287 lines
14 KiB
C++
287 lines
14 KiB
C++
/*
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* Copyright (C) 2020-2023 Intel Corporation
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*
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* SPDX-License-Identifier: MIT
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*
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*/
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#include "shared/source/command_container/encode_surface_state.h"
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#include "shared/test/common/helpers/debug_manager_state_restore.h"
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#include "shared/test/common/test_macros/hw_test.h"
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#include "shared/test/unit_test/image/image_surface_state_fixture.h"
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using namespace NEO;
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HWTEST_F(ImageSurfaceStateTests, givenImageInfoWhenSetImageSurfaceStateThenProperFieldsAreSet) {
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auto size = sizeof(typename FamilyType::RENDER_SURFACE_STATE);
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auto surfaceState = std::make_unique<char[]>(size);
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auto castSurfaceState = reinterpret_cast<typename FamilyType::RENDER_SURFACE_STATE *>(surfaceState.get());
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const uint32_t cubeFaceIndex = 2u;
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imageInfo.qPitch = 1u;
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imageInfo.imgDesc.imageArraySize = 2u;
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imageInfo.imgDesc.imageDepth = 3u;
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imageInfo.imgDesc.imageHeight = 4u;
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imageInfo.imgDesc.imageRowPitch = 5u;
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imageInfo.imgDesc.imageSlicePitch = 6u;
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imageInfo.imgDesc.imageWidth = 7u;
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imageInfo.imgDesc.numMipLevels = 8u;
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imageInfo.imgDesc.numSamples = 9u;
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imageInfo.imgDesc.imageType = ImageType::Image2DArray;
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SurfaceFormatInfo surfaceFormatInfo;
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surfaceFormatInfo.genxSurfaceFormat = GFX3DSTATE_SURFACEFORMAT::GFX3DSTATE_SURFACEFORMAT_A32_FLOAT;
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imageInfo.surfaceFormat = &surfaceFormatInfo;
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SurfaceOffsets surfaceOffsets;
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surfaceOffsets.offset = 0u;
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surfaceOffsets.xOffset = 11u;
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surfaceOffsets.yOffset = 12u;
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surfaceOffsets.yOffsetForUVplane = 13u;
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const uint64_t gpuAddress = 0x000001a78a8a8000;
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setImageSurfaceState<FamilyType>(castSurfaceState, imageInfo, mockGmm.get(), *gmmHelper, cubeFaceIndex, gpuAddress, surfaceOffsets, true);
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using RENDER_SURFACE_STATE = typename FamilyType::RENDER_SURFACE_STATE;
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using SURFACE_FORMAT = typename RENDER_SURFACE_STATE::SURFACE_FORMAT;
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using AUXILIARY_SURFACE_MODE = typename RENDER_SURFACE_STATE::AUXILIARY_SURFACE_MODE;
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EXPECT_EQ(castSurfaceState->getRenderTargetViewExtent(), 1u);
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EXPECT_EQ(castSurfaceState->getMinimumArrayElement(), cubeFaceIndex);
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EXPECT_EQ(castSurfaceState->getSurfaceQpitch(), imageInfo.qPitch >> RENDER_SURFACE_STATE::tagSURFACEQPITCH::SURFACEQPITCH_BIT_SHIFT);
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EXPECT_EQ(castSurfaceState->getSurfaceArray(), true);
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EXPECT_EQ(castSurfaceState->getSurfaceHorizontalAlignment(), static_cast<typename RENDER_SURFACE_STATE::SURFACE_HORIZONTAL_ALIGNMENT>(mockGmm->gmmResourceInfo->getHAlignSurfaceState()));
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EXPECT_EQ(castSurfaceState->getSurfaceVerticalAlignment(), static_cast<typename RENDER_SURFACE_STATE::SURFACE_VERTICAL_ALIGNMENT>(mockGmm->gmmResourceInfo->getVAlignSurfaceState()));
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EXPECT_EQ(castSurfaceState->getTileMode(), mockGmm->gmmResourceInfo->getTileModeSurfaceState());
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EXPECT_EQ(castSurfaceState->getMemoryObjectControlState(), gmmHelper->getMOCS(GMM_RESOURCE_USAGE_OCL_IMAGE));
