67 lines
2.1 KiB
C++
67 lines
2.1 KiB
C++
/*
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* Copyright (C) 2020-2022 Intel Corporation
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*
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* SPDX-License-Identifier: MIT
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*
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*/
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#pragma once
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#include "shared/source/helpers/constants.h"
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#include "shared/source/helpers/heap_helper.h"
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#include <memory>
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#include <mutex>
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#include <unordered_map>
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#include <vector>
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namespace NEO {
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class IndirectHeap;
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class GraphicsAllocation;
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struct SurfaceStateInHeapInfo {
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GraphicsAllocation *heapAllocation;
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uint64_t surfaceStateOffset;
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void *ssPtr;
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};
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class BindlessHeapsHelper {
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public:
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enum BindlesHeapType {
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SPECIAL_SSH = 0,
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GLOBAL_SSH,
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GLOBAL_DSH,
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SCRATCH_SSH,
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NUM_HEAP_TYPES
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};
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BindlessHeapsHelper(MemoryManager *memManager, bool isMultiOsContextCapable, const uint32_t rootDeviceIndex, DeviceBitfield deviceBitfield);
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~BindlessHeapsHelper();
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BindlessHeapsHelper(const BindlessHeapsHelper &) = delete;
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BindlessHeapsHelper &operator=(const BindlessHeapsHelper &) = delete;
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GraphicsAllocation *getHeapAllocation(size_t heapSize, size_t alignment, bool allocInFrontWindow);
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SurfaceStateInHeapInfo allocateSSInHeap(size_t ssSize, GraphicsAllocation *surfaceAllocation, BindlesHeapType heapType);
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uint64_t getGlobalHeapsBase();
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void *getSpaceInHeap(size_t ssSize, BindlesHeapType heapType);
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uint32_t getDefaultBorderColorOffset();
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uint32_t getAlphaBorderColorOffset();
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IndirectHeap *getHeap(BindlesHeapType heapType);
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void placeSSAllocationInReuseVectorOnFreeMemory(GraphicsAllocation *gfxAllocation);
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protected:
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void growHeap(BindlesHeapType heapType);
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MemoryManager *memManager = nullptr;
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bool isMultiOsContextCapable = false;
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const uint32_t rootDeviceIndex;
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std::unique_ptr<IndirectHeap> surfaceStateHeaps[BindlesHeapType::NUM_HEAP_TYPES];
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GraphicsAllocation *borderColorStates;
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std::vector<GraphicsAllocation *> ssHeapsAllocations;
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std::vector<std::unique_ptr<SurfaceStateInHeapInfo>> surfaceStateInHeapVectorReuse;
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std::unordered_map<GraphicsAllocation *, std::unique_ptr<SurfaceStateInHeapInfo>> surfaceStateInHeapAllocationMap;
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std::mutex mtx;
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DeviceBitfield deviceBitfield;
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};
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} // namespace NEO
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