27 lines
947 B
C++
27 lines
947 B
C++
/*
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* Copyright (C) 2020 Intel Corporation
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*
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* SPDX-License-Identifier: MIT
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*
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*/
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#pragma once
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#include "shared/source/memory_manager/graphics_allocation.h"
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namespace NEO {
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struct HardwareInfo;
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struct HeapAssigner {
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HeapAssigner();
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~HeapAssigner() = default;
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bool useExternal32BitHeap(GraphicsAllocation::AllocationType allocType);
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bool useInternal32BitHeap(GraphicsAllocation::AllocationType allocType);
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bool use32BitHeap(GraphicsAllocation::AllocationType allocType);
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HeapIndex get32BitHeapIndex(GraphicsAllocation::AllocationType allocType, bool useLocalMem, const HardwareInfo &hwInfo, bool useFrontWindow);
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static bool heapTypeWithFrontWindowPool(HeapIndex heap);
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static bool isInternalHeap(HeapIndex heap);
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static HeapIndex mapExternalWindowIndex(HeapIndex index);
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static HeapIndex mapInternalWindowIndex(HeapIndex index);
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bool apiAllowExternalHeapForSshAndDsh = false;
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};
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} // namespace NEO
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