compute-runtime/opencl/extensions/public/cl_gl_private_intel_structu...

127 lines
3.7 KiB
C

/*
* Copyright (C) 2024 Intel Corporation
*
* SPDX-License-Identifier: MIT
*
*/
#pragma once
#ifndef OPENCL_SHARED_RESOURCE
#define OPENCL_SHARED_RESOURCE
// Used for creating CL resources from GL resources
typedef struct _tagCLGLResourceInfo {
GLuint name;
GLenum target;
unsigned int globalShareHandle;
GMM_RESOURCE_INFO *pGmmResInfo; /// Pointer to GMMResInfo from GL that will be copied in CL (GL)
GLenum glFormat;
GLint glInternalFormat;
GLuint glHWFormat;
GLboolean isAuxEnabled;
GLuint borderWidth;
GLint textureBufferWidth;
GLint textureBufferSize;
GLint textureBufferOffset;
GLboolean oglSynchronized;
GMM_STATUS status;
unsigned int globalShareHandleMCS;
GMM_RESOURCE_INFO *pGmmResInfoMCS;
GLint numberOfSamples; // Number of samples as specified by API
GLvoid *pReleaseData;
} CL_GL_RESOURCE_INFO, *PCL_GL_RESOURCE_INFO;
// Used for creating GL resources from CL resources
typedef struct _tagGLCLResourceInfo {
unsigned int globalShareHandle;
unsigned int clChannelOrder;
unsigned int clChannelDataType;
size_t imageWidth;
size_t imageHeight;
size_t rowPitch;
size_t slicePitch;
unsigned int mipCount;
bool isCreatedFromBuffer;
unsigned int arraySize;
unsigned int depth;
} GL_CL_RESOURCE_INFO, *PGL_CL_RESOURCE_INFO;
typedef struct _tagCLGLBufferInfo {
GLenum bufferName;
unsigned int globalShareHandle;
GMM_RESOURCE_INFO *pGmmResInfo; /// Pointer to GMMResInfo from GL that will be copied in CL (GL)
GLvoid *pSysMem;
GLint bufferSize;
GLint bufferOffset;
GLboolean oglSynchronized;
GMM_STATUS status;
GLvoid *pReleaseData;
GLboolean createOrDestroy;
} CL_GL_BUFFER_INFO, *PCL_GL_BUFFER_INFO;
#ifdef _WIN32
// Used for creating GL sync objects from CL events
typedef struct _tagCLGLSyncInfo {
char *eventName{};
HANDLE event{};
char *submissionEventName{};
HANDLE submissionEvent{};
D3DKMT_HANDLE clientSynchronizationObject{};
D3DKMT_HANDLE serverSynchronizationObject{};
D3DKMT_HANDLE submissionSynchronizationObject{};
D3DKMT_HANDLE hContextToBlock{};
bool waitCalled{};
} CL_GL_SYNC_INFO, *PCL_GL_SYNC_INFO;
#else
typedef struct _tagCLGLSyncInfo {
char *eventName{};
HANDLE event{};
char *submissionEventName{};
HANDLE submissionEvent{};
bool waitCalled{};
} CL_GL_SYNC_INFO, *PCL_GL_SYNC_INFO;
#endif
// Used for creating CL events from GL sync objects
typedef struct _tagGLCLSyncInfo {
__GLsync *syncName;
GLvoid *pSync;
} GL_CL_SYNC_INFO, *PGL_CL_SYNC_INFO;
typedef int(__stdcall *pfn_clRetainEvent)(struct _cl_event *event);
typedef int(__stdcall *pfn_clReleaseEvent)(struct _cl_event *event);
typedef int(__stdcall *INTELpfn_clGetCLObjectInfoINTEL)(struct _cl_mem *pMemObj, void *pResourceInfo);
typedef int(__stdcall *INTELpfn_clEnqueueMarkerWithSyncObjectINTEL)(
struct _cl_command_queue *pCommandQueue,
struct _cl_event **pOclEvent,
struct _cl_context **pOclContext);
typedef struct _tagCLGLDispatch {
pfn_clRetainEvent clRetainEvent;
pfn_clReleaseEvent clReleaseEvent;
INTELpfn_clGetCLObjectInfoINTEL clGetCLObjectInfoINTEL;
INTELpfn_clEnqueueMarkerWithSyncObjectINTEL clEnqueueMarkerWithSyncObjectINTEL;
} CL_GL_DISPATCH, *PCL_GL_DISPATCH;
#ifdef _WIN32
typedef struct _tagCLGLContextInfo {
D3DKMT_HANDLE DeviceHandle;
D3DKMT_HANDLE ContextHandle;
} CL_GL_CONTEXT_INFO, *PCL_GL_CONTEXT_INFO;
typedef struct _tagCLGLEvent {
struct
{
void *dispatch1;
void *dispatch2;
} dispatch;
void *pObj;
void *CLCmdQ;
struct _cl_context *CLCtx;
unsigned int IsUserEvent;
PCL_GL_SYNC_INFO pSyncInfo;
} CL_GL_EVENT, *PCL_GL_EVENT;
#endif //_WIN32
#endif