compute-runtime/unit_tests/d3d_sharing/d3d_tests.cpp

1409 lines
68 KiB
C++

/*
* Copyright (c) 2017 - 2018, Intel Corporation
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the "Software"),
* to deal in the Software without restriction, including without limitation
* the rights to use, copy, modify, merge, publish, distribute, sublicense,
* and/or sell copies of the Software, and to permit persons to whom the
* Software is furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice shall be included
* in all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
* OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
* THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR
* OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
* ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
* OTHER DEALINGS IN THE SOFTWARE.
*/
#include "runtime/helpers/options.h"
#include "runtime/api/api.h"
#include "runtime/mem_obj/image.h"
#include "runtime/memory_manager/os_agnostic_memory_manager.h"
#include "runtime/platform/platform.h"
#include "runtime/sharings/d3d/cl_d3d_api.h"
#include "runtime/sharings/d3d/d3d_sharing.h"
#include "runtime/sharings/d3d/d3d_buffer.h"
#include "runtime/sharings/d3d/d3d_surface.h"
#include "runtime/sharings/d3d/d3d_texture.h"
#include "gtest/gtest.h"
#include "gmock/gmock.h"
#include "test.h"
#include "unit_tests/mocks/mock_buffer.h"
#include "unit_tests/mocks/mock_context.h"
#include "unit_tests/mocks/mock_command_queue.h"
#include "unit_tests/fixtures/platform_fixture.h"
#include "unit_tests/mocks/mock_d3d_objects.h"
#include "unit_tests/mocks/mock_gmm.h"
#include "unit_tests/helpers/debug_manager_state_restore.h"
namespace OCLRT {
template <>
uint32_t MockD3DSharingFunctions<D3DTypesHelper::D3D10>::getDxgiDescCalled = 0;
template <>
uint32_t MockD3DSharingFunctions<D3DTypesHelper::D3D11>::getDxgiDescCalled = 0;
template <>
DXGI_ADAPTER_DESC MockD3DSharingFunctions<D3DTypesHelper::D3D10>::mockDxgiDesc = {{0}};
template <>
DXGI_ADAPTER_DESC MockD3DSharingFunctions<D3DTypesHelper::D3D11>::mockDxgiDesc = {{0}};
template <>
IDXGIAdapter *MockD3DSharingFunctions<D3DTypesHelper::D3D10>::getDxgiDescAdapterRequested = nullptr;
template <>
IDXGIAdapter *MockD3DSharingFunctions<D3DTypesHelper::D3D11>::getDxgiDescAdapterRequested = nullptr;
template <typename T>
class D3DTests : public PlatformFixture, public ::testing::Test {
public:
typedef typename T::D3DDevice D3DDevice;
typedef typename T::D3DQuery D3DQuery;
typedef typename T::D3DQueryDesc D3DQueryDesc;
typedef typename T::D3DResource D3DResource;
typedef typename T::D3DBufferDesc D3DBufferDesc;
typedef typename T::D3DBufferObj D3DBufferObj;
typedef typename T::D3DTexture2dDesc D3DTexture2dDesc;
typedef typename T::D3DTexture3dDesc D3DTexture3dDesc;
typedef typename T::D3DTexture2d D3DTexture2d;
typedef typename T::D3DTexture3d D3DTexture3d;
class MockMM : public OsAgnosticMemoryManager {
public:
GraphicsAllocation *createGraphicsAllocationFromSharedHandle(osHandle handle, bool requireSpecificBitness, bool /*reuseBO*/) override {
auto alloc = OsAgnosticMemoryManager::createGraphicsAllocationFromSharedHandle(handle, requireSpecificBitness, false);
alloc->gmm = forceGmm;
gmmOwnershipPassed = true;
return alloc;
}
GraphicsAllocation *createGraphicsAllocationFromNTHandle(void *handle) override {
auto alloc = OsAgnosticMemoryManager::createGraphicsAllocationFromSharedHandle((osHandle)((UINT_PTR)handle), false);
alloc->gmm = forceGmm;
gmmOwnershipPassed = true;
return alloc;
}
bool mapAuxGpuVA(GraphicsAllocation *graphicsAllocation) override {
mapAuxGpuVACalled++;
return mapAuxGpuVaRetValue;
}
Gmm *forceGmm = nullptr;
bool gmmOwnershipPassed = false;
uint32_t mapAuxGpuVACalled = 0u;
bool mapAuxGpuVaRetValue = true;
};
void setupMockGmm() {
cl_image_desc imgDesc = {};
imgDesc.image_height = 4;
imgDesc.image_width = 4;
imgDesc.image_depth = 1;
imgDesc.image_type = CL_MEM_OBJECT_IMAGE2D;
auto imgInfo = MockGmm::initImgInfo(imgDesc, 0, nullptr);
gmm = MockGmm::queryImgParams(imgInfo).release();
mockGmmResInfo = reinterpret_cast<NiceMock<MockGmmResourceInfo> *>(gmm->gmmResourceInfo.get());
mockMM.forceGmm = gmm;
}
void SetUp() override {
dbgRestore = new DebugManagerStateRestore();
PlatformFixture::SetUp(numPlatformDevices, platformDevices);
context = new MockContext(pPlatform->getDevice(0));
context->forcePreferD3dSharedResources(true);
mockSharingFcns = new NiceMock<MockD3DSharingFunctions<T>>();
context->setSharingFunctions(mockSharingFcns);
context->setMemoryManager(&mockMM);
cmdQ = new MockCommandQueue(context, context->getDevice(0), 0);
DebugManager.injectFcn = &mockSharingFcns->mockGetDxgiDesc;
mockSharingFcns->mockTexture2dDesc.ArraySize = 1;
mockSharingFcns->mockTexture2dDesc.MipLevels = 4;
mockSharingFcns->mockTexture3dDesc.MipLevels = 4;
setupMockGmm();
if (context->getSharing<D3DSharingFunctions<D3DTypesHelper::D3D10>>()) {
ASSERT_EQ(0u, d3dMode);
d3dMode = 10;
}
if (context->getSharing<D3DSharingFunctions<D3DTypesHelper::D3D11>>()) {
ASSERT_EQ(0u, d3dMode);
d3dMode = 11;
}
ASSERT_NE(0u, d3dMode);
}
void TearDown() override {
delete cmdQ;
delete context;
if (!mockMM.gmmOwnershipPassed) {
delete gmm;
}
PlatformFixture::TearDown();
delete dbgRestore;
}
cl_int pickParam(cl_int d3d10, cl_int d3d11) {
if (d3dMode == 10u) {
return d3d10;
}
if (d3dMode == 11u) {
return d3d11;
}
EXPECT_TRUE(false);
return 0;
}
cl_mem createFromD3DBufferApi(cl_context context, cl_mem_flags flags, ID3D10Buffer *resource, cl_int *errcodeRet) {
return clCreateFromD3D10BufferKHR(context, flags, resource, errcodeRet);
}
cl_mem createFromD3DBufferApi(cl_context context, cl_mem_flags flags, ID3D11Buffer *resource, cl_int *errcodeRet) {
return clCreateFromD3D11BufferKHR(context, flags, resource, errcodeRet);
}
cl_mem createFromD3DTexture2DApi(cl_context context, cl_mem_flags flags, ID3D10Texture2D *resource,
UINT subresource, cl_int *errcodeRet) {
return clCreateFromD3D10Texture2DKHR(context, flags, resource, subresource, errcodeRet);
}
cl_mem createFromD3DTexture2DApi(cl_context context, cl_mem_flags flags, ID3D11Texture2D *resource,
UINT subresource, cl_int *errcodeRet) {
return clCreateFromD3D11Texture2DKHR(context, flags, resource, subresource, errcodeRet);
}
cl_mem createFromD3DTexture3DApi(cl_context context, cl_mem_flags flags, ID3D10Texture3D *resource,
UINT subresource, cl_int *errcodeRet) {
return clCreateFromD3D10Texture3DKHR(context, flags, resource, subresource, errcodeRet);
}
cl_mem createFromD3DTexture3DApi(cl_context context, cl_mem_flags flags, ID3D11Texture3D *resource,
UINT subresource, cl_int *errcodeRet) {
return clCreateFromD3D11Texture3DKHR(context, flags, resource, subresource, errcodeRet);
}
cl_int enqueueAcquireD3DObjectsApi(MockD3DSharingFunctions<D3DTypesHelper::D3D10> *mockFcns, cl_command_queue commandQueue, cl_uint numObjects,
const cl_mem *memObjects, cl_uint numEventsInWaitList, const cl_event *eventWaitList, cl_event *event) {
return clEnqueueAcquireD3D10ObjectsKHR(commandQueue, numObjects, memObjects, numEventsInWaitList, eventWaitList, event);
}
cl_int enqueueAcquireD3DObjectsApi(MockD3DSharingFunctions<D3DTypesHelper::D3D11> *mockFcns, cl_command_queue commandQueue, cl_uint numObjects,
const cl_mem *memObjects, cl_uint numEventsInWaitList, const cl_event *eventWaitList, cl_event *event) {
return clEnqueueAcquireD3D11ObjectsKHR(commandQueue, numObjects, memObjects, numEventsInWaitList, eventWaitList, event);
}
cl_int enqueueReleaseD3DObjectsApi(MockD3DSharingFunctions<D3DTypesHelper::D3D10> *mockFcns, cl_command_queue commandQueue, cl_uint numObjects,
const cl_mem *memObjects, cl_uint numEventsInWaitList, const cl_event *eventWaitList, cl_event *event) {
