compute-runtime/shared/source/os_interface/linux/drm_memory_manager.h

154 lines
9.3 KiB
C++

/*
* Copyright (C) 2018-2022 Intel Corporation
*
* SPDX-License-Identifier: MIT
*
*/
#pragma once
#include "shared/source/memory_manager/memory_manager.h"
#include <limits>
#include <map>
#include <sys/mman.h>
#include <unistd.h>
namespace NEO {
class BufferObject;
class Drm;
class DrmGemCloseWorker;
class DrmAllocation;
enum class gemCloseWorkerMode;
class DrmMemoryManager : public MemoryManager {
public:
DrmMemoryManager(gemCloseWorkerMode mode,
bool forcePinAllowed,
bool validateHostPtrMemory,
ExecutionEnvironment &executionEnvironment);
~DrmMemoryManager() override;
void initialize(gemCloseWorkerMode mode);
void addAllocationToHostPtrManager(GraphicsAllocation *gfxAllocation) override;
void removeAllocationFromHostPtrManager(GraphicsAllocation *gfxAllocation) override;
void freeGraphicsMemoryImpl(GraphicsAllocation *gfxAllocation) override;
void freeGraphicsMemoryImpl(GraphicsAllocation *gfxAllocation, bool isImportedAllocation) override;
void handleFenceCompletion(GraphicsAllocation *allocation) override;
GraphicsAllocation *createGraphicsAllocationFromExistingStorage(AllocationProperties &properties, void *ptr, MultiGraphicsAllocation &multiGraphicsAllocation) override;
GraphicsAllocation *createGraphicsAllocationFromMultipleSharedHandles(const std::vector<osHandle> &handles, AllocationProperties &properties, bool requireSpecificBitness, bool isHostIpcAllocation) override;
GraphicsAllocation *createGraphicsAllocationFromSharedHandle(osHandle handle, const AllocationProperties &properties, bool requireSpecificBitness, bool isHostIpcAllocation) override;
void closeSharedHandle(GraphicsAllocation *gfxAllocation) override;
GraphicsAllocation *createGraphicsAllocationFromNTHandle(void *handle, uint32_t rootDeviceIndex, AllocationType allocType) override { return nullptr; }
uint64_t getSystemSharedMemory(uint32_t rootDeviceIndex) override;
uint64_t getLocalMemorySize(uint32_t rootDeviceIndex, uint32_t deviceBitfield) override;
double getPercentOfGlobalMemoryAvailable(uint32_t rootDeviceIndex) override;
AllocationStatus populateOsHandles(OsHandleStorage &handleStorage, uint32_t rootDeviceIndex) override;
void cleanOsHandles(OsHandleStorage &handleStorage, uint32_t rootDeviceIndex) override;
void commonCleanup() override;
// drm/i915 ioctl wrappers
MOCKABLE_VIRTUAL uint32_t unreference(BufferObject *bo, bool synchronousDestroy);
bool isValidateHostMemoryEnabled() const {
return validateHostPtrMemory;
}
DrmGemCloseWorker *peekGemCloseWorker() const { return this->gemCloseWorker.get(); }
bool copyMemoryToAllocation(GraphicsAllocation *graphicsAllocation, size_t destinationOffset, const void *memoryToCopy, size_t sizeToCopy) override;
bool copyMemoryToAllocationBanks(GraphicsAllocation *graphicsAllocation, size_t destinationOffset, const void *memoryToCopy, size_t sizeToCopy, DeviceBitfield handleMask) override;
MOCKABLE_VIRTUAL int obtainFdFromHandle(int boHandle, uint32_t rootDeviceindex);
AddressRange reserveGpuAddress(size_t size, uint32_t rootDeviceIndex) override;
void freeGpuAddress(AddressRange addressRange, uint32_t rootDeviceIndex) override;
MOCKABLE_VIRTUAL BufferObject *createBufferObjectInMemoryRegion(Drm *drm, Gmm *gmm, AllocationType allocationType, uint64_t gpuAddress, size_t size,
uint32_t memoryBanks, size_t maxOsContextCount, int32_t pairHandle);
bool isKmdMigrationAvailable(uint32_t rootDeviceIndex) override;
bool setMemAdvise(GraphicsAllocation *gfxAllocation, MemAdviseFlags flags, uint32_t rootDeviceIndex) override;
bool setMemPrefetch(GraphicsAllocation *gfxAllocation, uint32_t subDeviceId, uint32_t rootDeviceIndex) override;
[[nodiscard]] std::unique_lock<std::mutex> acquireAllocLock();
std::vector<GraphicsAllocation *> &getSysMemAllocs();
std::vector<GraphicsAllocation *> &getLocalMemAllocs(uint32_t rootDeviceIndex);
AllocationStatus registerSysMemAlloc(GraphicsAllocation *allocation) override;
AllocationStatus registerLocalMemAlloc(GraphicsAllocation *allocation, uint32_t rootDeviceIndex) override;
void unregisterAllocation(GraphicsAllocation *allocation);
static std::unique_ptr<MemoryManager> create(ExecutionEnvironment &executionEnvironment);
DrmAllocation *createUSMHostAllocationFromSharedHandle(osHandle handle, const AllocationProperties &properties, bool hasMappedPtr);
void releaseDeviceSpecificMemResources(uint32_t rootDeviceIndex) override;
void createDeviceSpecificMemResources(uint32_t rootDeviceIndex) override;