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EXPECT_EQ(castSurfaceState->getCoherencyType(), RENDER_SURFACE_STATE::COHERENCY_TYPE_GPU_COHERENT);
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EXPECT_EQ(castSurfaceState->getMultisampledSurfaceStorageFormat(), RENDER_SURFACE_STATE::MULTISAMPLED_SURFACE_STORAGE_FORMAT::MULTISAMPLED_SURFACE_STORAGE_FORMAT_MSS);
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EXPECT_EQ(castSurfaceState->getSurfaceBaseAddress(), gpuAddress + surfaceOffsets.offset);
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uint32_t xOffset = surfaceOffsets.xOffset >> RENDER_SURFACE_STATE::tagXOFFSET::XOFFSET_BIT_SHIFT;
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uint32_t yOffset = surfaceOffsets.yOffset >> RENDER_SURFACE_STATE::tagYOFFSET::YOFFSET_BIT_SHIFT;
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EXPECT_EQ(castSurfaceState->getXOffset(), xOffset << RENDER_SURFACE_STATE::tagXOFFSET::XOFFSET_BIT_SHIFT);
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EXPECT_EQ(castSurfaceState->getYOffset(), yOffset << RENDER_SURFACE_STATE::tagYOFFSET::YOFFSET_BIT_SHIFT);
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EXPECT_EQ(castSurfaceState->getShaderChannelSelectAlpha(), RENDER_SURFACE_STATE::SHADER_CHANNEL_SELECT_ONE);
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EXPECT_EQ(castSurfaceState->getYOffsetForUOrUvPlane(), surfaceOffsets.yOffsetForUVplane);
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EXPECT_EQ(castSurfaceState->getXOffsetForUOrUvPlane(), surfaceOffsets.xOffset);
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EXPECT_EQ(castSurfaceState->getSurfaceFormat(), static_cast<SURFACE_FORMAT>(imageInfo.surfaceFormat->genxSurfaceFormat));
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surfaceState = std::make_unique<char[]>(size);
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castSurfaceState = reinterpret_cast<typename FamilyType::RENDER_SURFACE_STATE *>(surfaceState.get());
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setImageSurfaceState<FamilyType>(castSurfaceState, imageInfo, nullptr, *gmmHelper, cubeFaceIndex, gpuAddress, surfaceOffsets, false);
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EXPECT_EQ(castSurfaceState->getSurfaceHorizontalAlignment(), RENDER_SURFACE_STATE::SURFACE_HORIZONTAL_ALIGNMENT_HALIGN_DEFAULT);
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EXPECT_EQ(castSurfaceState->getSurfaceVerticalAlignment(), RENDER_SURFACE_STATE::SURFACE_VERTICAL_ALIGNMENT_VALIGN_4);
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EXPECT_EQ(castSurfaceState->getShaderChannelSelectAlpha(), RENDER_SURFACE_STATE::SHADER_CHANNEL_SELECT_ALPHA);
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EXPECT_EQ(castSurfaceState->getYOffsetForUOrUvPlane(), 0u);
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EXPECT_EQ(castSurfaceState->getXOffsetForUOrUvPlane(), 0u);
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EXPECT_EQ(castSurfaceState->getAuxiliarySurfaceMode(), AUXILIARY_SURFACE_MODE::AUXILIARY_SURFACE_MODE_AUX_NONE);
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EXPECT_EQ(castSurfaceState->getAuxiliarySurfacePitch(), 1u);
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EXPECT_EQ(castSurfaceState->getAuxiliarySurfaceQpitch(), 0u);
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EXPECT_EQ(castSurfaceState->getAuxiliarySurfaceBaseAddress(), 0u);
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surfaceState = std::make_unique<char[]>(size);
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castSurfaceState = reinterpret_cast<typename FamilyType::RENDER_SURFACE_STATE *>(surfaceState.get());
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typename FamilyType::RENDER_SURFACE_STATE::SURFACE_TYPE surfaceType = RENDER_SURFACE_STATE::SURFACE_TYPE::SURFACE_TYPE_SURFTYPE_3D;
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setImageSurfaceStateDimensions<FamilyType>(castSurfaceState, imageInfo, cubeFaceIndex, surfaceType);
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EXPECT_EQ(castSurfaceState->getWidth(), static_cast<uint32_t>(imageInfo.imgDesc.imageWidth));
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EXPECT_EQ(castSurfaceState->getHeight(), static_cast<uint32_t>(imageInfo.imgDesc.imageHeight));
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EXPECT_EQ(castSurfaceState->getDepth(), __GMM_MAX_CUBE_FACE - cubeFaceIndex);
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EXPECT_EQ(castSurfaceState->getSurfacePitch(), static_cast<uint32_t>(imageInfo.imgDesc.imageRowPitch));
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EXPECT_EQ(castSurfaceState->getSurfaceType(), surfaceType);
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}
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HWTEST_F(ImageSurfaceStateTests, givenGmmWhenSetAuxParamsForCCSThenAuxiliarySurfaceModeIsSet) {
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auto size = sizeof(typename FamilyType::RENDER_SURFACE_STATE);