return clEnqueueReleaseD3D10ObjectsKHR(commandQueue, numObjects, memObjects, numEventsInWaitList, eventWaitList, event);
}
cl_int enqueueReleaseD3DObjectsApi(MockD3DSharingFunctions<D3DTypesHelper::D3D11> *mockFcns, cl_command_queue commandQueue, cl_uint numObjects,
const cl_mem *memObjects, cl_uint numEventsInWaitList, const cl_event *eventWaitList, cl_event *event) {
return clEnqueueReleaseD3D11ObjectsKHR(commandQueue, numObjects, memObjects, numEventsInWaitList, eventWaitList, event);
}
cl_int getDeviceIDsFromD3DApi(MockD3DSharingFunctions<D3DTypesHelper::D3D10> *mockFcns, cl_platform_id platform, cl_d3d10_device_source_khr d3dDeviceSource,
void *d3dObject, cl_d3d10_device_set_khr d3dDeviceSet, cl_uint numEntries, cl_device_id *devices, cl_uint *numDevices) {
return clGetDeviceIDsFromD3D10KHR(platform, d3dDeviceSource, d3dObject, d3dDeviceSet, numEntries, devices, numDevices);
}
cl_int getDeviceIDsFromD3DApi(MockD3DSharingFunctions<D3DTypesHelper::D3D11> *mockFcns, cl_platform_id platform, cl_d3d10_device_source_khr d3dDeviceSource,
void *d3dObject, cl_d3d10_device_set_khr d3dDeviceSet, cl_uint numEntries, cl_device_id *devices, cl_uint *numDevices) {
return clGetDeviceIDsFromD3D11KHR(platform, d3dDeviceSource, d3dObject, d3dDeviceSet, numEntries, devices, numDevices);
}
NiceMock<MockD3DSharingFunctions<T>> *mockSharingFcns;
MockContext *context;
MockCommandQueue *cmdQ;
char dummyD3DBuffer;
char dummyD3DBufferStaging;
char dummyD3DTexture;
char dummyD3DTextureStaging;
Gmm *gmm = nullptr;
NiceMock<MockGmmResourceInfo> *mockGmmResInfo = nullptr;
DebugManagerStateRestore *dbgRestore;
MockMM mockMM;
uint8_t d3dMode = 0;
};
TYPED_TEST_CASE_P(D3DTests);
TYPED_TEST_P(D3DTests, getDeviceIDsFromD3DWithSpecificDeviceSet) {
cl_device_id expectedDevice = *this->devices;
cl_device_id device = 0;
cl_uint numDevices = 0;
auto deviceSourceParam = this->pickParam(CL_D3D10_DEVICE_KHR, CL_D3D11_DEVICE_KHR);
auto deviceSetParam = this->pickParam(CL_PREFERRED_DEVICES_FOR_D3D10_KHR, CL_PREFERRED_DEVICES_FOR_D3D11_KHR);
cl_int retVal = this->getDeviceIDsFromD3DApi(this->mockSharingFcns, this->pPlatform, deviceSourceParam, &this->dummyD3DBuffer,
deviceSetParam, 0, &device, &numDevices);
EXPECT_EQ(CL_SUCCESS, retVal);
EXPECT_EQ(expectedDevice, device);
EXPECT_EQ(1u, numDevices);
device = 0;
numDevices = 0;
deviceSetParam = this->pickParam(CL_ALL_DEVICES_FOR_D3D10_KHR, CL_ALL_DEVICES_FOR_D3D11_KHR);
retVal = this->getDeviceIDsFromD3DApi(this->mockSharingFcns, this->pPlatform, deviceSourceParam, &this->dummyD3DBuffer,
deviceSetParam, 0, &device, &numDevices);
EXPECT_EQ(CL_SUCCESS, retVal);
EXPECT_EQ(expectedDevice, device);
EXPECT_EQ(1u, numDevices);
device = 0;
numDevices = 0;
retVal = this->getDeviceIDsFromD3DApi(this->mockSharingFcns, this->pPlatform, deviceSourceParam, &this->dummyD3DBuffer,
CL_INVALID_OPERATION, 0, &device, &numDevices);
EXPECT_EQ(CL_INVALID_VALUE, retVal);
EXPECT_NE(expectedDevice, device);
EXPECT_EQ(0u, numDevices);
}
TYPED_TEST_P(D3DTests, getDeviceIDsFromD3DWithSpecificDeviceSource) {
cl_device_id expectedDevice = *this->devices;
cl_device_id device = 0;
cl_uint numDevices = 0;
auto deviceSourceParam = this->pickParam(CL_D3D10_DEVICE_KHR, CL_D3D11_DEVICE_KHR);
auto deviceSetParam = this->pickParam(CL_ALL_DEVICES_FOR_D3D10_KHR, CL_ALL_DEVICES_FOR_D3D11_KHR);
cl_int retVal = this->getDeviceIDsFromD3DApi(this->mockSharingFcns, this->pPlatform, deviceSourceParam, &this->dummyD3DBuffer,
deviceSetParam, 0, &device, &numDevices);
EXPECT_EQ(CL_SUCCESS, retVal);
EXPECT_EQ(expectedDevice, device);
EXPECT_EQ(1u, numDevices);
EXPECT_EQ(1u, this->mockSharingFcns->getDxgiDescCalled);
EXPECT_EQ(nullptr, this->mockSharingFcns->getDxgiDescAdapterRequested);
device = 0;
numDevices = 0;
deviceSourceParam = this->pickParam(CL_D3D10_DXGI_ADAPTER_KHR, CL_D3D11_DXGI_ADAPTER_KHR);
retVal = this->getDeviceIDsFromD3DApi(this->mockSharingFcns, this->pPlatform, deviceSourceParam, &this->dummyD3DBuffer,
deviceSetParam, 0, &device, &numDevices);
EXPECT_EQ(CL_SUCCESS, retVal);
EXPECT_EQ(expectedDevice, device);
EXPECT_EQ(1u, numDevices);
EXPECT_EQ(2u, this->mockSharingFcns->getDxgiDescCalled);
EXPECT_NE(nullptr, this->mockSharingFcns->getDxgiDescAdapterRequested);
device = 0;
numDevices = 0;
retVal = this->getDeviceIDsFromD3DApi(this->mockSharingFcns, this->pPlatform, CL_INVALID_OPERATION, &this->dummyD3DBuffer,
deviceSetParam, 0, &device, &numDevices);
EXPECT_EQ(CL_INVALID_VALUE, retVal);
EXPECT_NE(expectedDevice, device);
EXPECT_EQ(0u, numDevices);
EXPECT_EQ(2u, this->mockSharingFcns->getDxgiDescCalled);
}
TYPED_TEST_P(D3DTests, givenNonIntelVendorWhenGetDeviceIdIsCalledThenReturnError) {
DXGI_ADAPTER_DESC desc = {{0}};
desc.VendorId = INTEL_VENDOR_ID + 1u;
this->mockSharingFcns->mockDxgiDesc = desc;
cl_device_id device = 0;
cl_uint numDevices = 0;
auto deviceSourceParam = this->pickParam(CL_D3D10_DEVICE_KHR, CL_D3D11_DEVICE_KHR);
auto deviceSetParam = this->pickParam(CL_ALL_DEVICES_FOR_D3D10_KHR, CL_ALL_DEVICES_FOR_D3D11_KHR);
cl_int retVal = this->getDeviceIDsFromD3DApi(this->mockSharingFcns, this->pPlatform, deviceSourceParam, nullptr,
deviceSetParam, 0, &device, &numDevices);
EXPECT_EQ(CL_DEVICE_NOT_FOUND, retVal);
EXPECT_TRUE(0 == device);
EXPECT_EQ(0u, numDevices);
EXPECT_EQ(1u, this->mockSharingFcns->getDxgiDescCalled);
}
TYPED_TEST_P(D3DTests, createFromD3DBufferKHRApi) {
cl_int retVal;
EXPECT_CALL(*this->mockSharingFcns, getSharedHandle(_, _))
.Times(1);
EXPECT_CALL(*this->mockSharingFcns, getSharedNTHandle(_, _))
.Times(0);
auto memObj = this->createFromD3DBufferApi(this->context, CL_MEM_READ_WRITE, (D3DBufferObj *)&this->dummyD3DBuffer, &retVal);
ASSERT_NE(nullptr, memObj);
EXPECT_EQ(CL_SUCCESS, retVal);
auto buffer = castToObject<Buffer>(memObj);
ASSERT_NE(nullptr, buffer);
ASSERT_NE(nullptr, buffer->getSharingHandler().get());
auto bufferObj = static_cast<D3DBuffer<TypeParam> *>(buffer->getSharingHandler().get());
EXPECT_EQ((D3DResource *)&this->dummyD3DBuffer, *bufferObj->getResourceHandler());
EXPECT_TRUE(buffer->getFlags() == CL_MEM_READ_WRITE);
clReleaseMemObject(memObj);
}
TYPED_TEST_P(D3DTests, givenNV12FormatAndEvenPlaneWhen2dCreatedThenSetPlaneParams) {
this->mockSharingFcns->mockTexture2dDesc.Format = DXGI_FORMAT_NV12;
EXPECT_CALL(*this->mockSharingFcns, getTexture2dDesc(_, _))
.Times(1)
.WillOnce(SetArgPointee<0>(this->mockSharingFcns->mockTexture2dDesc));
auto image = std::unique_ptr<Image>(D3DTexture<TypeParam>::create2d(this->context, (D3DTexture2d *)&this->dummyD3DTexture, CL_MEM_READ_WRITE, 4, nullptr));
ASSERT_NE(nullptr, image.get());
auto expectedFormat = D3DTexture<TypeParam>::findYuvSurfaceFormatInfo(DXGI_FORMAT_NV12, OCLPlane::PLANE_Y, CL_MEM_READ_WRITE);
EXPECT_TRUE(memcmp(expectedFormat, &image->getSurfaceFormatInfo(), sizeof(SurfaceFormatInfo)) == 0);
EXPECT_EQ(1u, mockGmmResInfo->getOffsetCalled);
EXPECT_EQ(2u, mockGmmResInfo->arrayIndexPassedToGetOffset);
}
TYPED_TEST_P(D3DTests, givenNV12FormatAndOddPlaneWhen2dCreatedThenSetPlaneParams) {
this->mockSharingFcns->mockTexture2dDesc.Format = DXGI_FORMAT_NV12;
EXPECT_CALL(*this->mockSharingFcns, getTexture2dDesc(_, _))
.Times(1)
.WillOnce(SetArgPointee<0>(this->mockSharingFcns->mockTexture2dDesc));
auto image = std::unique_ptr<Image>(D3DTexture<TypeParam>::create2d(this->context, (D3DTexture2d *)&this->dummyD3DTexture, CL_MEM_READ_WRITE, 7, nullptr));
ASSERT_NE(nullptr, image.get());
auto expectedFormat = D3DTexture<TypeParam>::findYuvSurfaceFormatInfo(DXGI_FORMAT_NV12, OCLPlane::PLANE_UV, CL_MEM_READ_WRITE);
EXPECT_TRUE(memcmp(expectedFormat, &image->getSurfaceFormatInfo(), sizeof(SurfaceFormatInfo)) == 0);
EXPECT_EQ(1u, mockGmmResInfo->getOffsetCalled);
EXPECT_EQ(3u, mockGmmResInfo->arrayIndexPassedToGetOffset);
}