bool allowIndirectAllocationsAsPack(uint32_t rootDeviceIndex) override;
protected:
MOCKABLE_VIRTUAL BufferObject *findAndReferenceSharedBufferObject(int boHandle, uint32_t rootDeviceIndex);
void eraseSharedBufferObject(BufferObject *bo);
void pushSharedBufferObject(BufferObject *bo);
BufferObject *allocUserptr(uintptr_t address, size_t size, uint32_t rootDeviceIndex);
bool setDomainCpu(GraphicsAllocation &graphicsAllocation, bool writeEnable);
uint64_t acquireGpuRange(size_t &size, uint32_t rootDeviceIndex, HeapIndex heapIndex);
MOCKABLE_VIRTUAL void releaseGpuRange(void *address, size_t size, uint32_t rootDeviceIndex);
void emitPinningRequest(BufferObject *bo, const AllocationData &allocationData) const;
uint32_t getDefaultDrmContextId(uint32_t rootDeviceIndex) const;
size_t getUserptrAlignment();
GraphicsAllocation *createGraphicsAllocation(OsHandleStorage &handleStorage, const AllocationData &allocationData) override;
GraphicsAllocation *allocateGraphicsMemoryForNonSvmHostPtr(const AllocationData &allocationData) override;
GraphicsAllocation *allocateGraphicsMemoryWithAlignment(const AllocationData &allocationData) override;
DrmAllocation *allocateGraphicsMemoryWithAlignmentImpl(const AllocationData &allocationData);
DrmAllocation *createAllocWithAlignmentFromUserptr(const AllocationData &allocationData, size_t size, size_t alignment, size_t alignedSVMSize, uint64_t gpuAddress);
DrmAllocation *createAllocWithAlignment(const AllocationData &allocationData, size_t size, size_t alignment, size_t alignedSize, uint64_t gpuAddress);
DrmAllocation *createMultiHostAllocation(const AllocationData &allocationData);
void obtainGpuAddress(const AllocationData &allocationData, BufferObject *bo, uint64_t gpuAddress);
GraphicsAllocation *allocateUSMHostGraphicsMemory(const AllocationData &allocationData) override;
GraphicsAllocation *allocateGraphicsMemoryWithHostPtr(const AllocationData &allocationData) override;
GraphicsAllocation *allocateGraphicsMemory64kb(const AllocationData &allocationData) override;
GraphicsAllocation *allocateMemoryByKMD(const AllocationData &allocationData) override;
GraphicsAllocation *allocateGraphicsMemoryForImageImpl(const AllocationData &allocationData, std::unique_ptr<Gmm> gmm) override;
GraphicsAllocation *allocateGraphicsMemoryWithGpuVa(const AllocationData &allocationData) override;
GraphicsAllocation *createSharedUnifiedMemoryAllocation(const AllocationData &allocationData);
void *lockResourceImpl(GraphicsAllocation &graphicsAllocation) override;
MOCKABLE_VIRTUAL void *lockBufferObject(BufferObject *bo);
MOCKABLE_VIRTUAL void unlockBufferObject(BufferObject *bo);
void unlockResourceImpl(GraphicsAllocation &graphicsAllocation) override;
GraphicsAllocation *allocate32BitGraphicsMemoryImpl(const AllocationData &allocationData, bool useLocalMemory) override;
void cleanupBeforeReturn(const AllocationData &allocationData, GfxPartition *gfxPartition, DrmAllocation *drmAllocation, GraphicsAllocation *graphicsAllocation, uint64_t &gpuAddress, size_t &sizeAllocated);
GraphicsAllocation *allocateGraphicsMemoryInDevicePool(const AllocationData &allocationData, AllocationStatus &status) override;
bool createDrmAllocation(Drm *drm, DrmAllocation *allocation, uint64_t gpuAddress, size_t maxOsContextCount);
void registerAllocationInOs(GraphicsAllocation *allocation) override;
void waitOnCompletionFence(GraphicsAllocation *allocation);
bool allocationTypeForCompletionFence(AllocationType allocationType);
bool makeAllocationResident(GraphicsAllocation *allocation);
Drm &getDrm(uint32_t rootDeviceIndex) const;
uint32_t getRootDeviceIndex(const Drm *drm);
BufferObject *createRootDeviceBufferObject(uint32_t rootDeviceIndex);
void releaseBufferObject(uint32_t rootDeviceIndex);
bool retrieveMmapOffsetForBufferObject(uint32_t rootDeviceIndex, BufferObject &bo, uint64_t flags, uint64_t &offset);
std::vector<BufferObject *> pinBBs;
std::vector<void *> memoryForPinBBs;
size_t pinThreshold = 8 * 1024 * 1024;
bool forcePinEnabled = false;
const bool validateHostPtrMemory;
std::unique_ptr<DrmGemCloseWorker> gemCloseWorker;
decltype(&mmap) mmapFunction = mmap;
decltype(&munmap) munmapFunction = munmap;
decltype(&lseek) lseekFunction = lseek;
decltype(&close) closeFunction = close;
std::vector<BufferObject *> sharingBufferObjects;
std::mutex mtx;
std::vector<std::vector<GraphicsAllocation *>> localMemAllocs;
std::vector<GraphicsAllocation *> sysMemAllocs;
std::mutex allocMutex;
};
} // namespace NEO