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auto surfaceState = std::make_unique<char[]>(size);
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auto castSurfaceState = reinterpret_cast<typename FamilyType::RENDER_SURFACE_STATE *>(surfaceState.get());
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EncodeSurfaceState<FamilyType>::setImageAuxParamsForCCS(castSurfaceState, mockGmm.get());
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mockGmm->isCompressionEnabled = true;
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EXPECT_TRUE(EncodeSurfaceState<FamilyType>::isAuxModeEnabled(castSurfaceState, mockGmm.get()));
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}
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HWTEST_F(ImageSurfaceStateTests, givenImage2DWhen2dImageWAIsEnabledThenArrayFlagIsSet) {
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DebugManagerStateRestore debugSettingsRestore;
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DebugManager.flags.Force2dImageAsArray.set(1);
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auto size = sizeof(typename FamilyType::RENDER_SURFACE_STATE);
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auto surfaceState = std::make_unique<char[]>(size);
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auto castSurfaceState = reinterpret_cast<typename FamilyType::RENDER_SURFACE_STATE *>(surfaceState.get());
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imageInfo.imgDesc.imageType = ImageType::Image2D;
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imageInfo.imgDesc.imageDepth = 1;
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imageInfo.imgDesc.imageArraySize = 1;
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imageInfo.qPitch = 0;
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SurfaceOffsets surfaceOffsets = {0, 0, 0, 0};
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const uint32_t cubeFaceIndex = __GMM_NO_CUBE_MAP;
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SurfaceFormatInfo surfaceFormatInfo;
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surfaceFormatInfo.genxSurfaceFormat = GFX3DSTATE_SURFACEFORMAT::GFX3DSTATE_SURFACEFORMAT_A32_FLOAT;
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imageInfo.surfaceFormat = &surfaceFormatInfo;
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const uint64_t gpuAddress = 0x000001a78a8a8000;
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setImageSurfaceState<FamilyType>(castSurfaceState, imageInfo, mockGmm.get(), *gmmHelper, cubeFaceIndex, gpuAddress, surfaceOffsets, true);
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EXPECT_TRUE(castSurfaceState->getSurfaceArray());
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}
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HWTEST_F(ImageSurfaceStateTests, givenImage2DWhen2dImageWAIsDisabledThenArrayFlagIsNotSet) {
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DebugManagerStateRestore debugSettingsRestore;
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DebugManager.flags.Force2dImageAsArray.set(0);
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auto size = sizeof(typename FamilyType::RENDER_SURFACE_STATE);
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auto surfaceState = std::make_unique<char[]>(size);
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auto castSurfaceState = reinterpret_cast<typename FamilyType::RENDER_SURFACE_STATE *>(surfaceState.get());
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imageInfo.imgDesc.imageType = ImageType::Image2D;
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imageInfo.imgDesc.imageDepth = 1;
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imageInfo.imgDesc.imageArraySize = 1;
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imageInfo.qPitch = 0;
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SurfaceOffsets surfaceOffsets = {0, 0, 0, 0};
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const uint32_t cubeFaceIndex = __GMM_NO_CUBE_MAP;
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SurfaceFormatInfo surfaceFormatInfo;
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surfaceFormatInfo.genxSurfaceFormat = GFX3DSTATE_SURFACEFORMAT::GFX3DSTATE_SURFACEFORMAT_A32_FLOAT;
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imageInfo.surfaceFormat = &surfaceFormatInfo;
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const uint64_t gpuAddress = 0x000001a78a8a8000;
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setImageSurfaceState<FamilyType>(castSurfaceState, imageInfo, mockGmm.get(), *gmmHelper, cubeFaceIndex, gpuAddress, surfaceOffsets, true);
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EXPECT_FALSE(castSurfaceState->getSurfaceArray());
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}
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HWTEST_F(ImageSurfaceStateTests, givenImage2DArrayOfSize1When2dImageWAIsEnabledThenArrayFlagIsSet) {
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DebugManagerStateRestore debugSettingsRestore;
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DebugManager.flags.Force2dImageAsArray.set(1);
