207 lines
7.6 KiB
C++
207 lines
7.6 KiB
C++
/*
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* Copyright (C) 2017-2019 Intel Corporation
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*
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* SPDX-License-Identifier: MIT
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*
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*/
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#pragma once
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#include "runtime/command_stream/preemption_mode.h"
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#include "runtime/gmm_helper/gmm_lib.h"
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#include "runtime/helpers/debug_helpers.h"
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#include "runtime/os_interface/os_context.h"
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#include "runtime/utilities/spinlock.h"
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#include "sku_info.h"
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#include <memory>
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#include <mutex>
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namespace OCLRT {
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class Gdi;
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class Gmm;
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class GmmMemory;
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class GmmPageTableMngr;
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class OsContextWin;
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class SettingsReader;
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class WddmAllocation;
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class WddmInterface;
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class WddmResidencyController;
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struct AllocationStorageData;
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struct HardwareInfo;
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struct KmDafListener;
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struct MonitoredFence;
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struct OsHandleStorage;
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enum class HeapIndex : uint32_t;
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enum class EvictionStatus {
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SUCCESS,
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FAILED,
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NOT_APPLIED,
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UNKNOWN
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};
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class Wddm {
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public:
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typedef HRESULT(WINAPI *CreateDXGIFactoryFcn)(REFIID riid, void **ppFactory);
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typedef void(WINAPI *GetSystemInfoFcn)(SYSTEM_INFO *pSystemInfo);
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typedef BOOL(WINAPI *VirtualFreeFcn)(LPVOID ptr, SIZE_T size, DWORD flags);
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typedef LPVOID(WINAPI *VirtualAllocFcn)(LPVOID inPtr, SIZE_T size, DWORD flags, DWORD type);
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virtual ~Wddm();
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static Wddm *createWddm();
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bool enumAdapters(HardwareInfo &outHardwareInfo);
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MOCKABLE_VIRTUAL bool evict(D3DKMT_HANDLE *handleList, uint32_t numOfHandles, uint64_t &sizeToTrim);
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MOCKABLE_VIRTUAL bool makeResident(D3DKMT_HANDLE *handles, uint32_t count, bool cantTrimFurther, uint64_t *numberOfBytesToTrim);
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bool mapGpuVirtualAddress(WddmAllocation *allocation, void *cpuPtr);
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bool mapGpuVirtualAddress(AllocationStorageData *allocationStorageData);
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D3DGPU_VIRTUAL_ADDRESS reserveGpuVirtualAddress(D3DGPU_VIRTUAL_ADDRESS minimumAddress, D3DGPU_VIRTUAL_ADDRESS maximumAddress, D3DGPU_SIZE_T size);
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MOCKABLE_VIRTUAL bool createContext(OsContextWin &osContext);
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MOCKABLE_VIRTUAL void applyAdditionalContextFlags(CREATECONTEXT_PVTDATA &privateData, OsContextWin &osContext);
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MOCKABLE_VIRTUAL bool freeGpuVirtualAddress(D3DGPU_VIRTUAL_ADDRESS &gpuPtr, uint64_t size);
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MOCKABLE_VIRTUAL NTSTATUS createAllocation(WddmAllocation *alloc);
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MOCKABLE_VIRTUAL bool createAllocation64k(WddmAllocation *alloc);
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MOCKABLE_VIRTUAL NTSTATUS createAllocationsAndMapGpuVa(OsHandleStorage &osHandles);
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MOCKABLE_VIRTUAL bool destroyAllocations(D3DKMT_HANDLE *handles, uint32_t allocationCount, D3DKMT_HANDLE resourceHandle);
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MOCKABLE_VIRTUAL bool openSharedHandle(D3DKMT_HANDLE handle, WddmAllocation *alloc);
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bool openNTHandle(HANDLE handle, WddmAllocation *alloc);
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MOCKABLE_VIRTUAL void *lockResource(WddmAllocation &wddmAllocation);
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MOCKABLE_VIRTUAL void unlockResource(WddmAllocation &wddmAllocation);
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MOCKABLE_VIRTUAL void kmDafLock(WddmAllocation *wddmAllocation);
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MOCKABLE_VIRTUAL bool isKmDafEnabled() const { return featureTable->ftrKmdDaf; }
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MOCKABLE_VIRTUAL bool destroyContext(D3DKMT_HANDLE context);
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MOCKABLE_VIRTUAL bool queryAdapterInfo();
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MOCKABLE_VIRTUAL bool submit(uint64_t commandBuffer, size_t size, void *commandHeader, OsContextWin &osContext);
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MOCKABLE_VIRTUAL bool waitFromCpu(uint64_t lastFenceValue, const MonitoredFence &monitoredFence);
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NTSTATUS escape(D3DKMT_ESCAPE &escapeCommand);
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MOCKABLE_VIRTUAL VOID *registerTrimCallback(PFND3DKMT_TRIMNOTIFICATIONCALLBACK callback, WddmResidencyController &residencyController);
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void unregisterTrimCallback(PFND3DKMT_TRIMNOTIFICATIONCALLBACK callback, VOID *trimCallbackHandle);
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MOCKABLE_VIRTUAL void releaseReservedAddress(void *reservedAddress);
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MOCKABLE_VIRTUAL bool reserveValidAddressRange(size_t size, void *&reservedMem);
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MOCKABLE_VIRTUAL void *virtualAlloc(void *inPtr, size_t size, unsigned long flags, unsigned long type);
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MOCKABLE_VIRTUAL int virtualFree(void *ptr, size_t size, unsigned long flags);
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bool configureDeviceAddressSpace();
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bool init(PreemptionMode preemptionMode);
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bool isInitialized() const {
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return initialized;