TYPED_TEST_P(D3DTests, createFromD3D2dTextureKHRApi) {
cl_int retVal;
EXPECT_CALL(*this->mockSharingFcns, createQuery(_))
.Times(1);
EXPECT_CALL(*this->mockSharingFcns, getTexture2dDesc(_, _))
.Times(1)
.WillOnce(SetArgPointee<0>(this->mockSharingFcns->mockTexture2dDesc));
EXPECT_CALL(*this->mockSharingFcns, getSharedHandle(_, _))
.Times(1);
EXPECT_CALL(*this->mockSharingFcns, getSharedNTHandle(_, _))
.Times(0);
auto memObj = this->createFromD3DTexture2DApi(this->context, CL_MEM_READ_WRITE, (D3DTexture2d *)&this->dummyD3DTexture, 1, &retVal);
ASSERT_NE(nullptr, memObj);
EXPECT_EQ(CL_SUCCESS, retVal);
EXPECT_EQ(1u, mockGmmResInfo->getOffsetCalled);
EXPECT_EQ(0u, mockGmmResInfo->arrayIndexPassedToGetOffset);
auto image = castToObject<Image>(memObj);
ASSERT_NE(nullptr, image);
ASSERT_NE(nullptr, image->getSharingHandler().get());
auto textureObj = static_cast<D3DTexture<TypeParam> *>(image->getSharingHandler().get());
EXPECT_EQ((D3DResource *)&this->dummyD3DTexture, *textureObj->getResourceHandler());
EXPECT_TRUE(image->getFlags() == CL_MEM_READ_WRITE);
EXPECT_TRUE(image->getImageDesc().image_type == CL_MEM_OBJECT_IMAGE2D);
EXPECT_EQ(1u, textureObj->getSubresource());
clReleaseMemObject(memObj);
}
TYPED_TEST_P(D3DTests, createFromD3D3dTextureKHRApi) {
cl_int retVal;
EXPECT_CALL(*this->mockSharingFcns, getSharedHandle(_, _))
.Times(1);
EXPECT_CALL(*this->mockSharingFcns, getSharedNTHandle(_, _))
.Times(0);
EXPECT_CALL(*this->mockSharingFcns, createQuery(_))
.Times(1);
EXPECT_CALL(*this->mockSharingFcns, getTexture3dDesc(_, _))
.Times(1)
.WillOnce(SetArgPointee<0>(this->mockSharingFcns->mockTexture3dDesc));
auto memObj = this->createFromD3DTexture3DApi(this->context, CL_MEM_READ_WRITE, (D3DTexture3d *)&this->dummyD3DTexture, 1, &retVal);
ASSERT_NE(nullptr, memObj);
EXPECT_EQ(CL_SUCCESS, retVal);
EXPECT_EQ(1u, mockGmmResInfo->getOffsetCalled);
EXPECT_EQ(0u, mockGmmResInfo->arrayIndexPassedToGetOffset);
auto image = castToObject<Image>(memObj);
ASSERT_NE(nullptr, image);
ASSERT_NE(nullptr, image->getSharingHandler().get());
auto textureObj = static_cast<D3DTexture<TypeParam> *>(image->getSharingHandler().get());
EXPECT_EQ((D3DResource *)&this->dummyD3DTexture, *textureObj->getResourceHandler());
EXPECT_TRUE(image->getFlags() == CL_MEM_READ_WRITE);
EXPECT_TRUE(image->getImageDesc().image_type == CL_MEM_OBJECT_IMAGE3D);
EXPECT_EQ(1u, textureObj->getSubresource());
clReleaseMemObject(memObj);
}
TYPED_TEST_P(D3DTests, givenSharedResourceFlagWhenCreateBufferThenStagingBufferEqualsPassedBuffer) {
this->mockSharingFcns->mockBufferDesc.MiscFlags = D3DResourceFlags::MISC_SHARED;
::testing::InSequence is;
EXPECT_CALL(*this->mockSharingFcns, getBufferDesc(_, _))
.Times(1)
.WillOnce(SetArgPointee<0>(this->mockSharingFcns->mockBufferDesc));
EXPECT_CALL(*this->mockSharingFcns, createBuffer(_, _))
.Times(0);
EXPECT_CALL(*this->mockSharingFcns, getSharedHandle((D3DBufferObj *)&this->dummyD3DBuffer, _))
.Times(1);
EXPECT_CALL(*this->mockSharingFcns, addRef((D3DBufferObj *)&this->dummyD3DBuffer))
.Times(1);
EXPECT_CALL(*this->mockSharingFcns, createQuery(_))
.Times(1)
.WillOnce(SetArgPointee<0>((D3DQuery *)1));
auto buffer = std::unique_ptr<Buffer>(D3DBuffer<TypeParam>::create(this->context, (D3DBufferObj *)&this->dummyD3DBuffer, CL_MEM_READ_WRITE, nullptr));
ASSERT_NE(nullptr, buffer.get());
auto d3dBuffer = static_cast<D3DBuffer<TypeParam> *>(buffer->getSharingHandler().get());
ASSERT_NE(nullptr, d3dBuffer);
EXPECT_NE(nullptr, d3dBuffer->getQuery());
EXPECT_TRUE(d3dBuffer->isSharedResource());
EXPECT_EQ(&this->dummyD3DBuffer, d3dBuffer->getResourceStaging());
EXPECT_CALL(*this->mockSharingFcns, release((D3DBufferObj *)&this->dummyD3DBuffer))
.Times(1);
EXPECT_CALL(*this->mockSharingFcns, release((D3DQuery *)d3dBuffer->getQuery()))
.Times(1);
}
TYPED_TEST_P(D3DTests, givenNonSharedResourceFlagWhenCreateBufferThenCreateNewStagingBuffer) {
::testing::InSequence is;
EXPECT_CALL(*this->mockSharingFcns, createBuffer(_, _))
.Times(1)
.WillOnce(SetArgPointee<0>((D3DBufferObj *)&this->dummyD3DBufferStaging));
EXPECT_CALL(*this->mockSharingFcns, getSharedHandle((D3DBufferObj *)&this->dummyD3DBufferStaging, _))
.Times(1);
EXPECT_CALL(*this->mockSharingFcns, addRef((D3DBufferObj *)&this->dummyD3DBuffer))
.Times(1);
EXPECT_CALL(*this->mockSharingFcns, createQuery(_))
.Times(1)
.WillOnce(SetArgPointee<0>((D3DQuery *)1));
auto buffer = std::unique_ptr<Buffer>(D3DBuffer<TypeParam>::create(this->context, (D3DBufferObj *)&this->dummyD3DBuffer, CL_MEM_READ_WRITE, nullptr));
ASSERT_NE(nullptr, buffer.get());
auto d3dBuffer = static_cast<D3DBuffer<TypeParam> *>(buffer->getSharingHandler().get());
ASSERT_NE(nullptr, d3dBuffer);
EXPECT_NE(nullptr, d3dBuffer->getQuery());
EXPECT_FALSE(d3dBuffer->isSharedResource());
EXPECT_EQ(&this->dummyD3DBufferStaging, d3dBuffer->getResourceStaging());
EXPECT_CALL(*this->mockSharingFcns, release((D3DBufferObj *)&this->dummyD3DBufferStaging))
.Times(1);
EXPECT_CALL(*this->mockSharingFcns, release((D3DBufferObj *)&this->dummyD3DBuffer))
.Times(1);
EXPECT_CALL(*this->mockSharingFcns, release((D3DQuery *)d3dBuffer->getQuery()))
.Times(1);
}
TYPED_TEST_P(D3DTests, givenNonSharedResourceBufferWhenAcquiredThenCopySubregion) {
this->context->setInteropUserSyncEnabled(true);
::testing::InSequence is;
EXPECT_CALL(*this->mockSharingFcns, createBuffer(_, _))
.Times(1)
.WillOnce(SetArgPointee<0>((D3DBufferObj *)&this->dummyD3DBufferStaging));
EXPECT_CALL(*this->mockSharingFcns, getSharedHandle(_, _))
.Times(1);
EXPECT_CALL(*this->mockSharingFcns, getDeviceContext(_))
.Times(1);
EXPECT_CALL(*this->mockSharingFcns, copySubresourceRegion((D3DBufferObj *)&this->dummyD3DBufferStaging, 0u, (D3DBufferObj *)&this->dummyD3DBuffer, 0u))
.Times(1);
EXPECT_CALL(*this->mockSharingFcns, flushAndWait(_))
.Times(1);
EXPECT_CALL(*this->mockSharingFcns, releaseDeviceContext(_))
.Times(1);
EXPECT_CALL(*this->mockSharingFcns, getDeviceContext(_))
.Times(1);
EXPECT_CALL(*this->mockSharingFcns, copySubresourceRegion((D3DBufferObj *)&this->dummyD3DBuffer, 0u, (D3DBufferObj *)&this->dummyD3DBufferStaging, 0u))
.Times(1);
EXPECT_CALL(*this->mockSharingFcns, releaseDeviceContext(_))
.Times(1);
auto buffer = std::unique_ptr<Buffer>(D3DBuffer<TypeParam>::create(this->context, (D3DBufferObj *)&this->dummyD3DBuffer, CL_MEM_READ_WRITE, nullptr));
ASSERT_NE(nullptr, buffer.get());
cl_mem bufferMem = (cl_mem)buffer.get();
// acquireCount == 0, acquire
EXPECT_EQ(0u, buffer->acquireCount);
auto retVal = this->enqueueAcquireD3DObjectsApi(this->mockSharingFcns, this->cmdQ, 1, &bufferMem, 0, nullptr, nullptr);
EXPECT_EQ(CL_SUCCESS, retVal);
EXPECT_EQ(1u, buffer->acquireCount);
// acquireCount == 1, don't acquire
retVal = this->enqueueAcquireD3DObjectsApi(this->mockSharingFcns, this->cmdQ, 1, &bufferMem, 0, nullptr, nullptr);
EXPECT_EQ(this->pickParam(CL_D3D10_RESOURCE_ALREADY_ACQUIRED_KHR, CL_D3D11_RESOURCE_ALREADY_ACQUIRED_KHR), retVal);
EXPECT_EQ(1u, buffer->acquireCount);
retVal = this->enqueueReleaseD3DObjectsApi(this->mockSharingFcns, this->cmdQ, 1, &bufferMem, 0, nullptr, nullptr);
// acquireCount == 0
EXPECT_EQ(CL_SUCCESS, retVal);
EXPECT_EQ(0u, buffer->acquireCount);
retVal = this->enqueueReleaseD3DObjectsApi(this->mockSharingFcns, this->cmdQ, 1, &bufferMem, 0, nullptr, nullptr);
EXPECT_EQ(this->pickParam(CL_D3D10_RESOURCE_NOT_ACQUIRED_KHR, CL_D3D11_RESOURCE_NOT_ACQUIRED_KHR), retVal);
EXPECT_EQ(0u, buffer->acquireCount);
}
TYPED_TEST_P(D3DTests, givenSharedResourceBufferWhenAcquiredThenDontCopySubregion) {
this->context->setInteropUserSyncEnabled(true);
this->mockSharingFcns->mockBufferDesc.MiscFlags = D3DResourceFlags::MISC_SHARED;
::testing::InSequence is;
EXPECT_CALL(*this->mockSharingFcns, getBufferDesc(_, _))