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auto size = sizeof(typename FamilyType::RENDER_SURFACE_STATE);
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auto surfaceState = std::make_unique<char[]>(size);
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auto castSurfaceState = reinterpret_cast<typename FamilyType::RENDER_SURFACE_STATE *>(surfaceState.get());
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imageInfo.imgDesc.imageType = ImageType::Image2DArray;
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imageInfo.imgDesc.imageDepth = 1;
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imageInfo.imgDesc.imageArraySize = 1;
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imageInfo.qPitch = 0;
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SurfaceOffsets surfaceOffsets = {0, 0, 0, 0};
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const uint32_t cubeFaceIndex = __GMM_NO_CUBE_MAP;
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SurfaceFormatInfo surfaceFormatInfo;
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surfaceFormatInfo.genxSurfaceFormat = GFX3DSTATE_SURFACEFORMAT::GFX3DSTATE_SURFACEFORMAT_A32_FLOAT;
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imageInfo.surfaceFormat = &surfaceFormatInfo;
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const uint64_t gpuAddress = 0x000001a78a8a8000;
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setImageSurfaceState<FamilyType>(castSurfaceState, imageInfo, mockGmm.get(), *gmmHelper, cubeFaceIndex, gpuAddress, surfaceOffsets, true);
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EXPECT_TRUE(castSurfaceState->getSurfaceArray());
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}
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HWTEST_F(ImageSurfaceStateTests, givenImage2DArrayOfSize1When2dImageWAIsDisabledThenArrayFlagIsNotSet) {
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DebugManagerStateRestore debugSettingsRestore;
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DebugManager.flags.Force2dImageAsArray.set(0);
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auto size = sizeof(typename FamilyType::RENDER_SURFACE_STATE);
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auto surfaceState = std::make_unique<char[]>(size);
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auto castSurfaceState = reinterpret_cast<typename FamilyType::RENDER_SURFACE_STATE *>(surfaceState.get());
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imageInfo.imgDesc.imageType = ImageType::Image2DArray;
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imageInfo.imgDesc.imageDepth = 1;
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imageInfo.imgDesc.imageArraySize = 1;
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imageInfo.qPitch = 0;
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SurfaceOffsets surfaceOffsets = {0, 0, 0, 0};
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const uint32_t cubeFaceIndex = __GMM_NO_CUBE_MAP;
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SurfaceFormatInfo surfaceFormatInfo;
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surfaceFormatInfo.genxSurfaceFormat = GFX3DSTATE_SURFACEFORMAT::GFX3DSTATE_SURFACEFORMAT_A32_FLOAT;
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imageInfo.surfaceFormat = &surfaceFormatInfo;
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const uint64_t gpuAddress = 0x000001a78a8a8000;
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setImageSurfaceState<FamilyType>(castSurfaceState, imageInfo, mockGmm.get(), *gmmHelper, cubeFaceIndex, gpuAddress, surfaceOffsets, true);
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EXPECT_FALSE(castSurfaceState->getSurfaceArray());
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}
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HWTEST_F(ImageSurfaceStateTests, givenImage1DWhen2dImageWAIsEnabledThenArrayFlagIsNotSet) {
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DebugManagerStateRestore debugSettingsRestore;
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DebugManager.flags.Force2dImageAsArray.set(1);
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auto size = sizeof(typename FamilyType::RENDER_SURFACE_STATE);
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auto surfaceState = std::make_unique<char[]>(size);
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auto castSurfaceState = reinterpret_cast<typename FamilyType::RENDER_SURFACE_STATE *>(surfaceState.get());
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imageInfo.imgDesc.imageType = ImageType::Image1D;
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imageInfo.imgDesc.imageDepth = 1;
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imageInfo.imgDesc.imageArraySize = 1;
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imageInfo.qPitch = 0;
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SurfaceOffsets surfaceOffsets = {0, 0, 0, 0};
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const uint32_t cubeFaceIndex = __GMM_NO_CUBE_MAP;
