117 lines
4.8 KiB
C++
117 lines
4.8 KiB
C++
/*
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* Copyright (C) 2020-2021 Intel Corporation
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*
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* SPDX-License-Identifier: MIT
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*
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*/
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#include "shared/source/command_container/command_encoder.h"
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#include "shared/source/command_stream/stream_properties.h"
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#include "shared/source/gen12lp/hw_cmds_base.h"
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#include "shared/source/gen12lp/reg_configs.h"
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#include "shared/source/helpers/preamble.h"
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using Family = NEO::TGLLPFamily;
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#include "shared/source/command_container/command_encoder.inl"
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#include "shared/source/command_container/command_encoder_bdw_and_later.inl"
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#include "shared/source/command_container/encode_compute_mode_tgllp_and_later.inl"
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#include "shared/source/command_container/image_surface_state/compression_params_bdw_and_later.inl"
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#include "shared/source/command_container/image_surface_state/compression_params_tgllp_and_later.inl"
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#include "shared/source/command_stream/command_stream_receiver.h"
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namespace NEO {
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template <>
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size_t EncodeWA<Family>::getAdditionalPipelineSelectSize(Device &device) {
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size_t size = 0;
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if (device.getDefaultEngine().commandStreamReceiver->isRcs()) {
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size += 2 * PreambleHelper<Family>::getCmdSizeForPipelineSelect(device.getHardwareInfo());
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}
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return size;
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}
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template <>
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size_t EncodeStates<Family>::getAdjustStateComputeModeSize() {
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return sizeof(typename Family::STATE_COMPUTE_MODE);
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}
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template <>
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void EncodeComputeMode<Family>::adjustComputeMode(LinearStream &csr, void *const stateComputeModePtr, StateComputeModeProperties &properties, const HardwareInfo &hwInfo) {
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using STATE_COMPUTE_MODE = typename Family::STATE_COMPUTE_MODE;
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using FORCE_NON_COHERENT = typename STATE_COMPUTE_MODE::FORCE_NON_COHERENT;
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STATE_COMPUTE_MODE stateComputeMode = (stateComputeModePtr) ? *(static_cast<STATE_COMPUTE_MODE *>(stateComputeModePtr))
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: Family::cmdInitStateComputeMode;
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auto maskBits = stateComputeMode.getMaskBits();
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if (properties.isCoherencyRequired.isDirty) {
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FORCE_NON_COHERENT coherencyValue = !properties.isCoherencyRequired.value ? FORCE_NON_COHERENT::FORCE_NON_COHERENT_FORCE_GPU_NON_COHERENT
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: FORCE_NON_COHERENT::FORCE_NON_COHERENT_FORCE_DISABLED;
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stateComputeMode.setForceNonCoherent(coherencyValue);
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maskBits |= Family::stateComputeModeForceNonCoherentMask;
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}
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stateComputeMode.setMaskBits(maskBits);
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auto buffer = csr.getSpace(sizeof(STATE_COMPUTE_MODE));
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*reinterpret_cast<STATE_COMPUTE_MODE *>(buffer) = stateComputeMode;
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}
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template <>
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void EncodeWA<Family>::encodeAdditionalPipelineSelect(Device &device, LinearStream &stream, bool is3DPipeline) {
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if (device.getDefaultEngine().commandStreamReceiver->isRcs()) {
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PipelineSelectArgs args;
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args.is3DPipelineRequired = is3DPipeline;
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PreambleHelper<Family>::programPipelineSelect(&stream, args, device.getHardwareInfo());
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}
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}
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template <>
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void EncodeSurfaceState<Family>::encodeExtraBufferParams(R_SURFACE_STATE *surfaceState, GraphicsAllocation *allocation, GmmHelper *gmmHelper,
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bool isReadOnly, uint32_t numAvailableDevices, bool useGlobalAtomics, bool areMultipleSubDevicesInContext) {
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const bool isL3Allowed = surfaceState->getMemoryObjectControlState() == gmmHelper->getMOCS(GMM_RESOURCE_USAGE_OCL_BUFFER);
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if (isL3Allowed) {
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const bool isConstantSurface = allocation && allocation->getAllocationType() == GraphicsAllocation::AllocationType::CONSTANT_SURFACE;
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bool useL1 = isReadOnly || isConstantSurface;
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if (DebugManager.flags.ForceL1Caching.get() != 1) {
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useL1 = false;
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}
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if (useL1) {
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surfaceState->setMemoryObjectControlState(gmmHelper->getMOCS(GMM_RESOURCE_USAGE_OCL_BUFFER_CONST));
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}
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}
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}
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template <>
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bool EncodeSurfaceState<Family>::doBindingTablePrefetch() {
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return false;
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}
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template <>
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void EncodeL3State<Family>::encode(CommandContainer &container, bool enableSLM) {
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}
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template struct EncodeDispatchKernel<Family>;
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template struct EncodeStates<Family>;
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template struct EncodeMath<Family>;
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template struct EncodeMathMMIO<Family>;
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template struct EncodeIndirectParams<Family>;
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template struct EncodeSetMMIO<Family>;
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template struct EncodeL3State<Family>;
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template struct EncodeMediaInterfaceDescriptorLoad<Family>;
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template struct EncodeStateBaseAddress<Family>;
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template struct EncodeStoreMMIO<Family>;
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template struct EncodeSurfaceState<Family>;
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template struct EncodeAtomic<Family>;
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template struct EncodeSempahore<Family>;
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template struct EncodeBatchBufferStartOrEnd<Family>;
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template struct EncodeMiFlushDW<Family>;
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template struct EncodeWA<Family>;
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template struct EncodeMemoryPrefetch<Family>;
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template struct EncodeMiArbCheck<Family>;
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template struct EncodeComputeMode<Family>;
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template struct EncodeEnableRayTracing<Family>;
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} // namespace NEO
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