.. |
definitions
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Split large allocations on Windows due to Wddm limitation
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2020-06-17 12:47:54 +02:00 |
CMakeLists.txt
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Move aub related files to aub directory
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2020-10-16 12:05:58 +02:00 |
address_mapper.cpp
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Move aub related files to aub directory
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2020-10-16 12:05:58 +02:00 |
address_mapper.h
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Move aub related files to aub directory
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2020-10-16 12:05:58 +02:00 |
allocation_properties.h
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Rename flag to use32BitFrontWindow
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2020-10-21 12:38:33 +02:00 |
allocations_list.h
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Do not check tag value for temporary allocations
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2020-06-15 16:38:47 +02:00 |
compression_selector.h
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Add debug flag to enable compression in L0 USM allocations
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2020-09-14 12:47:33 +02:00 |
deferrable_allocation_deletion.cpp
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Add absolute include paths
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2020-02-23 23:49:12 +01:00 |
deferrable_allocation_deletion.h
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Add absolute include paths
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2020-02-23 23:49:12 +01:00 |
deferrable_deletion.h
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Add absolute include paths
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2020-02-23 23:49:12 +01:00 |
deferred_deleter.cpp
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Add absolute include paths
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2020-02-23 23:49:12 +01:00 |
deferred_deleter.h
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Add absolute include paths
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2020-02-23 23:49:12 +01:00 |
eviction_status.h
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Reorganization directory structure [3/n]
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2020-02-23 23:48:28 +01:00 |
gfx_partition.cpp
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Introduce FRONT_WINDOW heaps inside INTERNAL heaps
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2020-10-15 17:18:31 +02:00 |
gfx_partition.h
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Introduce FRONT_WINDOW heaps inside INTERNAL heaps
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2020-10-15 17:18:31 +02:00 |
gfx_partition_init_additional_range.cpp
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Get rid of UNRECOVERABLE_IF in MemoryManager constructor
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2020-10-07 11:18:56 +02:00 |
graphics_allocation.cpp
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Pass maxOsContextCount to GraphicsAllocation
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2020-08-26 09:57:15 +02:00 |
graphics_allocation.h
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Create module debug area allocation
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2020-10-16 11:21:39 +02:00 |
graphics_allocation_extra.cpp
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Add absolute include paths
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2020-02-23 23:49:12 +01:00 |
host_ptr_defines.h
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Extend key to host ptr fragments container
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2020-07-09 17:10:54 +02:00 |
host_ptr_manager.cpp
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Extend key to host ptr fragments container
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2020-07-09 17:10:54 +02:00 |
host_ptr_manager.h
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Extend key to host ptr fragments container
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2020-07-09 17:10:54 +02:00 |
internal_allocation_storage.cpp
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Choose valid bank from memory bank selector
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2020-06-26 10:51:43 +02:00 |
internal_allocation_storage.h
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Choose valid bank from memory bank selector
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2020-06-26 10:51:43 +02:00 |
local_memory_usage.cpp
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Choose valid bank from memory bank selector
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2020-06-26 10:51:43 +02:00 |
local_memory_usage.h
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Choose valid bank from memory bank selector
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2020-06-26 10:51:43 +02:00 |
memory_banks.h
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Move aub related files to aub directory
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2020-10-16 12:05:58 +02:00 |
memory_manager.cpp
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Assign INTERNAL_FRONT_WINDOW heap for DebugModuleArea allocation
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2020-10-22 11:48:37 +02:00 |
memory_manager.h
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Create multi graphics allocations with bo mmap
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2020-10-21 17:30:32 +02:00 |
memory_operations_handler.h
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Add alternative residency model on Linux
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2020-07-10 12:38:57 +02:00 |
memory_operations_status.h
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Reorganization directory structure [3/n]
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2020-02-23 23:48:28 +01:00 |
memory_pool.h
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Add absolute include paths
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2020-02-23 23:49:12 +01:00 |
multi_graphics_allocation.cpp
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Use StackVec in MultiGraphicsAllocation instead of std::vector
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2020-08-04 16:57:54 +02:00 |
multi_graphics_allocation.h
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Use StackVec in MultiGraphicsAllocation instead of std::vector
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2020-08-04 16:57:54 +02:00 |
physical_address_allocator.h
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Move aub related files to aub directory
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2020-10-16 12:05:58 +02:00 |
residency.cpp
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Add absolute include paths
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2020-02-23 23:49:12 +01:00 |
residency.h
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Pass maxOsContextCount to ResidencyData
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2020-08-18 17:45:10 +02:00 |
residency_container.h
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Reorganization directory structure [3/n]
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2020-02-23 23:48:28 +01:00 |
surface.h
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Update Context::blitMemoryToAllocation function
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2020-07-13 15:23:51 +02:00 |
unified_memory_manager.cpp
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Create internal BOs with map offset
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2020-10-09 16:38:03 +02:00 |
unified_memory_manager.h
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Extend UnifiedMemoryProperties constructor to take device bitfield
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2020-10-06 16:35:08 +02:00 |