compute-runtime/shared/source/command_stream/scratch_space_controller.h

92 lines
3.7 KiB
C++

/*
* Copyright (C) 2018-2022 Intel Corporation
*
* SPDX-License-Identifier: MIT
*
*/
#pragma once
#include "shared/source/helpers/bindless_heaps_helper.h"
#include "shared/source/indirect_heap/indirect_heap.h"
#include <cstddef>
#include <cstdint>
namespace NEO {
class Device;
class ExecutionEnvironment;
class GraphicsAllocation;
class InternalAllocationStorage;
class MemoryManager;
struct HardwareInfo;
class OsContext;
class CommandStreamReceiver;
namespace ScratchSpaceConstants {
inline constexpr size_t scratchSpaceOffsetFor64Bit = 4096u;
}
using ResidencyContainer = std::vector<GraphicsAllocation *>;
class ScratchSpaceController {
public:
ScratchSpaceController(uint32_t rootDeviceIndex, ExecutionEnvironment &environment, InternalAllocationStorage &allocationStorage);
virtual ~ScratchSpaceController();
MOCKABLE_VIRTUAL GraphicsAllocation *getScratchSpaceAllocation() {
return scratchAllocation;
}
GraphicsAllocation *getPrivateScratchSpaceAllocation() {
return privateScratchAllocation;
}
virtual void setRequiredScratchSpace(void *sshBaseAddress,
uint32_t scratchSlot,
uint32_t requiredPerThreadScratchSize,
uint32_t requiredPerThreadPrivateScratchSize,
TaskCountType currentTaskCount,
OsContext &osContext,
bool &stateBaseAddressDirty,
bool &vfeStateDirty) = 0;
virtual uint64_t calculateNewGSH() = 0;
virtual uint64_t getScratchPatchAddress() = 0;
inline uint32_t getPerThreadScratchSpaceSize() {
return static_cast<uint32_t>(scratchSizeBytes / computeUnitsUsedForScratch);
}
inline uint32_t getPerThreadPrivateScratchSize() {
return static_cast<uint32_t>(privateScratchSizeBytes / computeUnitsUsedForScratch);
}
virtual void reserveHeap(IndirectHeap::Type heapType, IndirectHeap *&indirectHeap) = 0;
virtual void programHeaps(HeapContainer &heapContainer,
uint32_t scratchSlot,
uint32_t requiredPerThreadScratchSize,
uint32_t requiredPerThreadPrivateScratchSize,
TaskCountType currentTaskCount,
OsContext &osContext,
bool &stateBaseAddressDirty,
bool &vfeStateDirty) = 0;
virtual void programBindlessSurfaceStateForScratch(BindlessHeapsHelper *heapsHelper,
uint32_t requiredPerThreadScratchSize,
uint32_t requiredPerThreadPrivateScratchSize,
TaskCountType currentTaskCount,
OsContext &osContext,
bool &stateBaseAddressDirty,
bool &vfeStateDirty,
CommandStreamReceiver *csr) = 0;
protected:
MemoryManager *getMemoryManager() const;
const uint32_t rootDeviceIndex;
ExecutionEnvironment &executionEnvironment;
GraphicsAllocation *scratchAllocation = nullptr;
GraphicsAllocation *privateScratchAllocation = nullptr;
InternalAllocationStorage &csrAllocationStorage;
size_t scratchSizeBytes = 0;
size_t privateScratchSizeBytes = 0;
bool force32BitAllocation = false;
uint32_t computeUnitsUsedForScratch = 0;
};
} // namespace NEO