootDeviceIndex(rootDeviceIndex),
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gpuAddress(castToUint64(cpuPtrIn)),
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size(sizeIn),
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cpuPtr(cpuPtrIn),
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memoryPool(pool),
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allocationType(allocationType),
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usageInfos(MemoryManager::maxOsContextCount) {
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sharingInfo.sharedHandle = sharedHandleIn;
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}
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GraphicsAllocation::~GraphicsAllocation() = default;
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void GraphicsAllocation::updateTaskCount(uint32_t newTaskCount, uint32_t contextId) {
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if (usageInfos[contextId].taskCount == objectNotUsed) {
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registeredContextsNum++;
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}
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if (newTaskCount == objectNotUsed) {
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registeredContextsNum--;
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}
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usageInfos[contextId].taskCount = newTaskCount;
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}
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std::string GraphicsAllocation::getAllocationInfoString() const {
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return "";
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}
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uint32_t GraphicsAllocation::getUsedPageSize() const {
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switch (this->memoryPool) {
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case MemoryPool::System64KBPages:
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case MemoryPool::System64KBPagesWith32BitGpuAddressing:
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case MemoryPool::LocalMemory:
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return MemoryConstants::pageSize64k;
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default:
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return MemoryConstants::pageSize;
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}
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}
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constexpr uint32_t GraphicsAllocation::objectNotUsed;
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constexpr uint32_t GraphicsAllocation::objectNotResident;
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} // namespace NEO
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