.Times(1)
.WillOnce(SetArgPointee<0>(this->mockSharingFcns->mockBufferDesc));
EXPECT_CALL(*this->mockSharingFcns, getSharedHandle(_, _))
.Times(1);
EXPECT_CALL(*this->mockSharingFcns, getDeviceContext(_))
.Times(1);
EXPECT_CALL(*this->mockSharingFcns, copySubresourceRegion(_, _, _, _))
.Times(0);
EXPECT_CALL(*this->mockSharingFcns, flushAndWait(_))
.Times(0);
EXPECT_CALL(*this->mockSharingFcns, releaseDeviceContext(_))
.Times(1);
auto buffer = std::unique_ptr<Buffer>(D3DBuffer<TypeParam>::create(this->context, (D3DBufferObj *)&this->dummyD3DBuffer, CL_MEM_READ_WRITE, nullptr));
ASSERT_NE(nullptr, buffer.get());
cl_mem bufferMem = (cl_mem)buffer.get();
auto retVal = this->enqueueAcquireD3DObjectsApi(this->mockSharingFcns, this->cmdQ, 1, &bufferMem, 0, nullptr, nullptr);
EXPECT_EQ(CL_SUCCESS, retVal);
retVal = this->enqueueReleaseD3DObjectsApi(this->mockSharingFcns, this->cmdQ, 1, &bufferMem, 0, nullptr, nullptr);
EXPECT_EQ(CL_SUCCESS, retVal);
}
TYPED_TEST_P(D3DTests, givenSharedResourceBufferAndInteropUserSyncDisabledWhenAcquiredThenFlushOnAcquire) {
this->context->setInteropUserSyncEnabled(false);
this->mockSharingFcns->mockBufferDesc.MiscFlags = D3DResourceFlags::MISC_SHARED;
::testing::InSequence is;
EXPECT_CALL(*this->mockSharingFcns, getBufferDesc(_, _))
.Times(1)
.WillOnce(SetArgPointee<0>(this->mockSharingFcns->mockBufferDesc));
EXPECT_CALL(*this->mockSharingFcns, getSharedHandle(_, _))
.Times(1);
EXPECT_CALL(*this->mockSharingFcns, getDeviceContext(_))
.Times(1);
EXPECT_CALL(*this->mockSharingFcns, copySubresourceRegion(_, _, _, _))
.Times(0);
EXPECT_CALL(*this->mockSharingFcns, flushAndWait(_))
.Times(1);
EXPECT_CALL(*this->mockSharingFcns, releaseDeviceContext(_))
.Times(1);
auto buffer = std::unique_ptr<Buffer>(D3DBuffer<TypeParam>::create(this->context, (D3DBufferObj *)&this->dummyD3DBuffer, CL_MEM_READ_WRITE, nullptr));
ASSERT_NE(nullptr, buffer.get());
cl_mem bufferMem = (cl_mem)buffer.get();
auto retVal = this->enqueueAcquireD3DObjectsApi(this->mockSharingFcns, this->cmdQ, 1, &bufferMem, 0, nullptr, nullptr);
EXPECT_EQ(CL_SUCCESS, retVal);
retVal = this->enqueueReleaseD3DObjectsApi(this->mockSharingFcns, this->cmdQ, 1, &bufferMem, 0, nullptr, nullptr);
EXPECT_EQ(CL_SUCCESS, retVal);
}
TYPED_TEST_P(D3DTests, getPreferD3DSharedResources) {
auto ctx = std::unique_ptr<MockContext>(new MockContext());
cl_bool retBool = 0;
size_t size = 0;
auto param = this->pickParam(CL_CONTEXT_D3D10_PREFER_SHARED_RESOURCES_KHR, CL_CONTEXT_D3D11_PREFER_SHARED_RESOURCES_KHR);
ctx->forcePreferD3dSharedResources(1u);
auto retVal = ctx->getInfo(param, sizeof(retBool), &retBool, &size);
EXPECT_EQ(CL_SUCCESS, retVal);
EXPECT_EQ(sizeof(cl_bool), size);
EXPECT_EQ(1u, retBool);
ctx->forcePreferD3dSharedResources(0u);
retVal = ctx->getInfo(param, sizeof(retBool), &retBool, &size);
EXPECT_EQ(CL_SUCCESS, retVal);
EXPECT_EQ(sizeof(cl_bool), size);
EXPECT_EQ(0u, retBool);
}
TYPED_TEST_P(D3DTests, getD3DResourceInfoFromMemObj) {
auto memObj = this->createFromD3DBufferApi(this->context, CL_MEM_READ_WRITE, (D3DBufferObj *)&this->dummyD3DBuffer, nullptr);
ASSERT_NE(nullptr, memObj);
auto param = this->pickParam(CL_MEM_D3D10_RESOURCE_KHR, CL_MEM_D3D11_RESOURCE_KHR);
void *retBuffer = nullptr;
size_t retSize = 0;
clGetMemObjectInfo(memObj, param, sizeof(D3DBufferObj), &retBuffer, &retSize);
EXPECT_EQ(sizeof(D3DBufferObj), retSize);
EXPECT_EQ(&this->dummyD3DBuffer, retBuffer);
clReleaseMemObject(memObj);
}
TYPED_TEST_P(D3DTests, getD3DSubresourceInfoFromMemObj) {
cl_int retVal;
cl_uint subresource = 1u;
auto param = this->pickParam(CL_IMAGE_D3D10_SUBRESOURCE_KHR, CL_IMAGE_D3D11_SUBRESOURCE_KHR);
EXPECT_CALL(*this->mockSharingFcns, getTexture2dDesc(_, _))
.Times(1)
.WillOnce(SetArgPointee<0>(this->mockSharingFcns->mockTexture2dDesc));
auto memObj = this->createFromD3DTexture2DApi(this->context, CL_MEM_READ_WRITE, (D3DTexture2d *)&this->dummyD3DTexture, subresource, &retVal);
ASSERT_NE(nullptr, memObj);
EXPECT_EQ(CL_SUCCESS, retVal);
cl_uint retSubresource = 0;
size_t retSize = 0;
clGetImageInfo(memObj, param, sizeof(cl_uint), &retSubresource, &retSize);
EXPECT_EQ(sizeof(cl_uint), retSize);
EXPECT_EQ(subresource, retSubresource);
clReleaseMemObject(memObj);
}
TYPED_TEST_P(D3DTests, givenTheSameD3DBufferWhenNextCreateIsCalledThenFail) {
cl_int retVal;
EXPECT_EQ(0u, this->mockSharingFcns->getTrackedResourcesVector()->size());
auto memObj = this->createFromD3DBufferApi(this->context, CL_MEM_READ_WRITE, (D3DBufferObj *)&this->dummyD3DBuffer, &retVal);
ASSERT_NE(nullptr, memObj);
EXPECT_EQ(CL_SUCCESS, retVal);
EXPECT_EQ(1u, this->mockSharingFcns->getTrackedResourcesVector()->size());
EXPECT_EQ(0u, this->mockSharingFcns->getTrackedResourcesVector()->at(0).second);
auto memObj2 = this->createFromD3DBufferApi(this->context, CL_MEM_READ_WRITE, (D3DBufferObj *)&this->dummyD3DBuffer, &retVal);
EXPECT_EQ(nullptr, memObj2);
EXPECT_EQ(this->pickParam(CL_INVALID_D3D10_RESOURCE_KHR, CL_INVALID_D3D11_RESOURCE_KHR), retVal);
EXPECT_EQ(1u, this->mockSharingFcns->getTrackedResourcesVector()->size());
clReleaseMemObject(memObj);
EXPECT_EQ(0u, this->mockSharingFcns->getTrackedResourcesVector()->size());
}
TYPED_TEST_P(D3DTests, givenD3DTextureWithTheSameSubresourceWhenNextCreateIsCalledThenFail) {
cl_int retVal;
cl_uint subresource = 1;
EXPECT_CALL(*this->mockSharingFcns, getTexture2dDesc(_, _))
.Times(1)
.WillOnce(SetArgPointee<0>(this->mockSharingFcns->mockTexture2dDesc));
EXPECT_EQ(0u, this->mockSharingFcns->getTrackedResourcesVector()->size());
auto memObj = this->createFromD3DTexture2DApi(this->context, CL_MEM_READ_WRITE, (D3DTexture2d *)&this->dummyD3DTexture, subresource, &retVal);
ASSERT_NE(nullptr, memObj);
EXPECT_EQ(CL_SUCCESS, retVal);
EXPECT_EQ(1u, this->mockSharingFcns->getTrackedResourcesVector()->size());
auto memObj2 = this->createFromD3DTexture2DApi(this->context, CL_MEM_READ_WRITE, (D3DTexture2d *)&this->dummyD3DTexture, subresource, &retVal);
EXPECT_EQ(nullptr, memObj2);
EXPECT_EQ(this->pickParam(CL_INVALID_D3D10_RESOURCE_KHR, CL_INVALID_D3D11_RESOURCE_KHR), retVal);
EXPECT_EQ(1u, this->mockSharingFcns->getTrackedResourcesVector()->size());
EXPECT_CALL(*this->mockSharingFcns, getTexture2dDesc(_, _))
.Times(1)
.WillOnce(SetArgPointee<0>(this->mockSharingFcns->mockTexture2dDesc));
subresource++;
this->setupMockGmm(); // setup new mock for new resource
auto memObj3 = this->createFromD3DTexture2DApi(this->context, CL_MEM_READ_WRITE, (D3DTexture2d *)&this->dummyD3DTexture, subresource, &retVal);
ASSERT_NE(nullptr, memObj);
EXPECT_EQ(CL_SUCCESS, retVal);
EXPECT_EQ(2u, this->mockSharingFcns->getTrackedResourcesVector()->size());
clReleaseMemObject(memObj);
EXPECT_EQ(1u, this->mockSharingFcns->getTrackedResourcesVector()->size());
clReleaseMemObject(memObj3);
EXPECT_EQ(0u, this->mockSharingFcns->getTrackedResourcesVector()->size());
}
TYPED_TEST_P(D3DTests, givenInvalidSubresourceWhenCreateTexture2dIsCalledThenFail) {
cl_int retVal;
this->mockSharingFcns->mockTexture2dDesc.ArraySize = 4;
this->mockSharingFcns->mockTexture2dDesc.MipLevels = 4;
cl_uint subresource = 16;
EXPECT_CALL(*this->mockSharingFcns, getTexture2dDesc(_, _))
.Times(1)
.WillOnce(SetArgPointee<0>(this->mockSharingFcns->mockTexture2dDesc));
auto memObj = this->createFromD3DTexture2DApi(this->context, CL_MEM_READ_WRITE, (D3DTexture2d *)&this->dummyD3DTexture, subresource, &retVal);
EXPECT_EQ(nullptr, memObj);
EXPECT_EQ(CL_INVALID_VALUE, retVal);
EXPECT_CALL(*this->mockSharingFcns, getTexture2dDesc(_, _))
.Times(1)
.WillOnce(SetArgPointee<0>(this->mockSharingFcns->mockTexture2dDesc));
subresource = 20;
memObj = this->createFromD3DTexture2DApi(this->context, CL_MEM_READ_WRITE, (D3DTexture2d *)&this->dummyD3DTexture, subresource, &retVal);
