![]() - change the way we handle blocked commands. - instead of allocating CPU pointer and populating it with commands, create real IndirectHeap that may be later submitted to the GPU - that removes a lot of copy operations that were happening on submit time - for device enqueue, this requires dsh & shh to be passed directly to the underlying commands, in that scenario device queue buffers are not used Change-Id: I1124a8edbb46777ea7f7d3a5946f302e7fdf9665 |
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CMakeLists.txt | ||
device_queue_hw_tests.cpp | ||
device_queue_tests.cpp | ||
get_device_queue_info_tests.cpp |