compute-runtime/runtime/command_queue
Mrozek, Michal 1602fa5a88 [7/n] Internal 4GB allocator
- rename getBase to getCpuBase
- change some test names accordingly.

Change-Id: I6fb2e4714298250147ea7766a916d7f5d62edc54
2018-03-05 22:16:14 +01:00
..
CMakeLists.txt Cmake refactor part 6 2018-03-02 00:39:41 +01:00
command_queue.cpp Map/unmap enqueue fixes [6/n]: Support multiple map operations 2018-02-23 10:45:06 +01:00
command_queue.h Map/unmap enqueue fixes [6/n]: Support multiple map operations 2018-02-23 10:45:06 +01:00
command_queue_hw.h For HostPtr surfaces of enqueue calls use GPU address 2018-02-14 15:44:27 +01:00
command_queue_hw.inl Map/unmap enqueue fixes [1/n]: Unify Buffer and Image paths 2018-02-09 17:35:03 +01:00
cpu_data_transfer_handler.cpp Map/unmap enqueue fixes [6/n]: Support multiple map operations 2018-02-23 10:45:06 +01:00
dispatch_walker.h [7/n] Internal 4GB allocator 2018-03-05 22:16:14 +01:00
dispatch_walker_helper.h Move register definition to common header file. 2018-02-26 08:33:46 +01:00
dispatch_walker_helper.inl Add Preemption WA waModifyVFEStateAfterGPGPUPreemption for WALKER replay issue 2018-01-02 17:45:40 +01:00
enqueue_barrier.h Initial commit 2017-12-21 00:45:38 +01:00
enqueue_common.h Remove forced DC flush and disabled out of order execution for shared objects 2018-03-05 09:45:18 +01:00
enqueue_copy_buffer.h Initial commit 2017-12-21 00:45:38 +01:00
enqueue_copy_buffer_rect.h For HostPtr surfaces of enqueue calls use GPU address 2018-02-14 15:44:27 +01:00
enqueue_copy_buffer_to_image.h For HostPtr surfaces of enqueue calls use GPU address 2018-02-14 15:44:27 +01:00
enqueue_copy_image.h For HostPtr surfaces of enqueue calls use GPU address 2018-02-14 15:44:27 +01:00
enqueue_copy_image_to_buffer.h For HostPtr surfaces of enqueue calls use GPU address 2018-02-14 15:44:27 +01:00
enqueue_fill_buffer.h Initial commit 2017-12-21 00:45:38 +01:00
enqueue_fill_image.h For HostPtr surfaces of enqueue calls use GPU address 2018-02-14 15:44:27 +01:00
enqueue_kernel.h Add Preemption WA waModifyVFEStateAfterGPGPUPreemption for WALKER replay issue 2018-01-02 17:45:40 +01:00
enqueue_marker.h Initial commit 2017-12-21 00:45:38 +01:00
enqueue_migrate_mem_objects.h Initial commit 2017-12-21 00:45:38 +01:00
enqueue_read_buffer.h Map/unmap enqueue fixes [6/n]: Support multiple map operations 2018-02-23 10:45:06 +01:00
enqueue_read_buffer_rect.h For HostPtr surfaces of enqueue calls use GPU address 2018-02-14 15:44:27 +01:00
enqueue_read_image.h For HostPtr surfaces of enqueue calls use GPU address 2018-02-14 15:44:27 +01:00
enqueue_svm.h Initial commit 2017-12-21 00:45:38 +01:00
enqueue_write_buffer.h Map/unmap enqueue fixes [6/n]: Support multiple map operations 2018-02-23 10:45:06 +01:00
enqueue_write_buffer_rect.h For HostPtr surfaces of enqueue calls use GPU address 2018-02-14 15:44:27 +01:00
enqueue_write_image.h For HostPtr surfaces of enqueue calls use GPU address 2018-02-14 15:44:27 +01:00
finish.h Fix resource destruction scheme on device closure. 2018-01-15 18:45:48 +01:00
flush.h Initial commit 2017-12-21 00:45:38 +01:00
local_id_gen.cpp Initial commit 2017-12-21 00:45:38 +01:00
local_id_gen.h Initial commit 2017-12-21 00:45:38 +01:00
local_id_gen.inl Initial commit 2017-12-21 00:45:38 +01:00
local_id_gen_avx2.cpp Initial commit 2017-12-21 00:45:38 +01:00
local_id_gen_sse4.cpp Initial commit 2017-12-21 00:45:38 +01:00
local_work_size.cpp For devices with small HW thread count, limit the available pool of LWS. 2018-01-24 14:30:39 +01:00