compute-runtime/runtime/mem_obj/buffer.cpp

375 lines
15 KiB
C++

/*
* Copyright (c) 2017 - 2018, Intel Corporation
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the "Software"),
* to deal in the Software without restriction, including without limitation
* the rights to use, copy, modify, merge, publish, distribute, sublicense,
* and/or sell copies of the Software, and to permit persons to whom the
* Software is furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice shall be included
* in all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
* OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
* THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR
* OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
* ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
* OTHER DEALINGS IN THE SOFTWARE.
*/
#include "runtime/command_queue/command_queue.h"
#include "runtime/context/context.h"
#include "runtime/device/device.h"
#include "runtime/mem_obj/buffer.h"
#include "runtime/memory_manager/memory_manager.h"
#include "runtime/helpers/aligned_memory.h"
#include "runtime/helpers/hw_info.h"
#include "runtime/helpers/ptr_math.h"
#include "runtime/helpers/validators.h"
#include "runtime/helpers/string.h"
#include "runtime/memory_manager/svm_memory_manager.h"
#include "runtime/os_interface/debug_settings_manager.h"
namespace OCLRT {
BufferFuncs bufferFactory[IGFX_MAX_CORE] = {};
Buffer::Buffer(Context *context,
cl_mem_flags flags,
size_t size,
void *memoryStorage,
void *hostPtr,
GraphicsAllocation *gfxAllocation,
bool zeroCopy,
bool isHostPtrSVM,
bool isObjectRedescribed)
: MemObj(context,
CL_MEM_OBJECT_BUFFER,
flags,
size,
memoryStorage,
hostPtr,
gfxAllocation,
zeroCopy,
isHostPtrSVM,
isObjectRedescribed) {
magic = objectMagic;
setHostPtrMinSize(size);
}
Buffer::Buffer() : MemObj(nullptr, CL_MEM_OBJECT_BUFFER, 0, 0, nullptr, nullptr, nullptr, false, false, false) {
}
Buffer::~Buffer() = default;
bool Buffer::isSubBuffer() {
return this->associatedMemObject != nullptr;
}
bool Buffer::isValidSubBufferOffset(size_t offset) {
for (size_t i = 0; i < context->getNumDevices(); ++i) {
cl_uint address_align = 32; // 4 byte alignment
if ((offset & (address_align / 8 - 1)) == 0) {
return true;
}
}
return false;
}
Buffer *Buffer::create(Context *context,
cl_mem_flags flags,
size_t size,
void *hostPtr,
cl_int &errcodeRet) {
Buffer *pBuffer = nullptr;
errcodeRet = CL_SUCCESS;
GraphicsAllocation *memory = nullptr;
bool zeroCopy = false;
bool isHostPtrSVM = false;
bool allocateMemory = false;
bool copyMemoryFromHostPtr = false;
MemoryManager *memoryManager = context->getMemoryManager();
UNRECOVERABLE_IF(!memoryManager);
checkMemory(flags, size, hostPtr, errcodeRet, zeroCopy, allocateMemory, copyMemoryFromHostPtr, memoryManager);
if (hostPtr && context->isProvidingPerformanceHints()) {
if (zeroCopy) {
context->providePerformanceHint(CL_CONTEXT_DIAGNOSTICS_LEVEL_GOOD_INTEL, CL_BUFFER_MEETS_ALIGNMENT_RESTRICTIONS, hostPtr, size);
} else {
context->providePerformanceHint(CL_CONTEXT_DIAGNOSTICS_LEVEL_BAD_INTEL, CL_BUFFER_DOESNT_MEET_ALIGNMENT_RESTRICTIONS, hostPtr, size, MemoryConstants::pageSize, MemoryConstants::pageSize);
}
}
if (context->isSharedContext) {
zeroCopy = true;
copyMemoryFromHostPtr = false;
allocateMemory = false;
}
if (errcodeRet == CL_SUCCESS) {
while (true) {
if (flags & CL_MEM_USE_HOST_PTR) {
memory = context->getSVMAllocsManager()->getSVMAlloc(hostPtr);
if (memory) {
zeroCopy = true;
isHostPtrSVM = true;
copyMemoryFromHostPtr = false;
allocateMemory = false;
}
}
if (allocateMemory) {
memory = memoryManager->createGraphicsAllocationWithRequiredBitness(size, nullptr, true);
if (context->isProvidingPerformanceHints()) {
context->providePerformanceHint(CL_CONTEXT_DIAGNOSTICS_LEVEL_GOOD_INTEL, CL_BUFFER_NEEDS_ALLOCATE_MEMORY);
}
} else {
if (!memory) {
//Host ptr was not created with clSVMAlloc - create graphic allocation
