Files
compute-runtime/opencl/source/event/user_event.h
Patryk Wrobel 7f729b7f89 Detect GPU hang in clWaitForEvents
This change:
- moves NEO::WaitStatus to a separate file
- enables detection of GPU hang in clWaitForEvents
- adjusts most of blocking calls in CommandStreamReceiver to return WaitStatus
- adds ULTs to cover the new code

Related-To: NEO-6681
Signed-off-by: Patryk Wrobel <patryk.wrobel@intel.com>
2022-02-23 13:33:09 +01:00

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/*
* Copyright (C) 2018-2022 Intel Corporation
*
* SPDX-License-Identifier: MIT
*
*/
#pragma once
#include "event.h"
namespace NEO {
class CommandQueue;
class Context;
class UserEvent : public Event {
public:
UserEvent(Context *ctx = nullptr);
~UserEvent() override = default;
WaitStatus wait(bool blocking, bool useQuickKmdSleep) override;
void updateExecutionStatus() override;
uint32_t getTaskLevel() override;
bool isInitialEventStatus() const;
};
class VirtualEvent : public Event {
public:
VirtualEvent(CommandQueue *cmdQ = nullptr, Context *ctx = nullptr);
~VirtualEvent() override = default;
WaitStatus wait(bool blocking, bool useQuickKmdSleep) override;
bool setStatus(cl_int status) override;
void updateExecutionStatus() override;
uint32_t getTaskLevel() override;
};
} // namespace NEO