compute-runtime/unit_tests/fixtures/context_fixture.cpp

46 lines
1.7 KiB
C++

/*
* Copyright (c) 2017 - 2018, Intel Corporation
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the "Software"),
* to deal in the Software without restriction, including without limitation
* the rights to use, copy, modify, merge, publish, distribute, sublicense,
* and/or sell copies of the Software, and to permit persons to whom the
* Software is furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice shall be included
* in all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
* OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
* THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR
* OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
* ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
* OTHER DEALINGS IN THE SOFTWARE.
*/
#include "context_fixture.h"
#include "unit_tests/mocks/mock_context.h"
#include "gtest/gtest.h"
namespace OCLRT {
ContextFixture::ContextFixture()
: pContext(nullptr) {
}
void ContextFixture::SetUp(cl_uint numDevices, cl_device_id *pDeviceList) {
auto retVal = CL_SUCCESS;
pContext = Context::create<MockContext>(nullptr, DeviceVector(pDeviceList, numDevices),
nullptr, nullptr, retVal);
ASSERT_NE(nullptr, pContext);
ASSERT_EQ(CL_SUCCESS, retVal);
}
void ContextFixture::TearDown() {
delete pContext;
pContext = nullptr;
}
} // namespace OCLRT