Files
compute-runtime/unit_tests/mocks/mock_tbx_csr.h
Maciej Plewka 52931156ed Move execution environment to Core
Change-Id: I3f5a1f5ef97f058f91d0be7e3c33df7fff04062e
Signed-off-by: Maciej Plewka <maciej.plewka@intel.com>
2020-02-06 15:00:37 +01:00

68 lines
2.6 KiB
C++

/*
* Copyright (C) 2018-2020 Intel Corporation
*
* SPDX-License-Identifier: MIT
*
*/
#pragma once
#include "core/command_stream/preemption.h"
#include "core/execution_environment/execution_environment.h"
#include "core/helpers/hw_info.h"
#include "runtime/aub/aub_center.h"
#include "runtime/command_stream/tbx_command_stream_receiver_hw.h"
#include "gmock/gmock.h"
#include <string>
namespace NEO {
template <typename GfxFamily>
class MockTbxCsr : public TbxCommandStreamReceiverHw<GfxFamily> {
public:
using TbxCommandStreamReceiverHw<GfxFamily>::writeMemory;
using TbxCommandStreamReceiverHw<GfxFamily>::allocationsForDownload;
MockTbxCsr(ExecutionEnvironment &executionEnvironment)
: TbxCommandStreamReceiverHw<GfxFamily>(executionEnvironment, 0) {}
void initializeEngine() {
TbxCommandStreamReceiverHw<GfxFamily>::initializeEngine();
initializeEngineCalled = true;
}
void writeMemoryWithAubManager(GraphicsAllocation &graphicsAllocation) override {
CommandStreamReceiverSimulatedHw<GfxFamily>::writeMemoryWithAubManager(graphicsAllocation);
writeMemoryWithAubManagerCalled = true;
}
void writeMemory(uint64_t gpuAddress, void *cpuAddress, size_t size, uint32_t memoryBank, uint64_t entryBits) override {
TbxCommandStreamReceiverHw<GfxFamily>::writeMemory(gpuAddress, cpuAddress, size, memoryBank, entryBits);
writeMemoryCalled = true;
}
void submitBatchBuffer(uint64_t batchBufferGpuAddress, const void *batchBuffer, size_t batchBufferSize, uint32_t memoryBank, uint64_t entryBits, bool overrideRingHead) override {
TbxCommandStreamReceiverHw<GfxFamily>::submitBatchBuffer(batchBufferGpuAddress, batchBuffer, batchBufferSize, memoryBank, entryBits, overrideRingHead);
overrideRingHeadPassed = overrideRingHead;
submitBatchBufferCalled = true;
}
void pollForCompletion() override {
TbxCommandStreamReceiverHw<GfxFamily>::pollForCompletion();
pollForCompletionCalled = true;
}
void downloadAllocation(GraphicsAllocation &gfxAllocation) override {
TbxCommandStreamReceiverHw<GfxFamily>::downloadAllocation(gfxAllocation);
makeCoherentCalled = true;
}
bool initializeEngineCalled = false;
bool writeMemoryWithAubManagerCalled = false;
bool writeMemoryCalled = false;
bool submitBatchBufferCalled = false;
bool overrideRingHeadPassed = false;
bool pollForCompletionCalled = false;
bool expectMemoryEqualCalled = false;
bool expectMemoryNotEqualCalled = false;
bool makeCoherentCalled = false;
};
} // namespace NEO