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Displayable textures always need dc flush. Related-To: NEO-11694 Signed-off-by: Dominik Dabek <dominik.dabek@intel.com>
19 lines
317 B
C++
19 lines
317 B
C++
/*
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* Copyright (C) 2021-2024 Intel Corporation
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*
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* SPDX-License-Identifier: MIT
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*
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*/
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#include "shared/source/gmm_helper/resource_info.h"
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namespace NEO {
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uint64_t GmmResourceInfo::getDriverProtectionBits() {
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return 0u;
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}
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bool GmmResourceInfo::isDisplayable() const {
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return false;
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}
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} // namespace NEO
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