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}
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GT_SYSTEM_INFO *getGtSysInfo() const {
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DEBUG_BREAK_IF(!gtSystemInfo);
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return gtSystemInfo.get();
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}
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const GMM_GFX_PARTITIONING &getGfxPartition() const {
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return gfxPartition;
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}
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const std::string &getDeviceRegistryPath() const {
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return deviceRegistryPath;
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}
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uint64_t getSystemSharedMemory() const;
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uint64_t getMaxApplicationAddress() const;
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D3DKMT_HANDLE getAdapter() const { return adapter; }
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D3DKMT_HANDLE getDevice() const { return device; }
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D3DKMT_HANDLE getPagingQueue() const { return pagingQueue; }
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D3DKMT_HANDLE getPagingQueueSyncObject() const { return pagingQueueSyncObject; }
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Gdi *getGdi() const { return gdi.get(); }
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PFND3DKMT_ESCAPE getEscapeHandle() const;
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uint32_t getHwContextId() const {
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return static_cast<uint32_t>(hwContextId);
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}
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uint64_t getExternalHeapBase() const;
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uint64_t getExternalHeapSize() const;
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std::unique_ptr<SettingsReader> registryReader;
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GmmPageTableMngr *getPageTableManager() const { return pageTableManager.get(); }
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void resetPageTableManager(GmmPageTableMngr *newPageTableManager);
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bool updateAuxTable(D3DGPU_VIRTUAL_ADDRESS gpuVa, Gmm *gmm, bool map);
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uintptr_t getWddmMinAddress() const {
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return this->minAddress;
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}
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WddmInterface *getWddmInterface() const {
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return wddmInterface.get();
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}
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unsigned int readEnablePreemptionRegKey();
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MOCKABLE_VIRTUAL uint64_t *getPagingFenceAddress() {
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return pagingFenceAddress;
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}
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MOCKABLE_VIRTUAL EvictionStatus evictAllTemporaryResources();
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MOCKABLE_VIRTUAL EvictionStatus evictTemporaryResource(WddmAllocation &allocation);
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MOCKABLE_VIRTUAL void applyBlockingMakeResident(WddmAllocation &allocation);
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MOCKABLE_VIRTUAL std::unique_lock<SpinLock> acquireLock(SpinLock &lock);
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protected:
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bool initialized = false;
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std::unique_ptr<Gdi> gdi;
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D3DKMT_HANDLE adapter = 0;
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D3DKMT_HANDLE device = 0;
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D3DKMT_HANDLE pagingQueue = 0;
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D3DKMT_HANDLE pagingQueueSyncObject = 0;
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uint64_t *pagingFenceAddress = nullptr;
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std::atomic<std::uint64_t> currentPagingFenceValue{0};
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// Adapter information
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std::unique_ptr<PLATFORM> gfxPlatform;
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std::unique_ptr<GT_SYSTEM_INFO> gtSystemInfo;
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std::unique_ptr<FeatureTable> featureTable;
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std::unique_ptr<WorkaroundTable> waTable;
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GMM_GFX_PARTITIONING gfxPartition;
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uint64_t systemSharedMemory = 0;
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uint32_t maxRenderFrequency = 0;
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bool instrumentationEnabled = false;
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std::string deviceRegistryPath;
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unsigned long hwContextId = 0;
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LUID adapterLuid;
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uintptr_t maximumApplicationAddress = 0;
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std::unique_ptr<GmmMemory> gmmMemory;
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uintptr_t minAddress = 0;
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Wddm();
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MOCKABLE_VIRTUAL bool mapGpuVirtualAddressImpl(Gmm *gmm, D3DKMT_HANDLE handle, void *cpuPtr, D3DGPU_VIRTUAL_ADDRESS &gpuPtr, HeapIndex heapIndex);
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MOCKABLE_VIRTUAL bool openAdapter();
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MOCKABLE_VIRTUAL bool waitOnGPU(D3DKMT_HANDLE context);
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bool createDevice(PreemptionMode preemptionMode);
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bool createPagingQueue();
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bool destroyPagingQueue();
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bool destroyDevice();
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bool closeAdapter();
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void getDeviceState();
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void handleCompletion(OsContextWin &osContext);
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static CreateDXGIFactoryFcn createDxgiFactory;
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static GetSystemInfoFcn getSystemInfo;
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static VirtualFreeFcn virtualFreeFnc;
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static VirtualAllocFcn virtualAllocFnc;
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std::unique_ptr<GmmPageTableMngr> pageTableManager;
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std::unique_ptr<KmDafListener> kmDafListener;
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std::unique_ptr<WddmInterface> wddmInterface;
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std::vector<D3DKMT_HANDLE> temporaryResources;
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SpinLock temporaryResourcesLock;
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};
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} // namespace OCLRT
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