41 lines
1.6 KiB
C++
41 lines
1.6 KiB
C++
/*
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* Copyright (c) 2018, Intel Corporation
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*
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* Permission is hereby granted, free of charge, to any person obtaining a
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* copy of this software and associated documentation files (the "Software"),
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* to deal in the Software without restriction, including without limitation
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* the rights to use, copy, modify, merge, publish, distribute, sublicense,
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* and/or sell copies of the Software, and to permit persons to whom the
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* Software is furnished to do so, subject to the following conditions:
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*
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* The above copyright notice and this permission notice shall be included
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* in all copies or substantial portions of the Software.
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*
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* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
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* OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
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* THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR
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* OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
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* ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
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* OTHER DEALINGS IN THE SOFTWARE.
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*/
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#include "runtime/helpers/gmm_callbacks.h"
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#include "runtime/command_stream/linear_stream.h"
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#include "runtime/helpers/hw_helper.h"
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#include <cstdint>
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namespace OCLRT {
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template <typename GfxFamily>
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long __stdcall DeviceCallbacks<GfxFamily>::notifyAubCapture(void *csrHandle, uint64_t gfxAddress, size_t gfxSize, bool allocate) {
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return 0;
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}
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template <typename GfxFamily>
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int __stdcall TTCallbacks<GfxFamily>::writeL3Address(void *queueHandle, uint64_t l3GfxAddress, uint64_t regOffset) {
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return 0;
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}
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} // namespace OCLRT
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