37 lines
1.1 KiB
C++
37 lines
1.1 KiB
C++
/*
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* Copyright (C) 2021 Intel Corporation
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*
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* SPDX-License-Identifier: MIT
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*
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*/
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#include "shared/source/device_binary_format/elf/zebin_elf.h"
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#include "shared/source/utilities/arrayref.h"
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#include "shared/source/utilities/stackvec.h"
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#include <limits>
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#include <string>
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#include <unordered_map>
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#include <vector>
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namespace NEO {
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namespace Debug {
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struct GPUSegments {
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struct Segment {
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uintptr_t gpuAddress = std::numeric_limits<uintptr_t>::max();
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ArrayRef<const uint8_t> data;
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};
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using KernelNameToSectionIdMap = std::unordered_map<std::string, size_t>;
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Segment varData;
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Segment constData;
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StackVec<Segment, 8> kernels;
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KernelNameToSectionIdMap nameToSectIdMap;
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};
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void patch(uint64_t addr, uint64_t value, NEO::Elf::RELOC_TYPE_ZEBIN type);
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void patchDebugZebin(std::vector<uint8_t> &debugZebin, const GPUSegments &segmentData);
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std::vector<uint8_t> createDebugZebin(ArrayRef<const uint8_t> zebin, const GPUSegments &segmentData);
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std::vector<uint8_t> getDebugZebin(ArrayRef<const uint8_t> zebin, const GPUSegments &segmentData);
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} // namespace Debug
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} // namespace NEO
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