38 lines
1.3 KiB
C++
38 lines
1.3 KiB
C++
/*
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* Copyright (C) 2023 Intel Corporation
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*
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* SPDX-License-Identifier: MIT
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*
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*/
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#include "opencl/source/command_queue/csr_selection_args.h"
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#include "shared/source/memory_manager/graphics_allocation.h"
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#include "opencl/source/mem_obj/buffer.h"
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#include "opencl/source/mem_obj/image.h"
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namespace NEO {
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void CsrSelectionArgs::processResource(const Image &image, uint32_t rootDeviceIndex, Resource &outResource) {
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processResource(image.getMultiGraphicsAllocation(), rootDeviceIndex, outResource);
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outResource.image = ℑ
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}
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void CsrSelectionArgs::processResource(const Buffer &buffer, uint32_t rootDeviceIndex, Resource &outResource) {
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processResource(buffer.getMultiGraphicsAllocation(), rootDeviceIndex, outResource);
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}
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void CsrSelectionArgs::processResource(const MultiGraphicsAllocation &multiGfxAlloc, uint32_t rootDeviceIndex, Resource &outResource) {
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auto allocation = multiGfxAlloc.getGraphicsAllocation(rootDeviceIndex);
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if (allocation) {
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processResource(*allocation, rootDeviceIndex, outResource);
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}
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}
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void CsrSelectionArgs::processResource(const GraphicsAllocation &gfxAlloc, uint32_t rootDeviceIndex, Resource &outResource) {
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outResource.allocation = &gfxAlloc;
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outResource.isLocal = gfxAlloc.isAllocatedInLocalMemoryPool();
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}
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} // namespace NEO
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