memory = memoryManager->createGraphicsAllocationWithRequiredBitness(size, hostPtr, true);
}
if (!memory && Buffer::isReadOnlyMemoryPermittedByFlags(flags)) {
memory = memoryManager->createGraphicsAllocationWithRequiredBitness(size, nullptr, true);
zeroCopy = false;
copyMemoryFromHostPtr = true;
allocateMemory = true;
}
}
if (!memory) {
errcodeRet = CL_OUT_OF_HOST_MEMORY;
break;
}
auto allocationType = (flags & (CL_MEM_READ_ONLY | CL_MEM_HOST_READ_ONLY | CL_MEM_HOST_NO_ACCESS))
? GraphicsAllocation::ALLOCATION_TYPE_BUFFER
: GraphicsAllocation::ALLOCATION_TYPE_BUFFER | GraphicsAllocation::ALLOCATION_TYPE_WRITABLE;
memory->setAllocationType(allocationType);
DBG_LOG(LogMemoryObject, __FUNCTION__, "hostPtr:", hostPtr, "size:", size, "memoryStorage:", memory->getUnderlyingBuffer(), "GPU address:", std::hex, memory->getGpuAddress());
if (copyMemoryFromHostPtr) {
memcpy_s(memory->getUnderlyingBuffer(), size, hostPtr, size);
}
pBuffer = createBufferHw(context,
flags,
size,
memory->getUnderlyingBuffer(),
const_cast<void *>(hostPtr),
memory,
zeroCopy,
isHostPtrSVM,
false);
if (!pBuffer && allocateMemory) {
memoryManager->freeGraphicsMemory(memory);
memory = nullptr;
}
if (pBuffer) {
pBuffer->setHostPtrMinSize(size);
}
break;
}
}
return pBuffer;
}
Buffer *Buffer::createSharedBuffer(Context *context, cl_mem_flags flags, SharingHandler *sharingHandler,
GraphicsAllocation *graphicsAllocation) {
auto sharedBuffer = createBufferHw(context, flags, graphicsAllocation->getUnderlyingBufferSize(), nullptr, nullptr, graphicsAllocation, false, false, false);
sharedBuffer->setSharingHandler(sharingHandler);
return sharedBuffer;
}
void Buffer::checkMemory(cl_mem_flags flags,
size_t size,
void *hostPtr,
cl_int &errcodeRet,
bool &isZeroCopy,
bool &allocateMemory,
bool &copyMemoryFromHostPtr,
MemoryManager *memMngr) {
errcodeRet = CL_SUCCESS;
isZeroCopy = false;
allocateMemory = false;
copyMemoryFromHostPtr = false;
uintptr_t minAddress = 0;
auto memRestrictions = memMngr->getAlignedMallocRestrictions();
if (memRestrictions) {
minAddress = memRestrictions->minAddress;
}
if (flags & CL_MEM_USE_HOST_PTR) {
if (hostPtr) {
if (alignUp(hostPtr, MemoryConstants::cacheLineSize) != hostPtr ||
alignUp(size, MemoryConstants::cacheLineSize) != size ||
minAddress > reinterpret_cast<uintptr_t>(hostPtr)) {
allocateMemory = true;
isZeroCopy = false;
copyMemoryFromHostPtr = true;
} else {
isZeroCopy = true;
}
} else {
errcodeRet = CL_INVALID_HOST_PTR;
}
} else {
allocateMemory = true;
isZeroCopy = true;
}
if (flags & CL_MEM_COPY_HOST_PTR) {
if (hostPtr) {
copyMemoryFromHostPtr = true;
} else {
errcodeRet = CL_INVALID_HOST_PTR;
}
}
return;
}
bool Buffer::isReadOnlyMemoryPermittedByFlags(cl_mem_flags flags) {
// Host won't access or will only read and kernel will only read
if ((flags & (CL_MEM_HOST_NO_ACCESS | CL_MEM_HOST_READ_ONLY)) && (flags & CL_MEM_READ_ONLY)) {
return true;
}
return false;
}
Buffer *Buffer::createSubBuffer(cl_mem_flags flags,
const cl_buffer_region *region,
cl_int &errcodeRet) {
DEBUG_BREAK_IF(nullptr == createFunction);
auto buffer = createFunction(this->context, flags, region->size,
ptrOffset(this->memoryStorage, region->origin),
ptrOffset(this->hostPtr, region->origin),
this->graphicsAllocation,
this->isZeroCopy, this->isHostPtrSVM, true);
if (this->context->isProvidingPerformanceHints()) {
this->context->providePerformanceHint(CL_CONTEXT_DIAGNOSTICS_LEVEL_GOOD_INTEL, SUBBUFFER_SHARES_MEMORY, static_cast<cl_mem>(this));
}
buffer->associatedMemObject = this;
buffer->offset = region->origin;
buffer->setParentSharingHandler(this->getSharingHandler());
this->incRefInternal();
errcodeRet = CL_SUCCESS;
return buffer;
}
uint64_t Buffer::setArgStateless(void *memory, uint32_t patchSize, bool set32BitAddressing) {
// Subbuffers have offset that graphicsAllocation is not aware of
uintptr_t addressToPatch = ((set32BitAddressing) ? static_cast<uintptr_t>(graphicsAllocation->getGpuAddressToPatch()) : static_cast<uintptr_t>(graphicsAllocation->getGpuAddress())) + this->offset;
