compute-runtime/runtime/os_interface/windows/gdi_interface.h

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4.9 KiB
C++

/*
* Copyright (C) 2017-2018 Intel Corporation
*
* SPDX-License-Identifier: MIT
*
*/
#pragma once
#include "runtime/helpers/options.h"
#include "runtime/os_interface/windows/os_inc.h"
#include "runtime/os_interface/windows/os_library.h"
#include <d3d9types.h>
#include <d3dkmthk.h>
#include <string>
#include "runtime/os_interface/windows/thk_wrapper.h"
namespace OCLRT {
class Gdi {
public:
Gdi();
~Gdi(){};
ThkWrapper<OCL_RUNTIME_PROFILING, IN OUT D3DKMT_OPENADAPTERFROMHDC *> openAdapterFromHdc;
ThkWrapper<OCL_RUNTIME_PROFILING, IN OUT D3DKMT_OPENADAPTERFROMLUID *> openAdapterFromLuid;
ThkWrapper<OCL_RUNTIME_PROFILING, IN OUT D3DKMT_CREATEALLOCATION *> createAllocation;
ThkWrapper<OCL_RUNTIME_PROFILING, IN CONST D3DKMT_DESTROYALLOCATION *> destroyAllocation;
ThkWrapper<OCL_RUNTIME_PROFILING, IN CONST D3DKMT_DESTROYALLOCATION2 *> destroyAllocation2;
ThkWrapper<OCL_RUNTIME_PROFILING, IN CONST D3DKMT_QUERYADAPTERINFO *> queryAdapterInfo;
ThkWrapper<OCL_RUNTIME_PROFILING, IN CONST D3DKMT_CLOSEADAPTER *> closeAdapter;
ThkWrapper<OCL_RUNTIME_PROFILING, IN OUT D3DKMT_CREATEDEVICE *> createDevice;
ThkWrapper<OCL_RUNTIME_PROFILING, IN CONST D3DKMT_DESTROYDEVICE *> destroyDevice;
ThkWrapper<OCL_RUNTIME_PROFILING, IN CONST D3DKMT_ESCAPE *> escape;
ThkWrapper<OCL_RUNTIME_PROFILING, IN D3DKMT_CREATECONTEXTVIRTUAL *> createContext;
ThkWrapper<OCL_RUNTIME_PROFILING, IN CONST D3DKMT_DESTROYCONTEXT *> destroyContext;
ThkWrapper<OCL_RUNTIME_PROFILING, IN OUT D3DKMT_OPENRESOURCE *> openResource;
ThkWrapper<OCL_RUNTIME_PROFILING, IN OUT D3DKMT_OPENRESOURCEFROMNTHANDLE *> openResourceFromNtHandle;
ThkWrapper<OCL_RUNTIME_PROFILING, IN OUT D3DKMT_QUERYRESOURCEINFO *> queryResourceInfo;
ThkWrapper<OCL_RUNTIME_PROFILING, IN OUT D3DKMT_QUERYRESOURCEINFOFROMNTHANDLE *> queryResourceInfoFromNtHandle;
ThkWrapper<OCL_RUNTIME_PROFILING, IN OUT D3DKMT_LOCK *> lock;
ThkWrapper<OCL_RUNTIME_PROFILING, IN CONST D3DKMT_UNLOCK *> unlock;
ThkWrapper<OCL_RUNTIME_PROFILING, IN OUT D3DKMT_RENDER *> render;
ThkWrapper<OCL_RUNTIME_PROFILING, IN OUT D3DKMT_CREATESYNCHRONIZATIONOBJECT *> createSynchronizationObject;
ThkWrapper<OCL_RUNTIME_PROFILING, IN OUT D3DKMT_CREATESYNCHRONIZATIONOBJECT2 *> createSynchronizationObject2;
ThkWrapper<OCL_RUNTIME_PROFILING, IN CONST D3DKMT_DESTROYSYNCHRONIZATIONOBJECT *> destroySynchronizationObject;