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SurfaceFormatInfo surfaceFormatInfo;
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surfaceFormatInfo.genxSurfaceFormat = GFX3DSTATE_SURFACEFORMAT::GFX3DSTATE_SURFACEFORMAT_A32_FLOAT;
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imageInfo.surfaceFormat = &surfaceFormatInfo;
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const uint64_t gpuAddress = 0x000001a78a8a8000;
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setImageSurfaceState<FamilyType>(castSurfaceState, imageInfo, mockGmm.get(), *gmmHelper, cubeFaceIndex, gpuAddress, surfaceOffsets, true);
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EXPECT_FALSE(castSurfaceState->getSurfaceArray());
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}
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struct ImageWidthTest : ImageSurfaceStateTests {
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struct ImageWidthParams {
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uint32_t imageWidth;
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uint32_t expectedWidthInDwords;
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};
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template <typename FamilyType>
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void verifyProgramming(typename FamilyType::RENDER_SURFACE_STATE &renderSurfaceState, const std::array<ImageWidthParams, 6> ¶ms) {
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for (auto ¶m : params) {
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imageInfo.imgDesc.imageWidth = param.imageWidth;
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setWidthForMediaBlockSurfaceState<FamilyType>(&renderSurfaceState, imageInfo);
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EXPECT_EQ(param.expectedWidthInDwords, renderSurfaceState.getWidth());
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}
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}
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};
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HWTEST_F(ImageWidthTest, givenMediaBlockWhenProgrammingWidthInSurfaceStateThenCorrectValueIsProgrammed) {
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SurfaceFormatInfo surfaceFormatInfo{};
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imageInfo.surfaceFormat = &surfaceFormatInfo;
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auto renderSurfaceState = FamilyType::cmdInitRenderSurfaceState;
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{
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surfaceFormatInfo.imageElementSizeInBytes = 1u;
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constexpr std::array<ImageWidthParams, 6> params = {{
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{1, 1},
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{2, 1},
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{3, 1},
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{4, 1},
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{5, 2},
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{6, 2},
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}};
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verifyProgramming<FamilyType>(renderSurfaceState, params);
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}
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{
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surfaceFormatInfo.imageElementSizeInBytes = 2u;
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constexpr std::array<ImageWidthParams, 6> params = {{
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{1, 1},
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{2, 1},
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{3, 2},
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{4, 2},
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{5, 3},
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{6, 3},
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}};
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verifyProgramming<FamilyType>(renderSurfaceState, params);
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}
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{
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surfaceFormatInfo.imageElementSizeInBytes = 4u;
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constexpr std::array<ImageWidthParams, 6> params = {{
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{1, 1},
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{2, 2},
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{3, 3},
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{4, 4},
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{5, 5},
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{6, 6},
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}};
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verifyProgramming<FamilyType>(renderSurfaceState, params);
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}
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}
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