DEBUG_BREAK_IF(!(graphicsAllocation->isLocked() || (this->getCpuAddress() == reinterpret_cast<void *>(addressToPatch)) || (graphicsAllocation->gpuBaseAddress != 0) || (this->getCpuAddress() == nullptr && this->getGraphicsAllocation()->peekSharedHandle())));
patchWithRequiredSize(memory, patchSize, addressToPatch);
return addressToPatch;
}
bool Buffer::bufferRectPitchSet(const size_t *bufferOrigin,
const size_t *region,
size_t &bufferRowPitch,
size_t &bufferSlicePitch,
size_t &hostRowPitch,
size_t &hostSlicePitch) {
if (bufferRowPitch == 0)
bufferRowPitch = region[0];
if (bufferSlicePitch == 0)
bufferSlicePitch = region[1] * bufferRowPitch;
if (hostRowPitch == 0)
hostRowPitch = region[0];
if (hostSlicePitch == 0)
hostSlicePitch = region[1] * hostRowPitch;
if (bufferRowPitch < region[0] ||
hostRowPitch < region[0]) {
return false;
}
if ((bufferSlicePitch < region[1] * bufferRowPitch || bufferSlicePitch % bufferRowPitch != 0) ||
(hostSlicePitch < region[1] * hostRowPitch || hostSlicePitch % hostRowPitch != 0)) {
return false;
}
if ((bufferOrigin[2] + region[2] - 1) * bufferSlicePitch + (bufferOrigin[1] + region[1] - 1) * bufferRowPitch + bufferOrigin[0] + region[0] > this->getSize()) {
return false;
}
return true;
}
void Buffer::transferData(void *dst, void *src, size_t copySize, size_t copyOffset) {
DBG_LOG(LogMemoryObject, __FUNCTION__, " hostPtr: ", hostPtr, ", size: ", copySize, ", offset: ", copyOffset, ", memoryStorage: ", memoryStorage);
auto dstPtr = ptrOffset(dst, copyOffset);
auto srcPtr = ptrOffset(src, copyOffset);
memcpy_s(dstPtr, copySize, srcPtr, copySize);
}
void Buffer::transferDataToHostPtr(MemObjSizeArray &copySize, MemObjOffsetArray &copyOffset) {
transferData(hostPtr, memoryStorage, copySize[0], copyOffset[0]);
}
void Buffer::transferDataFromHostPtr(MemObjSizeArray &copySize, MemObjOffsetArray &copyOffset) {
transferData(memoryStorage, hostPtr, copySize[0], copyOffset[0]);
}
size_t Buffer::calculateHostPtrSize(const size_t *origin, const size_t *region, size_t rowPitch, size_t slicePitch) {
size_t hostPtrOffsetInBytes = origin[2] * slicePitch + origin[1] * rowPitch + origin[0];
size_t hostPtrRegionSizeInbytes = region[0] + rowPitch * (region[1] - 1) + slicePitch * (region[2] - 1);
size_t hostPtrSize = hostPtrOffsetInBytes + hostPtrRegionSizeInbytes;
return hostPtrSize;
}
bool Buffer::isReadWriteOnCpuAllowed(cl_bool blocking, cl_uint numEventsInWaitList, void *ptr, size_t size) {
return (blocking == CL_TRUE && numEventsInWaitList == 0 && !forceDisallowCPUCopy) && graphicsAllocation->peekSharedHandle() == 0 &&
(isMemObjZeroCopy() || (reinterpret_cast<uintptr_t>(ptr) & (MemoryConstants::cacheLineSize - 1)) != 0) &&
(!context->getDevice(0)->getDeviceInfo().platformLP || (size <= maxBufferSizeForReadWriteOnCpu));
}
Buffer *Buffer::createBufferHw(Context *context,
cl_mem_flags flags,
size_t size,
void *memoryStorage,
void *hostPtr,
GraphicsAllocation *gfxAllocation,
bool zeroCopy,
bool isHostPtrSVM,
bool isImageRedescribed) {
auto pContext = castToObject<Context>(context);
DEBUG_BREAK_IF(nullptr == pContext);
const auto device = pContext->getDevice(0);
const auto &hwInfo = device->getHardwareInfo();
auto funcCreate = bufferFactory[hwInfo.pPlatform->eRenderCoreFamily].createBufferFunction;
DEBUG_BREAK_IF(nullptr == funcCreate);
auto pBuffer = funcCreate(context, flags, size, memoryStorage, hostPtr, gfxAllocation,
zeroCopy, isHostPtrSVM, isImageRedescribed);
DEBUG_BREAK_IF(nullptr == pBuffer);
if (pBuffer) {
pBuffer->createFunction = funcCreate;
}
return pBuffer;
}
void Buffer::setSurfaceState(Context *context,
void *surfaceState,
size_t svmSize,
void *svmPtr,
GraphicsAllocation *gfxAlloc,
cl_mem_flags flags) {
auto buffer = Buffer::createBufferHw(context, flags, svmSize, svmPtr, svmPtr, gfxAlloc, false, false, false);
buffer->setArgStateful(surfaceState);
buffer->graphicsAllocation = nullptr;
delete buffer;
}
} // namespace OCLRT