32 lines
922 B
C++
32 lines
922 B
C++
/*
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* Copyright (C) 2018-2022 Intel Corporation
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*
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* SPDX-License-Identifier: MIT
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*
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*/
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#pragma once
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#include "shared/source/memory_manager/graphics_allocation.h"
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#include "shared/source/memory_manager/memory_manager.h"
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#include "shared/source/utilities/idlist.h"
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#include <memory>
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namespace NEO {
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class CommandStreamReceiver;
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class AllocationsList : public IDList<GraphicsAllocation, true, true> {
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public:
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AllocationsList() = default;
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AllocationsList(AllocationUsage allocationUsage);
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std::unique_ptr<GraphicsAllocation> detachAllocation(size_t requiredMinimalSize, const void *requiredPtr, CommandStreamReceiver *commandStreamReceiver, AllocationType allocationType);
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void freeAllGraphicsAllocations(Device *neoDevice);
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private:
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GraphicsAllocation *detachAllocationImpl(GraphicsAllocation *, void *);
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const AllocationUsage allocationUsage{REUSABLE_ALLOCATION};
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};
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} // namespace NEO
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