compute-runtime/unit_tests/mocks/mock_wddm.h

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6.6 KiB
C++

/*
* Copyright (C) 2018-2019 Intel Corporation
*
* SPDX-License-Identifier: MIT
*
*/
#pragma once
#include "runtime/memory_manager/host_ptr_defines.h"
#include "runtime/os_interface/windows/wddm/wddm.h"
#include "runtime/os_interface/windows/wddm_residency_allocations_container.h"
#include "runtime/os_interface/windows/windows_defs.h"
#include "unit_tests/mocks/wddm_mock_helpers.h"
#include "gmock/gmock.h"
#include <set>
#include <vector>
namespace NEO {
class GraphicsAllocation;
class WddmMock : public Wddm {
public:
using Wddm::adapter;
using Wddm::currentPagingFenceValue;
using Wddm::dedicatedVideoMemory;
using Wddm::device;
using Wddm::featureTable;
using Wddm::gdi;
using Wddm::getSystemInfo;
using Wddm::gmmMemory;
using Wddm::mapGpuVirtualAddress;
using Wddm::pagingFenceAddress;
using Wddm::pagingQueue;
using Wddm::temporaryResources;
using Wddm::wddmInterface;
WddmMock();
~WddmMock();
bool makeResident(const D3DKMT_HANDLE *handles, uint32_t count, bool cantTrimFurther, uint64_t *numberOfBytesToTrim) override;
bool evict(const D3DKMT_HANDLE *handles, uint32_t num, uint64_t &sizeToTrim) override;
bool mapGpuVirtualAddress(Gmm *gmm, D3DKMT_HANDLE handle, D3DGPU_VIRTUAL_ADDRESS minimumAddress, D3DGPU_VIRTUAL_ADDRESS maximumAddress, D3DGPU_VIRTUAL_ADDRESS preferredAddress, D3DGPU_VIRTUAL_ADDRESS &gpuPtr) override;
bool mapGpuVirtualAddress(WddmAllocation *allocation);
bool freeGpuVirtualAddress(D3DGPU_VIRTUAL_ADDRESS &gpuPtr, uint64_t size) override;
NTSTATUS createAllocation(const void *alignedCpuPtr, const Gmm *gmm, D3DKMT_HANDLE &outHandle) override;
bool createAllocation64k(const Gmm *gmm, D3DKMT_HANDLE &outHandle) override;
bool destroyAllocations(const D3DKMT_HANDLE *handles, uint32_t allocationCount, D3DKMT_HANDLE resourceHandle) override;
NTSTATUS createAllocation(WddmAllocation *wddmAllocation);
bool createAllocation64k(WddmAllocation *wddmAllocation);
bool destroyAllocation(WddmAllocation *alloc, OsContextWin *osContext);
bool openSharedHandle(D3DKMT_HANDLE handle, WddmAllocation *alloc) override;
bool createContext(OsContextWin &osContext) override;
void applyAdditionalContextFlags(CREATECONTEXT_PVTDATA &privateData, OsContextWin &osContext) override;
bool destroyContext(D3DKMT_HANDLE context) override;
bool queryAdapterInfo() override;
bool submit(uint64_t commandBuffer, size_t size, void *commandHeader, OsContextWin &osContext) override;
bool waitOnGPU(D3DKMT_HANDLE context) override;
void *lockResource(const D3DKMT_HANDLE &handle, bool applyMakeResidentPriorToLock) override;
void unlockResource(const D3DKMT_HANDLE &handle) override;
void kmDafLock(D3DKMT_HANDLE handle) override;
bool isKmDafEnabled() const override;
void setKmDafEnabled(bool state);
void setHwContextId(unsigned long hwContextId);
bool openAdapter() override;
void setHeap32(uint64_t base, uint64_t size);
GMM_GFX_PARTITIONING *getGfxPartitionPtr();
bool waitFromCpu(uint64_t lastFenceValue, const MonitoredFence &monitoredFence) override;
void *virtualAlloc(void *inPtr, size_t size, unsigned long flags, unsigned long type) override;
