compute-runtime/shared/source/direct_submission/dispatchers/render_dispatcher.inl

82 lines
3.2 KiB
C++

/*
* Copyright (C) 2020-2023 Intel Corporation
*
* SPDX-License-Identifier: MIT
*
*/
#include "shared/source/command_stream/linear_stream.h"
#include "shared/source/command_stream/preemption.h"
#include "shared/source/direct_submission/dispatchers/render_dispatcher.h"
#include "shared/source/helpers/hw_helper.h"
#include "shared/source/helpers/pipe_control_args.h"
namespace NEO {
template <typename GfxFamily>
inline void RenderDispatcher<GfxFamily>::dispatchPreemption(LinearStream &cmdBuffer) {
PreemptionHelper::programCmdStream<GfxFamily>(cmdBuffer, PreemptionMode::MidBatch, PreemptionMode::Disabled, nullptr);
}
template <typename GfxFamily>
inline size_t RenderDispatcher<GfxFamily>::getSizePreemption() {
size_t size = PreemptionHelper::getRequiredCmdStreamSize<GfxFamily>(PreemptionMode::MidBatch, PreemptionMode::Disabled);
return size;
}
template <typename GfxFamily>
inline void RenderDispatcher<GfxFamily>::dispatchMonitorFence(LinearStream &cmdBuffer,
uint64_t gpuAddress,
uint64_t immediateData,
const RootDeviceEnvironment &rootDeviceEnvironment,
bool useNotifyEnable,
bool partitionedWorkload,
bool dcFlushRequired) {
PipeControlArgs args;
args.dcFlushEnable = dcFlushRequired;
args.workloadPartitionOffset = partitionedWorkload;
args.notifyEnable = useNotifyEnable;
auto &hwInfo = *rootDeviceEnvironment.getHardwareInfo();
MemorySynchronizationCommands<GfxFamily>::addBarrierWithPostSyncOperation(
cmdBuffer,
PostSyncMode::ImmediateData,
gpuAddress,
immediateData,
hwInfo,
args);
}
template <typename GfxFamily>
inline size_t RenderDispatcher<GfxFamily>::getSizeMonitorFence(const HardwareInfo &hwInfo) {
return MemorySynchronizationCommands<GfxFamily>::getSizeForBarrierWithPostSyncOperation(hwInfo, false);
}
template <typename GfxFamily>
inline void RenderDispatcher<GfxFamily>::dispatchCacheFlush(LinearStream &cmdBuffer, const RootDeviceEnvironment &rootDeviceEnvironment, uint64_t address) {
MemorySynchronizationCommands<GfxFamily>::addFullCacheFlush(cmdBuffer, rootDeviceEnvironment);
}
template <typename GfxFamily>
inline void RenderDispatcher<GfxFamily>::dispatchTlbFlush(LinearStream &cmdBuffer, uint64_t address, const ProductHelper &productHelper) {
PipeControlArgs args;
args.tlbInvalidation = true;
args.pipeControlFlushEnable = true;
args.textureCacheInvalidationEnable = true;
MemorySynchronizationCommands<GfxFamily>::addSingleBarrier(cmdBuffer, args);
}
template <typename GfxFamily>
inline size_t RenderDispatcher<GfxFamily>::getSizeCacheFlush(const HardwareInfo &hwInfo) {
size_t size = MemorySynchronizationCommands<GfxFamily>::getSizeForFullCacheFlush();
return size;
}
template <typename GfxFamily>
inline size_t RenderDispatcher<GfxFamily>::getSizeTlbFlush() {
return MemorySynchronizationCommands<GfxFamily>::getSizeForSingleBarrier(true);
}
} // namespace NEO