compute-runtime/unit_tests/mocks/mock_graphics_allocation.h

30 lines
909 B
C++

/*
* Copyright (C) 2017-2018 Intel Corporation
*
* SPDX-License-Identifier: MIT
*
*/
#pragma once
#include "runtime/memory_manager/graphics_allocation.h"
namespace OCLRT {
class MockGraphicsAllocation : public GraphicsAllocation {
public:
using GraphicsAllocation::GraphicsAllocation;
using GraphicsAllocation::objectNotResident;
using GraphicsAllocation::objectNotUsed;
MockGraphicsAllocation() : MockGraphicsAllocation(true) {}
MockGraphicsAllocation(bool shareable) : GraphicsAllocation(nullptr, 0u, 0, maxOsContextCount, shareable) {}
MockGraphicsAllocation(void *buffer, size_t sizeIn) : GraphicsAllocation(buffer, castToUint64(buffer), 0llu, sizeIn, maxOsContextCount, false) {
}
void resetInspectionId() {
this->inspectionId = 0;
}
void overrideMemoryPool(MemoryPool::Type pool) {
this->memoryPool = pool;
}
};
} // namespace OCLRT