38 lines
1.1 KiB
C++
38 lines
1.1 KiB
C++
/*
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* Copyright (C) 2018-2020 Intel Corporation
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*
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* SPDX-License-Identifier: MIT
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*
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*/
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#pragma once
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#include "opencl/source/sharings/gl/gl_sharing.h"
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#include "CL/cl_gl.h"
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struct _tagCLGLBufferInfo;
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namespace NEO {
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class Buffer;
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class Context;
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class GlBuffer : public GlSharing {
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public:
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static Buffer *createSharedGlBuffer(Context *context, cl_mem_flags flags, unsigned int bufferId, cl_int *errcodeRet);
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void synchronizeObject(UpdateData &updateData) override;
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void releaseReusedGraphicsAllocation() override;
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protected:
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GlBuffer(GLSharingFunctions *sharingFunctions, unsigned int glObjectId)
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: GlSharing(sharingFunctions, CL_GL_OBJECT_BUFFER, glObjectId){};
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void releaseResource(MemObj *memObject, uint32_t rootDeviceIndex) override;
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void resolveGraphicsAllocationChange(osHandle currentSharedHandle, UpdateData *updateData) override;
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void popGraphicsAllocationFromReuse(GraphicsAllocation *graphicsAllocation);
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static GraphicsAllocation *createGraphicsAllocation(Context *context, unsigned int bufferId, _tagCLGLBufferInfo &bufferInfo);
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};
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} // namespace NEO
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