compute-runtime/unit_tests/kernel/kernel_arg_buffer_fixture.h

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C++

/*
* Copyright (c) 2017 - 2018, Intel Corporation
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the "Software"),
* to deal in the Software without restriction, including without limitation
* the rights to use, copy, modify, merge, publish, distribute, sublicense,
* and/or sell copies of the Software, and to permit persons to whom the
* Software is furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice shall be included
* in all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
* OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
* THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR
* OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
* ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
* OTHER DEALINGS IN THE SOFTWARE.
*/
#pragma once
#include "CL/cl.h"
#include "runtime/kernel/kernel.h"
#include "runtime/mem_obj/buffer.h"
#include "unit_tests/fixtures/context_fixture.h"
#include "unit_tests/fixtures/device_fixture.h"
#include "test.h"
#include "unit_tests/mocks/mock_buffer.h"
#include "unit_tests/mocks/mock_context.h"
#include "unit_tests/mocks/mock_kernel.h"
#include "unit_tests/mocks/mock_program.h"
#include "gtest/gtest.h"
#include <memory>
using namespace OCLRT;
class KernelArgBufferFixture : public ContextFixture, public DeviceFixture {
using ContextFixture::SetUp;
public:
KernelArgBufferFixture()
: retVal(CL_SUCCESS), pProgram(nullptr), pKernel(nullptr), pKernelInfo(nullptr) {
}
protected:
void SetUp();
void TearDown();
cl_int retVal;
MockProgram *pProgram;
MockKernel *pKernel;
KernelInfo *pKernelInfo;
SKernelBinaryHeaderCommon kernelHeader;
char pSshLocal[64];
char pCrossThreadData[64];
};