compute-runtime/runtime/indirect_heap/indirect_heap.h

91 lines
3.1 KiB
C++

/*
* Copyright (c) 2017 - 2018, Intel Corporation
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the "Software"),
* to deal in the Software without restriction, including without limitation
* the rights to use, copy, modify, merge, publish, distribute, sublicense,
* and/or sell copies of the Software, and to permit persons to whom the
* Software is furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice shall be included
* in all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
* OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
* THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR
* OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
* ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
* OTHER DEALINGS IN THE SOFTWARE.
*/
#pragma once
#include "runtime/command_stream/linear_stream.h"
#include "runtime/helpers/aligned_memory.h"
#include "runtime/helpers/ptr_math.h"
#include "runtime/helpers/basic_math.h"
#include "runtime/memory_manager/memory_constants.h"
namespace OCLRT {
class GraphicsAllocation;
constexpr size_t defaultHeapSize = 64 * KB;
constexpr size_t maxSshSize = defaultHeapSize - MemoryConstants::pageSize;
class IndirectHeap : public LinearStream {
typedef LinearStream BaseClass;
public:
enum Type {
DYNAMIC_STATE = 0,
GENERAL_STATE,
INDIRECT_OBJECT,
SURFACE_STATE,
NUM_TYPES
};
IndirectHeap(void *buffer, size_t bufferSize);
IndirectHeap(GraphicsAllocation *buffer);
IndirectHeap(GraphicsAllocation *buffer, bool canBeUtilizedAs4GbHeap);
// Disallow copy'ing
IndirectHeap(const IndirectHeap &) = delete;
IndirectHeap &operator=(const IndirectHeap &) = delete;
void align(size_t alignment);
uint64_t getHeapGpuStartOffset() const;
uint64_t getHeapGpuBase() const;
uint32_t getHeapSizeInPages() const;
protected:
bool canBeUtilizedAs4GbHeap = false;
};
inline void IndirectHeap::align(size_t alignment) {
auto address = alignUp(ptrOffset(buffer, sizeUsed), alignment);
sizeUsed = ptrDiff(address, buffer);
}
inline uint64_t IndirectHeap::getHeapGpuStartOffset() const {
if (this->canBeUtilizedAs4GbHeap) {
return this->graphicsAllocation->getGpuAddressToPatch();
} else {
return 0llu;
}
}
inline uint64_t IndirectHeap::getHeapGpuBase() const {
if (this->canBeUtilizedAs4GbHeap) {
return this->graphicsAllocation->gpuBaseAddress;
} else {
return this->graphicsAllocation->getGpuAddress();
}
}
inline uint32_t IndirectHeap::getHeapSizeInPages() const {
if (this->canBeUtilizedAs4GbHeap) {
return MemoryConstants::sizeOf4GBinPageEntities;
} else {
return (static_cast<uint32_t>(getMaxAvailableSpace()) + MemoryConstants::pageMask) / MemoryConstants::pageSize;
}
}
} // namespace OCLRT