int virtualFree(void *ptr, size_t size, unsigned long flags) override;
void releaseReservedAddress(void *reservedAddress) override;
VOID *registerTrimCallback(PFND3DKMT_TRIMNOTIFICATIONCALLBACK callback, WddmResidencyController &residencyController) override;
D3DGPU_VIRTUAL_ADDRESS reserveGpuVirtualAddress(D3DGPU_VIRTUAL_ADDRESS minimumAddress, D3DGPU_VIRTUAL_ADDRESS maximumAddress, D3DGPU_SIZE_T size) override;
bool reserveValidAddressRange(size_t size, void *&reservedMem);
PLATFORM *getGfxPlatform() { return gfxPlatform.get(); }
uint64_t *getPagingFenceAddress() override;
bool configureDeviceAddressSpace() {
configureDeviceAddressSpaceResult.called++;
//create context cant be called before configureDeviceAddressSpace
if (createContextResult.called > 0) {
return configureDeviceAddressSpaceResult.success = false;
} else {
return configureDeviceAddressSpaceResult.success = Wddm::configureDeviceAddressSpace();
}
}
WddmMockHelpers::MakeResidentCall makeResidentResult;
WddmMockHelpers::CallResult makeNonResidentResult;
WddmMockHelpers::CallResult mapGpuVirtualAddressResult;
WddmMockHelpers::FreeGpuVirtualAddressCall freeGpuVirtualAddressResult;
WddmMockHelpers::CallResult createAllocationResult;
WddmMockHelpers::CallResult destroyAllocationResult;
WddmMockHelpers::CallResult destroyContextResult;
WddmMockHelpers::CallResult queryAdapterInfoResult;
WddmMockHelpers::CallResult submitResult;
WddmMockHelpers::CallResult waitOnGPUResult;
WddmMockHelpers::CallResult configureDeviceAddressSpaceResult;
WddmMockHelpers::CallResult createContextResult;
WddmMockHelpers::CallResult applyAdditionalContextFlagsResult;
WddmMockHelpers::CallResult lockResult;
WddmMockHelpers::CallResult unlockResult;
WddmMockHelpers::KmDafLockCall kmDafLockResult;
WddmMockHelpers::WaitFromCpuResult waitFromCpuResult;
WddmMockHelpers::CallResult releaseReservedAddressResult;
WddmMockHelpers::CallResult reserveValidAddressRangeResult;
WddmMockHelpers::CallResult registerTrimCallbackResult;
WddmMockHelpers::CallResult getPagingFenceAddressResult;
WddmMockHelpers::CallResult reserveGpuVirtualAddressResult;
NTSTATUS createAllocationStatus;
bool mapGpuVaStatus;
bool callBaseDestroyAllocations = true;
bool failOpenSharedHandle = false;
bool callBaseMapGpuVa = true;
std::set<void *> reservedAddresses;
uintptr_t virtualAllocAddress = NEO::windowsMinAddress;
bool kmDafEnabled = false;
uint64_t mockPagingFence = 0u;
};
struct GmockWddm : WddmMock {
GmockWddm() {
virtualAllocAddress = NEO::windowsMinAddress;
}
~GmockWddm() = default;
bool virtualFreeWrapper(void *ptr, size_t size, uint32_t flags) {
return true;
}
void *virtualAllocWrapper(void *inPtr, size_t size, uint32_t flags, uint32_t type);
uintptr_t virtualAllocAddress;
MOCK_METHOD4(makeResident, bool(const D3DKMT_HANDLE *handles, uint32_t count, bool cantTrimFurther, uint64_t *numberOfBytesToTrim));
MOCK_METHOD3(evict, bool(const D3DKMT_HANDLE *handles, uint32_t num, uint64_t &sizeToTrim));
MOCK_METHOD1(createAllocationsAndMapGpuVa, NTSTATUS(OsHandleStorage &osHandles));
NTSTATUS baseCreateAllocationAndMapGpuVa(OsHandleStorage &osHandles) {
return Wddm::createAllocationsAndMapGpuVa(osHandles);
}
};
} // namespace NEO