compute-runtime/runtime/os_interface/windows/wddm_32bit_memory.cpp

52 lines
1.3 KiB
C++

/*
* Copyright (C) 2017-2019 Intel Corporation
*
* SPDX-License-Identifier: MIT
*
*/
#include "runtime/helpers/aligned_memory.h"
#include "runtime/os_interface/32bit_memory.h"
using namespace OCLRT;
bool OCLRT::is32BitOsAllocatorAvailable = is64bit;
class Allocator32bit::OsInternals {
public:
void *allocatedRange;
};
Allocator32bit::Allocator32bit(uint64_t base, uint64_t size) : base(base), size(size) {
heapAllocator = std::make_unique<HeapAllocator>(base, size);
}
OCLRT::Allocator32bit::Allocator32bit() {
size_t sizeToMap = 100 * 4096;
this->base = (uint64_t)alignedMalloc(sizeToMap, 4096);
osInternals = std::make_unique<OsInternals>();
osInternals->allocatedRange = (void *)((uintptr_t)this->base);
heapAllocator = std::make_unique<HeapAllocator>(this->base, sizeToMap);
}
OCLRT::Allocator32bit::~Allocator32bit() {
if (this->osInternals.get() != nullptr) {
alignedFree(this->osInternals->allocatedRange);
}
}
uint64_t Allocator32bit::allocate(size_t &size) {
if (size >= 0xfffff000)
return 0llu;
return this->heapAllocator->allocate(size);
}
int Allocator32bit::free(uint64_t ptr, size_t size) {
this->heapAllocator->free(ptr, size);
return 0;
}
uintptr_t Allocator32bit::getBase() const {
return (uintptr_t)base;
}