EXPECT_EQ(nullptr, memObj);
EXPECT_EQ(CL_INVALID_VALUE, retVal);
}
TYPED_TEST_P(D3DTests, givenInvalidSubresourceWhenCreateTexture3dIsCalledThenFail) {
cl_int retVal;
this->mockSharingFcns->mockTexture3dDesc.MipLevels = 4;
cl_uint subresource = 16;
EXPECT_CALL(*this->mockSharingFcns, getTexture3dDesc(_, _))
.Times(1)
.WillOnce(SetArgPointee<0>(this->mockSharingFcns->mockTexture3dDesc));
auto memObj = this->createFromD3DTexture3DApi(this->context, CL_MEM_READ_WRITE, (D3DTexture3d *)&this->dummyD3DTexture, subresource, &retVal);
EXPECT_EQ(nullptr, memObj);
EXPECT_EQ(CL_INVALID_VALUE, retVal);
EXPECT_CALL(*this->mockSharingFcns, getTexture3dDesc(_, _))
.Times(1)
.WillOnce(SetArgPointee<0>(this->mockSharingFcns->mockTexture3dDesc));
subresource = 20;
memObj = this->createFromD3DTexture3DApi(this->context, CL_MEM_READ_WRITE, (D3DTexture3d *)&this->dummyD3DTexture, subresource, &retVal);
EXPECT_EQ(nullptr, memObj);
EXPECT_EQ(CL_INVALID_VALUE, retVal);
}
TYPED_TEST_P(D3DTests, givenReadonlyFormatWhenLookingForSurfaceFormatThenReturnValidFormat) {
EXPECT_GT(numReadOnlySurfaceFormats, 0u);
for (size_t i = 0; i < numReadOnlySurfaceFormats; i++) {
// only RGBA, BGRA, RG, R allowed for D3D
if (readOnlySurfaceFormats[i].OCLImageFormat.image_channel_order == CL_RGBA ||
readOnlySurfaceFormats[i].OCLImageFormat.image_channel_order == CL_BGRA ||
readOnlySurfaceFormats[i].OCLImageFormat.image_channel_order == CL_RG ||
readOnlySurfaceFormats[i].OCLImageFormat.image_channel_order == CL_R) {
auto surfaceFormat = D3DSharing<TypeParam>::findSurfaceFormatInfo(readOnlySurfaceFormats[i].GMMSurfaceFormat, CL_MEM_READ_ONLY);
ASSERT_NE(nullptr, surfaceFormat);
EXPECT_EQ(&readOnlySurfaceFormats[i], surfaceFormat);
}
}
}
TYPED_TEST_P(D3DTests, givenWriteOnlyFormatWhenLookingForSurfaceFormatThenReturnValidFormat) {
EXPECT_GT(numWriteOnlySurfaceFormats, 0u);
for (size_t i = 0; i < numWriteOnlySurfaceFormats; i++) {
// only RGBA, BGRA, RG, R allowed for D3D
if (writeOnlySurfaceFormats[i].OCLImageFormat.image_channel_order == CL_RGBA ||
writeOnlySurfaceFormats[i].OCLImageFormat.image_channel_order == CL_BGRA ||
writeOnlySurfaceFormats[i].OCLImageFormat.image_channel_order == CL_RG ||
writeOnlySurfaceFormats[i].OCLImageFormat.image_channel_order == CL_R) {
auto surfaceFormat = D3DSharing<TypeParam>::findSurfaceFormatInfo(writeOnlySurfaceFormats[i].GMMSurfaceFormat, CL_MEM_WRITE_ONLY);
ASSERT_NE(nullptr, surfaceFormat);
EXPECT_EQ(&writeOnlySurfaceFormats[i], surfaceFormat);
}
}
}
TYPED_TEST_P(D3DTests, givenReadWriteFormatWhenLookingForSurfaceFormatThenReturnValidFormat) {
EXPECT_GT(numReadWriteSurfaceFormats, 0u);
for (size_t i = 0; i < numReadWriteSurfaceFormats; i++) {
// only RGBA, BGRA, RG, R allowed for D3D
if (readWriteSurfaceFormats[i].OCLImageFormat.image_channel_order == CL_RGBA ||
readWriteSurfaceFormats[i].OCLImageFormat.image_channel_order == CL_BGRA ||
readWriteSurfaceFormats[i].OCLImageFormat.image_channel_order == CL_RG ||
readWriteSurfaceFormats[i].OCLImageFormat.image_channel_order == CL_R) {
auto surfaceFormat = D3DSharing<TypeParam>::findSurfaceFormatInfo(readWriteSurfaceFormats[i].GMMSurfaceFormat, CL_MEM_READ_WRITE);
ASSERT_NE(nullptr, surfaceFormat);
EXPECT_EQ(&readWriteSurfaceFormats[i], surfaceFormat);
}
}
}
TYPED_TEST_P(D3DTests, givenSharedResourceBufferAndInteropUserSyncEnabledWhenReleaseIsCalledThenDontDoExplicitFinish) {
this->context->setInteropUserSyncEnabled(true);
this->mockSharingFcns->mockBufferDesc.MiscFlags = D3DResourceFlags::MISC_SHARED;
EXPECT_CALL(*this->mockSharingFcns, getBufferDesc(_, _))
.Times(1)
.WillOnce(SetArgPointee<0>(this->mockSharingFcns->mockBufferDesc));
class MockCmdQ : public CommandQueue {
public:
MockCmdQ(Context *context, Device *device, const cl_queue_properties *properties) : CommandQueue(context, device, properties){};
cl_int finish(bool dcFlush) override {
finishCalled++;
dcFlushRequested = dcFlush;
return CL_SUCCESS;
}
uint32_t finishCalled = 0;
bool dcFlushRequested = false;
};
auto mockCmdQ = std::unique_ptr<MockCmdQ>(new MockCmdQ(this->context, this->context->getDevice(0), 0));
auto buffer = std::unique_ptr<Buffer>(D3DBuffer<TypeParam>::create(this->context, (D3DBufferObj *)&this->dummyD3DBuffer, CL_MEM_READ_WRITE, nullptr));
ASSERT_NE(nullptr, buffer.get());
cl_mem bufferMem = (cl_mem)buffer.get();
auto retVal = this->enqueueAcquireD3DObjectsApi(this->mockSharingFcns, mockCmdQ.get(), 1, &bufferMem, 0, nullptr, nullptr);
EXPECT_EQ(CL_SUCCESS, retVal);
EXPECT_EQ(0u, mockCmdQ->finishCalled);
retVal = this->enqueueReleaseD3DObjectsApi(this->mockSharingFcns, mockCmdQ.get(), 1, &bufferMem, 0, nullptr, nullptr);
EXPECT_EQ(CL_SUCCESS, retVal);
EXPECT_EQ(0u, mockCmdQ->finishCalled);
}
TYPED_TEST_P(D3DTests, givenNonSharedResourceBufferAndInteropUserSyncDisabledWhenReleaseIsCalledThenDoExplicitFinishTwice) {
this->context->setInteropUserSyncEnabled(false);
class MockCmdQ : public CommandQueue {
public:
MockCmdQ(Context *context, Device *device, const cl_queue_properties *properties) : CommandQueue(context, device, properties){};
cl_int finish(bool dcFlush) override {
finishCalled++;
dcFlushRequested = dcFlush;
return CL_SUCCESS;
}
uint32_t finishCalled = 0;
bool dcFlushRequested = false;
};
auto mockCmdQ = std::unique_ptr<MockCmdQ>(new MockCmdQ(this->context, this->context->getDevice(0), 0));
auto buffer = std::unique_ptr<Buffer>(D3DBuffer<TypeParam>::create(this->context, (D3DBufferObj *)&this->dummyD3DBuffer, CL_MEM_READ_WRITE, nullptr));
ASSERT_NE(nullptr, buffer.get());
cl_mem bufferMem = (cl_mem)buffer.get();
auto retVal = this->enqueueAcquireD3DObjectsApi(this->mockSharingFcns, mockCmdQ.get(), 1, &bufferMem, 0, nullptr, nullptr);
EXPECT_EQ(CL_SUCCESS, retVal);
EXPECT_EQ(0u, mockCmdQ->finishCalled);
retVal = this->enqueueReleaseD3DObjectsApi(this->mockSharingFcns, mockCmdQ.get(), 1, &bufferMem, 0, nullptr, nullptr);
EXPECT_EQ(CL_SUCCESS, retVal);
EXPECT_EQ(2u, mockCmdQ->finishCalled);
EXPECT_TRUE(mockCmdQ->dcFlushRequested);
}
TYPED_TEST_P(D3DTests, givenSharedResourceBufferAndInteropUserSyncDisabledWhenReleaseIsCalledThenDoExplicitFinishOnce) {
this->context->setInteropUserSyncEnabled(false);
this->mockSharingFcns->mockBufferDesc.MiscFlags = D3DResourceFlags::MISC_SHARED;
EXPECT_CALL(*this->mockSharingFcns, getBufferDesc(_, _))
.Times(1)
.WillOnce(SetArgPointee<0>(this->mockSharingFcns->mockBufferDesc));
class MockCmdQ : public CommandQueue {
public:
MockCmdQ(Context *context, Device *device, const cl_queue_properties *properties) : CommandQueue(context, device, properties){};
cl_int finish(bool dcFlush) override {
finishCalled++;
dcFlushRequested = dcFlush;
return CL_SUCCESS;
}
uint32_t finishCalled = 0;
bool dcFlushRequested = false;
};
auto mockCmdQ = std::unique_ptr<MockCmdQ>(new MockCmdQ(this->context, this->context->getDevice(0), 0));
auto buffer = std::unique_ptr<Buffer>(D3DBuffer<TypeParam>::create(this->context, (D3DBufferObj *)&this->dummyD3DBuffer, CL_MEM_READ_WRITE, nullptr));
ASSERT_NE(nullptr, buffer.get());
cl_mem bufferMem = (cl_mem)buffer.get();
auto retVal = this->enqueueAcquireD3DObjectsApi(this->mockSharingFcns, mockCmdQ.get(), 1, &bufferMem, 0, nullptr, nullptr);
EXPECT_EQ(CL_SUCCESS, retVal);
EXPECT_EQ(0u, mockCmdQ->finishCalled);
retVal = this->enqueueReleaseD3DObjectsApi(this->mockSharingFcns, mockCmdQ.get(), 1, &bufferMem, 0, nullptr, nullptr);
EXPECT_EQ(CL_SUCCESS, retVal);
EXPECT_EQ(1u, mockCmdQ->finishCalled);
EXPECT_TRUE(mockCmdQ->dcFlushRequested);
}
TYPED_TEST_P(D3DTests, givenNonSharedResourceBufferAndInteropUserSyncEnabledWhenReleaseIsCalledThenDoExplicitFinishOnce) {
this->context->setInteropUserSyncEnabled(true);
class MockCmdQ : public CommandQueue {
public:
MockCmdQ(Context *context, Device *device, const cl_queue_properties *properties) : CommandQueue(context, device, properties){};
cl_int finish(bool dcFlush) override {
finishCalled++;
dcFlushRequested = dcFlush;
return CL_SUCCESS;
}
uint32_t finishCalled = 0;
bool dcFlushRequested = false;
};
auto mockCmdQ = std::unique_ptr<MockCmdQ>(new MockCmdQ(this->context, this->context->getDevice(0), 0));
auto buffer = std::unique_ptr<Buffer>(D3DBuffer<TypeParam>::create(this->context, (D3DBufferObj *)&this->dummyD3DBuffer, CL_MEM_READ_WRITE, nullptr));
ASSERT_NE(nullptr, buffer.get());
cl_mem bufferMem = (cl_mem)buffer.get();
auto retVal = this->enqueueAcquireD3DObjectsApi(this->mockSharingFcns, mockCmdQ.get(), 1, &bufferMem, 0, nullptr, nullptr);
EXPECT_EQ(CL_SUCCESS, retVal);
EXPECT_EQ(0u, mockCmdQ->finishCalled);
retVal = this->enqueueReleaseD3DObjectsApi(this->mockSharingFcns, mockCmdQ.get(), 1, &bufferMem, 0, nullptr, nullptr);
EXPECT_EQ(CL_SUCCESS, retVal);
EXPECT_EQ(1u, mockCmdQ->finishCalled);
EXPECT_TRUE(mockCmdQ->dcFlushRequested);
}
TYPED_TEST_P(D3DTests, givenSharedResourceFlagWhenCreate2dTextureThenStagingTextureEqualsPassedTexture) {
this->mockSharingFcns->mockTexture2dDesc.MiscFlags = D3DResourceFlags::MISC_SHARED;
this->mockSharingFcns->mockTexture2dDesc.ArraySize = 4;
this->mockSharingFcns->mockTexture2dDesc.MipLevels = 4;
::testing::InSequence is;
EXPECT_CALL(*this->mockSharingFcns, getTexture2dDesc(_, _))
.Times(1)
.WillOnce(SetArgPointee<0>(this->mockSharingFcns->mockTexture2dDesc));
EXPECT_CALL(*this->mockSharingFcns, createTexture2d(_, _, _))
.Times(0);
EXPECT_CALL(*this->mockSharingFcns, getSharedHandle((D3DTexture2d *)&this->dummyD3DTexture, _))
.Times(1);
EXPECT_CALL(*this->mockSharingFcns, addRef((D3DTexture2d *)&this->dummyD3DTexture))
.Times(1);
auto image = std::unique_ptr<Image>(D3DTexture<TypeParam>::create2d(this->context, (D3DTexture2d *)&this->dummyD3DTexture, CL_MEM_READ_WRITE, 4, nullptr));
ASSERT_NE(nullptr, image.get());
auto d3dTexture = static_cast<D3DTexture<TypeParam> *>(image->getSharingHandler().get());
ASSERT_NE(nullptr, d3dTexture);
EXPECT_TRUE(d3dTexture->isSharedResource());
EXPECT_EQ(&this->dummyD3DTexture, d3dTexture->getResourceStaging());
EXPECT_CALL(*this->mockSharingFcns, release((D3DTexture2d *)&this->dummyD3DTexture))
.Times(1);
EXPECT_CALL(*this->mockSharingFcns, release((D3DQuery *)d3dTexture->getQuery()))
.Times(1);
}
TYPED_TEST_P(D3DTests, givenNonSharedResourceFlagWhenCreate2dTextureThenCreateStagingTexture) {
this->mockSharingFcns->mockTexture2dDesc.MiscFlags = 0;
::testing::InSequence is;
EXPECT_CALL(*this->mockSharingFcns, getTexture2dDesc(_, _))
.Times(1)
.WillOnce(SetArgPointee<0>(this->mockSharingFcns->mockTexture2dDesc));
EXPECT_CALL(*this->mockSharingFcns, createTexture2d(_, _, _))
.Times(1)
.WillOnce(SetArgPointee<0>((D3DTexture2d *)&this->dummyD3DTextureStaging));
EXPECT_CALL(*this->mockSharingFcns, getSharedHandle((D3DTexture2d *)&this->dummyD3DTextureStaging, _))
.Times(1);
EXPECT_CALL(*this->mockSharingFcns, addRef((D3DTexture2d *)&this->dummyD3DTexture))
.Times(1);
auto image = std::unique_ptr<Image>(D3DTexture<TypeParam>::create2d(this->context, (D3DTexture2d *)&this->dummyD3DTexture, CL_MEM_READ_WRITE, 1, nullptr));
ASSERT_NE(nullptr, image.get());
auto d3dTexture = static_cast<D3DTexture<TypeParam> *>(image->getSharingHandler().get());
ASSERT_NE(nullptr, d3dTexture);
EXPECT_FALSE(d3dTexture->isSharedResource());
EXPECT_EQ(&this->dummyD3DTextureStaging, d3dTexture->getResourceStaging());
EXPECT_CALL(*this->mockSharingFcns, release((D3DTexture2d *)&this->dummyD3DTextureStaging))
.Times(1);
EXPECT_CALL(*this->mockSharingFcns, release((D3DTexture2d *)&this->dummyD3DTexture))
.Times(1);
EXPECT_CALL(*this->mockSharingFcns, release((D3DQuery *)d3dTexture->getQuery()))
.Times(1);
}
TYPED_TEST_P(D3DTests, givenSharedResourceFlagWhenCreate3dTextureThenStagingTextureEqualsPassedTexture) {
this->mockSharingFcns->mockTexture3dDesc.MiscFlags = D3DResourceFlags::MISC_SHARED;
this->mockSharingFcns->mockTexture3dDesc.MipLevels = 4;
EXPECT_CALL(*this->mockSharingFcns, getTexture3dDesc(_, _))
.Times(1)
.WillOnce(SetArgPointee<0>(this->mockSharingFcns->mockTexture3dDesc));
EXPECT_CALL(*this->mockSharingFcns, createTexture3d(_, _, _))
.Times(0);
EXPECT_CALL(*this->mockSharingFcns, getSharedHandle((D3DTexture2d *)&this->dummyD3DTexture, _))
.Times(1);
EXPECT_CALL(*this->mockSharingFcns, addRef((D3DTexture3d *)&this->dummyD3DTexture))
.Times(1);
auto image = std::unique_ptr<Image>(D3DTexture<TypeParam>::create3d(this->context, (D3DTexture3d *)&this->dummyD3DTexture, CL_MEM_READ_WRITE, 0, nullptr));
ASSERT_NE(nullptr, image.get());
auto d3dTexture = static_cast<D3DTexture<TypeParam> *>(image->getSharingHandler().get());
ASSERT_NE(nullptr, d3dTexture);
EXPECT_TRUE(d3dTexture->isSharedResource());
EXPECT_EQ(&this->dummyD3DTexture, d3dTexture->getResourceStaging());
EXPECT_CALL(*this->mockSharingFcns, release((D3DTexture2d *)&this->dummyD3DTexture))
.Times(1);
EXPECT_CALL(*this->mockSharingFcns, release((D3DQuery *)d3dTexture->getQuery()))
.Times(1);
}
TYPED_TEST_P(D3DTests, givenNonSharedResourceFlagWhenCreate3dTextureThenCreateStagingTexture) {
this->mockSharingFcns->mockTexture3dDesc.MiscFlags = 0;
EXPECT_CALL(*this->mockSharingFcns, getTexture3dDesc(_, _))
.Times(1)
.WillOnce(SetArgPointee<0>(this->mockSharingFcns->mockTexture3dDesc));
EXPECT_CALL(*this->mockSharingFcns, createTexture3d(_, _, _))
.Times(1)
.WillOnce(SetArgPointee<0>((D3DTexture3d *)&this->dummyD3DTextureStaging));
EXPECT_CALL(*this->mockSharingFcns, getSharedHandle((D3DTexture2d *)&this->dummyD3DTextureStaging, _))
.Times(1);
EXPECT_CALL(*this->mockSharingFcns, addRef((D3DTexture3d *)&this->dummyD3DTexture))
.Times(1);
auto image = std::unique_ptr<Image>(D3DTexture<TypeParam>::create3d(this->context, (D3DTexture3d *)&this->dummyD3DTexture, CL_MEM_READ_WRITE, 1, nullptr));
ASSERT_NE(nullptr, image.get());
auto d3dTexture = static_cast<D3DTexture<TypeParam> *>(image->getSharingHandler().get());
ASSERT_NE(nullptr, d3dTexture);
EXPECT_FALSE(d3dTexture->isSharedResource());
EXPECT_EQ(&this->dummyD3DTextureStaging, d3dTexture->getResourceStaging());
EXPECT_CALL(*this->mockSharingFcns, release((D3DTexture2d *)&this->dummyD3DTextureStaging))
.Times(1);
EXPECT_CALL(*this->mockSharingFcns, release((D3DTexture2d *)&this->dummyD3DTexture))
.Times(1);
EXPECT_CALL(*this->mockSharingFcns, release((D3DQuery *)d3dTexture->getQuery()))
.Times(1);
}
TYPED_TEST_P(D3DTests, givenD3DDeviceParamWhenContextCreationThenSetProperValues) {
cl_device_id deviceID = this->context->getDevice(0);
cl_platform_id pid[1] = {this->pPlatform};
auto param = this->pickParam(CL_CONTEXT_D3D10_DEVICE_KHR, CL_CONTEXT_D3D11_DEVICE_KHR);
cl_context_properties validProperties[5] = {CL_CONTEXT_PLATFORM, (cl_context_properties)pid[0], param, 0, 0};
cl_int retVal = CL_SUCCESS;
auto ctx = std::unique_ptr<MockContext>(Context::create<MockContext>(validProperties, DeviceVector(&deviceID, 1), nullptr, nullptr, retVal));
EXPECT_EQ(CL_SUCCESS, retVal);
ASSERT_NE(nullptr, ctx.get());
EXPECT_EQ(1u, ctx->peekPreferD3dSharedResources());
EXPECT_NE(nullptr, ctx->getSharing<D3DSharingFunctions<TypeParam>>());
}
TYPED_TEST_P(D3DTests, givenSharedNTHandleFlagWhenCreate2dTextureThenGetNtHandle) {
this->mockSharingFcns->mockTexture2dDesc.MiscFlags = D3DResourceFlags::MISC_SHARED_NTHANDLE;
EXPECT_CALL(*this->mockSharingFcns, getTexture2dDesc(_, _))
.Times(1)
.WillOnce(SetArgPointee<0>(this->mockSharingFcns->mockTexture2dDesc));
EXPECT_CALL(*this->mockSharingFcns, createTexture2d(_, _, _))
.Times(1)
.WillOnce(SetArgPointee<0>((D3DTexture2d *)&this->dummyD3DTextureStaging));
EXPECT_CALL(*this->mockSharingFcns, getSharedHandle(_, _))