ThkWrapper<OCL_RUNTIME_PROFILING, IN CONST D3DKMT_SIGNALSYNCHRONIZATIONOBJECT *> signalSynchronizationObject;
ThkWrapper<OCL_RUNTIME_PROFILING, IN OUT D3DKMT_WAITFORSYNCHRONIZATIONOBJECT *> waitForSynchronizationObject;
ThkWrapper<OCL_RUNTIME_PROFILING, IN CONST D3DKMT_WAITFORSYNCHRONIZATIONOBJECTFROMCPU *> waitForSynchronizationObjectFromCpu;
ThkWrapper<OCL_RUNTIME_PROFILING, IN CONST D3DKMT_SIGNALSYNCHRONIZATIONOBJECTFROMCPU *> signalSynchronizationObjectFromCpu;
ThkWrapper<OCL_RUNTIME_PROFILING, IN CONST D3DKMT_WAITFORSYNCHRONIZATIONOBJECTFROMGPU *> waitForSynchronizationObjectFromGpu;
ThkWrapper<OCL_RUNTIME_PROFILING, IN CONST D3DKMT_SIGNALSYNCHRONIZATIONOBJECTFROMGPU *> signalSynchronizationObjectFromGpu;
ThkWrapper<OCL_RUNTIME_PROFILING, IN OUT D3DKMT_CREATEPAGINGQUEUE *> createPagingQueue;
ThkWrapper<OCL_RUNTIME_PROFILING, IN OUT D3DDDI_DESTROYPAGINGQUEUE *> destroyPagingQueue;
ThkWrapper<OCL_RUNTIME_PROFILING, IN OUT D3DKMT_LOCK2 *> lock2;
ThkWrapper<OCL_RUNTIME_PROFILING, IN CONST D3DKMT_UNLOCK2 *> unlock2;
ThkWrapper<OCL_RUNTIME_PROFILING, IN OUT D3DDDI_MAPGPUVIRTUALADDRESS *> mapGpuVirtualAddress;
ThkWrapper<OCL_RUNTIME_PROFILING, IN OUT D3DDDI_RESERVEGPUVIRTUALADDRESS *> reserveGpuVirtualAddress;
ThkWrapper<OCL_RUNTIME_PROFILING, IN CONST D3DKMT_FREEGPUVIRTUALADDRESS *> freeGpuVirtualAddress;
ThkWrapper<OCL_RUNTIME_PROFILING, IN CONST D3DKMT_UPDATEGPUVIRTUALADDRESS *> updateGpuVirtualAddress;
ThkWrapper<OCL_RUNTIME_PROFILING, IN CONST D3DKMT_SUBMITCOMMAND *> submitCommand;
ThkWrapper<OCL_RUNTIME_PROFILING, IN OUT D3DDDI_MAKERESIDENT *> makeResident;
ThkWrapper<OCL_RUNTIME_PROFILING, IN D3DKMT_EVICT *> evict;
ThkWrapper<OCL_RUNTIME_PROFILING, IN D3DKMT_REGISTERTRIMNOTIFICATION *> registerTrimNotification;
ThkWrapper<OCL_RUNTIME_PROFILING, IN D3DKMT_UNREGISTERTRIMNOTIFICATION *> unregisterTrimNotification;
// HW queue
ThkWrapper<OCL_RUNTIME_PROFILING, IN OUT D3DKMT_CREATEHWQUEUE *> createHwQueue;
ThkWrapper<OCL_RUNTIME_PROFILING, IN CONST D3DKMT_DESTROYHWQUEUE *> destroyHwQueue;
ThkWrapper<OCL_RUNTIME_PROFILING, IN CONST D3DKMT_SUBMITCOMMANDTOHWQUEUE *> submitCommandToHwQueue;
// For debug purposes
ThkWrapper<OCL_RUNTIME_PROFILING, IN OUT D3DKMT_GETDEVICESTATE *> getDeviceState;
bool isInitialized() {
return initialized;
}
MOCKABLE_VIRTUAL bool setupHwQueueProcAddresses();
protected:
MOCKABLE_VIRTUAL bool getAllProcAddresses();
bool initialized;
private:
OCLRT::Windows::OsLibrary gdiDll;
};
} // namespace OCLRT