compute-runtime/runtime/os_interface/linux/drm_gem_close_worker.cpp

124 lines
3.3 KiB
C++

/*
* Copyright (c) 2017, Intel Corporation
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the "Software"),
* to deal in the Software without restriction, including without limitation
* the rights to use, copy, modify, merge, publish, distribute, sublicense,
* and/or sell copies of the Software, and to permit persons to whom the
* Software is furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice shall be included
* in all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
* OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
* THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR
* OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
* ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
* OTHER DEALINGS IN THE SOFTWARE.
*/
#include <atomic>
#include <iostream>
#include <queue>
#include <stdio.h>
#include "runtime/helpers/aligned_memory.h"
#include "drm_buffer_object.h"
#include "drm_command_stream.h"
#include "drm_gem_close_worker.h"
#include "drm_memory_manager.h"
namespace OCLRT {
DrmGemCloseWorker::DrmGemCloseWorker(DrmMemoryManager &memoryManager) : active(true), thread(nullptr), workCount(0), memoryManager(memoryManager),
workerDone(false) {
thread = new std::thread(&DrmGemCloseWorker::worker, this);
}
void DrmGemCloseWorker::closeThread() {
if (thread) {
while (!workerDone.load()) {
condition.notify_all();
}
thread->join();
delete thread;
thread = nullptr;
}
}
DrmGemCloseWorker::~DrmGemCloseWorker() {
active = false;
closeThread();
}
void DrmGemCloseWorker::push(DrmAllocation *bo) {
std::unique_lock<std::mutex> lock(closeWorkerMutex);
workCount++;
queue.push(bo);
lock.unlock();
condition.notify_one();
}
void DrmGemCloseWorker::close(bool blocking) {
active = false;
condition.notify_all();
if (blocking) {
closeThread();
}
}
bool DrmGemCloseWorker::isEmpty() {
return workCount.load() == 0;
}
inline void DrmGemCloseWorker::close(DrmAllocation *alloc) {
auto bo = alloc->getBO();
bo->wait(-1);
memoryManager.unreference(bo);
workCount--;
delete alloc;
}
void DrmGemCloseWorker::worker() {
DrmAllocation *workItem = nullptr;
std::queue<DrmAllocation *> localQueue;
std::unique_lock<std::mutex> lock(closeWorkerMutex);
lock.unlock();
while (active) {
lock.lock();
workItem = nullptr;
while (queue.empty() && active) {
condition.wait(lock);
}
if (!queue.empty()) {
localQueue.swap(queue);
}
lock.unlock();
while (!localQueue.empty()) {
workItem = localQueue.front();
localQueue.pop();
close(workItem);
}
}
lock.lock();
while (!queue.empty()) {
workItem = queue.front();
queue.pop();
close(workItem);
}
lock.unlock();
workerDone.store(true);
}
}