.Times(0);
EXPECT_CALL(*this->mockSharingFcns, getSharedNTHandle(_, _))
.Times(1);
auto image = std::unique_ptr<Image>(D3DTexture<TypeParam>::create2d(this->context, (D3DTexture2d *)&this->dummyD3DTexture, CL_MEM_READ_WRITE, 1, nullptr));
ASSERT_NE(nullptr, image.get());
auto d3dTexture = static_cast<D3DTexture<TypeParam> *>(image->getSharingHandler().get());
ASSERT_NE(nullptr, d3dTexture);
}
TYPED_TEST_P(D3DTests, givenSharedNTHandleFlagWhenCreate3dTextureThenGetNtHandle) {
this->mockSharingFcns->mockTexture3dDesc.MiscFlags = D3DResourceFlags::MISC_SHARED_NTHANDLE;
EXPECT_CALL(*this->mockSharingFcns, getTexture3dDesc(_, _))
.Times(1)
.WillOnce(SetArgPointee<0>(this->mockSharingFcns->mockTexture3dDesc));
EXPECT_CALL(*this->mockSharingFcns, createTexture3d(_, _, _))
.Times(1)
.WillOnce(SetArgPointee<0>((D3DTexture3d *)&this->dummyD3DTextureStaging));
EXPECT_CALL(*this->mockSharingFcns, getSharedHandle(_, _))
.Times(0);
EXPECT_CALL(*this->mockSharingFcns, getSharedNTHandle(_, _))
.Times(1);
auto image = std::unique_ptr<Image>(D3DTexture<TypeParam>::create3d(this->context, (D3DTexture3d *)&this->dummyD3DTexture, CL_MEM_READ_WRITE, 1, nullptr));
ASSERT_NE(nullptr, image.get());
auto d3dTexture = static_cast<D3DTexture<TypeParam> *>(image->getSharingHandler().get());
ASSERT_NE(nullptr, d3dTexture);
}
TYPED_TEST_P(D3DTests, fillBufferDesc) {
D3DBufferDesc requestedDesc = {};
D3DBufferDesc expectedDesc = {};
expectedDesc.ByteWidth = 10;
expectedDesc.MiscFlags = D3DResourceFlags::MISC_SHARED;
this->mockSharingFcns->fillCreateBufferDesc(requestedDesc, 10);
EXPECT_TRUE(memcmp(&requestedDesc, &expectedDesc, sizeof(D3DBufferDesc)) == 0);
}
TYPED_TEST_P(D3DTests, fillTexture2dDesc) {
D3DTexture2dDesc requestedDesc = {};
D3DTexture2dDesc expectedDesc = {};
D3DTexture2dDesc srcDesc = {};
cl_uint subresource = 4;
srcDesc.Width = 10;
srcDesc.Height = 20;
srcDesc.MipLevels = 9;
srcDesc.ArraySize = 5;
srcDesc.Format = DXGI_FORMAT::DXGI_FORMAT_A8_UNORM;
srcDesc.SampleDesc = {8, 9};
srcDesc.BindFlags = 123;
srcDesc.CPUAccessFlags = 456;
srcDesc.MiscFlags = 789;
expectedDesc.Width = srcDesc.Width;
expectedDesc.Height = srcDesc.Height;
expectedDesc.MipLevels = 1;
expectedDesc.ArraySize = 1;
expectedDesc.Format = srcDesc.Format;
expectedDesc.MiscFlags = D3DResourceFlags::MISC_SHARED;
expectedDesc.SampleDesc = srcDesc.SampleDesc;
for (uint32_t i = 0u; i < (subresource % srcDesc.MipLevels); i++) {
expectedDesc.Width /= 2;
expectedDesc.Height /= 2;
}
this->mockSharingFcns->fillCreateTexture2dDesc(requestedDesc, &srcDesc, subresource);
EXPECT_TRUE(memcmp(&requestedDesc, &expectedDesc, sizeof(D3DTexture2dDesc)) == 0);
}
TYPED_TEST_P(D3DTests, fillTexture3dDesc) {
D3DTexture3dDesc requestedDesc = {};
D3DTexture3dDesc expectedDesc = {};
D3DTexture3dDesc srcDesc = {};
cl_uint subresource = 4;
srcDesc.Width = 10;
srcDesc.Height = 20;
srcDesc.Depth = 30;
srcDesc.MipLevels = 9;
srcDesc.Format = DXGI_FORMAT::DXGI_FORMAT_A8_UNORM;
srcDesc.BindFlags = 123;
srcDesc.CPUAccessFlags = 456;
srcDesc.MiscFlags = 789;
expectedDesc.Width = srcDesc.Width;
expectedDesc.Height = srcDesc.Height;
expectedDesc.Depth = srcDesc.Depth;
expectedDesc.MipLevels = 1;
expectedDesc.Format = srcDesc.Format;
expectedDesc.MiscFlags = D3DResourceFlags::MISC_SHARED;
for (uint32_t i = 0u; i < (subresource % srcDesc.MipLevels); i++) {
expectedDesc.Width /= 2;
expectedDesc.Height /= 2;
expectedDesc.Depth /= 2;
}
this->mockSharingFcns->fillCreateTexture3dDesc(requestedDesc, &srcDesc, subresource);
EXPECT_TRUE(memcmp(&requestedDesc, &expectedDesc, sizeof(D3DTexture3dDesc)) == 0);
}
TYPED_TEST_P(D3DTests, givenPlaneWhenFindYuvSurfaceCalledThenReturnValidImgFormat) {
auto surfaceFormat = D3DTexture<TypeParam>::findYuvSurfaceFormatInfo(DXGI_FORMAT_NV12, OCLPlane::NO_PLANE, CL_MEM_READ_WRITE);
EXPECT_TRUE(surfaceFormat->OCLImageFormat.image_channel_order == CL_RG);
EXPECT_TRUE(surfaceFormat->OCLImageFormat.image_channel_data_type == CL_UNORM_INT8);
surfaceFormat = D3DTexture<TypeParam>::findYuvSurfaceFormatInfo(DXGI_FORMAT_NV12, OCLPlane::PLANE_U, CL_MEM_READ_WRITE);
EXPECT_TRUE(surfaceFormat->OCLImageFormat.image_channel_order == CL_RG);
EXPECT_TRUE(surfaceFormat->OCLImageFormat.image_channel_data_type == CL_UNORM_INT8);
surfaceFormat = D3DTexture<TypeParam>::findYuvSurfaceFormatInfo(DXGI_FORMAT_NV12, OCLPlane::PLANE_UV, CL_MEM_READ_WRITE);
EXPECT_TRUE(surfaceFormat->OCLImageFormat.image_channel_order == CL_RG);
EXPECT_TRUE(surfaceFormat->OCLImageFormat.image_channel_data_type == CL_UNORM_INT8);
surfaceFormat = D3DTexture<TypeParam>::findYuvSurfaceFormatInfo(DXGI_FORMAT_NV12, OCLPlane::PLANE_V, CL_MEM_READ_WRITE);
EXPECT_TRUE(surfaceFormat->OCLImageFormat.image_channel_order == CL_RG);
EXPECT_TRUE(surfaceFormat->OCLImageFormat.image_channel_data_type == CL_UNORM_INT8);
surfaceFormat = D3DTexture<TypeParam>::findYuvSurfaceFormatInfo(DXGI_FORMAT_NV12, OCLPlane::PLANE_Y, CL_MEM_READ_WRITE);
EXPECT_TRUE(surfaceFormat->OCLImageFormat.image_channel_order == CL_R);
EXPECT_TRUE(surfaceFormat->OCLImageFormat.image_channel_data_type == CL_UNORM_INT8);
}
TYPED_TEST_P(D3DTests, inForced32BitAddressingBufferCreatedHas32BitAllocation) {
auto buffer = std::unique_ptr<Buffer>(D3DBuffer<TypeParam>::create(this->context, (D3DBufferObj *)&this->dummyD3DBuffer, CL_MEM_READ_WRITE, nullptr));
ASSERT_NE(nullptr, buffer.get());
auto *allocation = buffer->getGraphicsAllocation();
EXPECT_NE(nullptr, allocation);
EXPECT_TRUE(allocation->is32BitAllocation);
}
REGISTER_TYPED_TEST_CASE_P(D3DTests,
getDeviceIDsFromD3DWithSpecificDeviceSet,
getDeviceIDsFromD3DWithSpecificDeviceSource,
givenNonIntelVendorWhenGetDeviceIdIsCalledThenReturnError,
createFromD3DBufferKHRApi,
createFromD3D2dTextureKHRApi,
createFromD3D3dTextureKHRApi,
givenSharedResourceFlagWhenCreateBufferThenStagingBufferEqualsPassedBuffer,
givenNonSharedResourceFlagWhenCreateBufferThenCreateNewStagingBuffer,
givenNonSharedResourceBufferWhenAcquiredThenCopySubregion,
givenSharedResourceBufferWhenAcquiredThenDontCopySubregion,
givenSharedResourceBufferAndInteropUserSyncDisabledWhenAcquiredThenFlushOnAcquire,
getPreferD3DSharedResources,
getD3DResourceInfoFromMemObj,
getD3DSubresourceInfoFromMemObj,
givenTheSameD3DBufferWhenNextCreateIsCalledThenFail,
givenD3DTextureWithTheSameSubresourceWhenNextCreateIsCalledThenFail,
givenInvalidSubresourceWhenCreateTexture2dIsCalledThenFail,
givenInvalidSubresourceWhenCreateTexture3dIsCalledThenFail,
givenReadonlyFormatWhenLookingForSurfaceFormatThenReturnValidFormat,
givenWriteOnlyFormatWhenLookingForSurfaceFormatThenReturnValidFormat,
givenReadWriteFormatWhenLookingForSurfaceFormatThenReturnValidFormat,
givenSharedResourceBufferAndInteropUserSyncEnabledWhenReleaseIsCalledThenDontDoExplicitFinish,
givenNonSharedResourceBufferAndInteropUserSyncDisabledWhenReleaseIsCalledThenDoExplicitFinishTwice,
givenSharedResourceBufferAndInteropUserSyncDisabledWhenReleaseIsCalledThenDoExplicitFinishOnce,
givenNonSharedResourceBufferAndInteropUserSyncEnabledWhenReleaseIsCalledThenDoExplicitFinishOnce,
givenSharedResourceFlagWhenCreate2dTextureThenStagingTextureEqualsPassedTexture,
givenNonSharedResourceFlagWhenCreate2dTextureThenCreateStagingTexture,
givenSharedResourceFlagWhenCreate3dTextureThenStagingTextureEqualsPassedTexture,
givenNonSharedResourceFlagWhenCreate3dTextureThenCreateStagingTexture,
givenD3DDeviceParamWhenContextCreationThenSetProperValues,
givenSharedNTHandleFlagWhenCreate2dTextureThenGetNtHandle,
givenSharedNTHandleFlagWhenCreate3dTextureThenGetNtHandle,
fillBufferDesc,
fillTexture2dDesc,
fillTexture3dDesc,
givenPlaneWhenFindYuvSurfaceCalledThenReturnValidImgFormat,
givenNV12FormatAndEvenPlaneWhen2dCreatedThenSetPlaneParams,
givenNV12FormatAndOddPlaneWhen2dCreatedThenSetPlaneParams,
inForced32BitAddressingBufferCreatedHas32BitAllocation);
typedef ::testing::Types<D3DTypesHelper::D3D10, D3DTypesHelper::D3D11> D3DTypes;
INSTANTIATE_TYPED_TEST_CASE_P(D3DSharingTests, D3DTests, D3DTypes);
template <typename T>
class D3DAuxTests : public D3DTests<T> {};
TYPED_TEST_CASE_P(D3DAuxTests);
TYPED_TEST_P(D3DAuxTests, given2dSharableTextureWithUnifiedAuxFlagsWhenCreatingThenMapAuxTableAndSetAsRenderCompressed) {
this->mockSharingFcns->mockTexture2dDesc.MiscFlags = D3DResourceFlags::MISC_SHARED;
this->mockSharingFcns->mockTexture2dDesc.ArraySize = 4;
this->mockSharingFcns->mockTexture2dDesc.MipLevels = 4;
mockGmmResInfo->setUnifiedAuxTranslationCapable();
EXPECT_CALL(*this->mockSharingFcns, getTexture2dDesc(_, _)).Times(1).WillOnce(SetArgPointee<0>(this->mockSharingFcns->mockTexture2dDesc));
auto image = std::unique_ptr<Image>(D3DTexture<TypeParam>::create2d(this->context, (D3DTexture2d *)&this->dummyD3DTexture, CL_MEM_READ_WRITE, 4, nullptr));
ASSERT_NE(nullptr, image.get());
EXPECT_EQ(1u, mockMM.mapAuxGpuVACalled);
EXPECT_TRUE(gmm->isRenderCompressed);
}
TYPED_TEST_P(D3DAuxTests, given2dSharableTextureWithUnifiedAuxFlagsWhenFailOnAuxMappingThenDontSetAsRenderCompressed) {
this->mockSharingFcns->mockTexture2dDesc.MiscFlags = D3DResourceFlags::MISC_SHARED;
this->mockSharingFcns->mockTexture2dDesc.ArraySize = 4;
this->mockSharingFcns->mockTexture2dDesc.MipLevels = 4;
mockGmmResInfo->setUnifiedAuxTranslationCapable();
EXPECT_CALL(*this->mockSharingFcns, getTexture2dDesc(_, _)).Times(1).WillOnce(SetArgPointee<0>(this->mockSharingFcns->mockTexture2dDesc));
mockMM.mapAuxGpuVaRetValue = false;
auto image = std::unique_ptr<Image>(D3DTexture<TypeParam>::create2d(this->context, (D3DTexture2d *)&this->dummyD3DTexture, CL_MEM_READ_WRITE, 4, nullptr));
ASSERT_NE(nullptr, image.get());
EXPECT_EQ(1u, mockMM.mapAuxGpuVACalled);
EXPECT_FALSE(gmm->isRenderCompressed);
}
TYPED_TEST_P(D3DAuxTests, given2dSharableTextureWithoutUnifiedAuxFlagsWhenCreatingThenDontMapAuxTable) {
this->mockSharingFcns->mockTexture2dDesc.MiscFlags = D3DResourceFlags::MISC_SHARED;
this->mockSharingFcns->mockTexture2dDesc.ArraySize = 4;
this->mockSharingFcns->mockTexture2dDesc.MipLevels = 4;
EXPECT_FALSE(gmm->unifiedAuxTranslationCapable());
EXPECT_CALL(*this->mockSharingFcns, getTexture2dDesc(_, _)).Times(1).WillOnce(SetArgPointee<0>(this->mockSharingFcns->mockTexture2dDesc));
auto image = std::unique_ptr<Image>(D3DTexture<TypeParam>::create2d(this->context, (D3DTexture2d *)&this->dummyD3DTexture, CL_MEM_READ_WRITE, 4, nullptr));
ASSERT_NE(nullptr, image.get());
EXPECT_EQ(0u, mockMM.mapAuxGpuVACalled);
EXPECT_FALSE(gmm->isRenderCompressed);
}
TYPED_TEST_P(D3DAuxTests, given2dNonSharableTextureWithUnifiedAuxFlagsWhenCreatingThenMapAuxTableAndSetRenderCompressed) {
mockGmmResInfo->setUnifiedAuxTranslationCapable();
EXPECT_CALL(*this->mockSharingFcns, getTexture2dDesc(_, _)).Times(1).WillOnce(SetArgPointee<0>(this->mockSharingFcns->mockTexture2dDesc));
mockGmmResInfo->setUnifiedAuxTranslationCapable();
auto image = std::unique_ptr<Image>(D3DTexture<TypeParam>::create2d(this->context, (D3DTexture2d *)&this->dummyD3DTexture, CL_MEM_READ_WRITE, 1, nullptr));
ASSERT_NE(nullptr, image.get());
EXPECT_EQ(1u, mockMM.mapAuxGpuVACalled);
EXPECT_TRUE(gmm->isRenderCompressed);
}
TYPED_TEST_P(D3DAuxTests, given3dSharableTextureWithUnifiedAuxFlagsWhenCreatingThenMapAuxTableAndSetAsRenderCompressed) {
this->mockSharingFcns->mockTexture3dDesc.MiscFlags = D3DResourceFlags::MISC_SHARED;
mockGmmResInfo->setUnifiedAuxTranslationCapable();
EXPECT_CALL(*this->mockSharingFcns, getTexture3dDesc(_, _)).Times(1).WillOnce(SetArgPointee<0>(this->mockSharingFcns->mockTexture3dDesc));
std::unique_ptr<Image> image(D3DTexture<TypeParam>::create3d(this->context, (D3DTexture3d *)&this->dummyD3DTexture, CL_MEM_READ_WRITE, 1, nullptr));
ASSERT_NE(nullptr, image.get());
EXPECT_EQ(1u, mockMM.mapAuxGpuVACalled);
EXPECT_TRUE(gmm->isRenderCompressed);
}
TYPED_TEST_P(D3DAuxTests, given3dSharableTextureWithUnifiedAuxFlagsWhenFailOnAuxMappingThenDontSetAsRenderCompressed) {
this->mockSharingFcns->mockTexture3dDesc.MiscFlags = D3DResourceFlags::MISC_SHARED;
mockGmmResInfo->setUnifiedAuxTranslationCapable();
EXPECT_CALL(*this->mockSharingFcns, getTexture3dDesc(_, _)).Times(1).WillOnce(SetArgPointee<0>(this->mockSharingFcns->mockTexture3dDesc));
mockMM.mapAuxGpuVaRetValue = false;
std::unique_ptr<Image> image(D3DTexture<TypeParam>::create3d(this->context, (D3DTexture3d *)&this->dummyD3DTexture, CL_MEM_READ_WRITE, 1, nullptr));
ASSERT_NE(nullptr, image.get());
EXPECT_EQ(1u, mockMM.mapAuxGpuVACalled);
EXPECT_FALSE(gmm->isRenderCompressed);
}
TYPED_TEST_P(D3DAuxTests, given3dSharableTextureWithoutUnifiedAuxFlagsWhenCreatingThenDontMapAuxTable) {
this->mockSharingFcns->mockTexture3dDesc.MiscFlags = D3DResourceFlags::MISC_SHARED;
EXPECT_FALSE(gmm->unifiedAuxTranslationCapable());
EXPECT_CALL(*this->mockSharingFcns, getTexture3dDesc(_, _)).Times(1).WillOnce(SetArgPointee<0>(this->mockSharingFcns->mockTexture3dDesc));
std::unique_ptr<Image> image(D3DTexture<TypeParam>::create3d(this->context, (D3DTexture3d *)&this->dummyD3DTexture, CL_MEM_READ_WRITE, 1, nullptr));
ASSERT_NE(nullptr, image.get());
EXPECT_EQ(0u, mockMM.mapAuxGpuVACalled);
EXPECT_FALSE(gmm->isRenderCompressed);
}
TYPED_TEST_P(D3DAuxTests, given3dNonSharableTextureWithUnifiedAuxFlagsWhenCreatingThenMapAuxTableAndSetRenderCompressed) {
mockGmmResInfo->setUnifiedAuxTranslationCapable();
EXPECT_CALL(*this->mockSharingFcns, getTexture3dDesc(_, _)).Times(1).WillOnce(SetArgPointee<0>(this->mockSharingFcns->mockTexture3dDesc));
mockGmmResInfo->setUnifiedAuxTranslationCapable();
std::unique_ptr<Image> image(D3DTexture<TypeParam>::create3d(this->context, (D3DTexture3d *)&this->dummyD3DTexture, CL_MEM_READ_WRITE, 1, nullptr));
ASSERT_NE(nullptr, image.get());
EXPECT_EQ(1u, mockMM.mapAuxGpuVACalled);
EXPECT_TRUE(gmm->isRenderCompressed);
}
REGISTER_TYPED_TEST_CASE_P(D3DAuxTests,
given2dSharableTextureWithUnifiedAuxFlagsWhenCreatingThenMapAuxTableAndSetAsRenderCompressed,
given2dSharableTextureWithUnifiedAuxFlagsWhenFailOnAuxMappingThenDontSetAsRenderCompressed,
given2dSharableTextureWithoutUnifiedAuxFlagsWhenCreatingThenDontMapAuxTable,
given2dNonSharableTextureWithUnifiedAuxFlagsWhenCreatingThenMapAuxTableAndSetRenderCompressed,
given3dSharableTextureWithUnifiedAuxFlagsWhenCreatingThenMapAuxTableAndSetAsRenderCompressed,
given3dSharableTextureWithUnifiedAuxFlagsWhenFailOnAuxMappingThenDontSetAsRenderCompressed,
given3dSharableTextureWithoutUnifiedAuxFlagsWhenCreatingThenDontMapAuxTable,
given3dNonSharableTextureWithUnifiedAuxFlagsWhenCreatingThenMapAuxTableAndSetRenderCompressed);
INSTANTIATE_TYPED_TEST_CASE_P(D3DSharingTests, D3DAuxTests, D3DTypes);
TEST(D3DSurfaceTest, givenD3DSurfaceWhenInvalidMemObjectIsPassedToValidateUpdateDataThenInvalidMemObjectErrorIsReturned) {
class MockD3DSurface : public D3DSurface {
public:
MockD3DSurface(Context *context, cl_dx9_surface_info_khr *surfaceInfo, D3DTypesHelper::D3D9::D3DTexture2d *surfaceStaging, cl_uint plane,
OCLPlane oclPlane, cl_dx9_media_adapter_type_khr adapterType, bool sharedResource, bool lockable) : D3DSurface(context, surfaceInfo, surfaceStaging, plane,
oclPlane, adapterType, sharedResource, lockable) {}
};
MockContext context;
cl_dx9_surface_info_khr surfaceInfo = {};
OCLPlane oclPlane = OCLPlane::NO_PLANE;
std::unique_ptr<D3DSurface> surface(new MockD3DSurface(&context, &surfaceInfo, nullptr, 0, oclPlane, 0, false, false));
MockBuffer buffer;
UpdateData updateData;
updateData.memObject = &buffer;
auto result = surface->validateUpdateData(&updateData);
EXPECT_EQ(CL_INVALID_MEM_OBJECT, result);
}
} // namespace OCLRT