173 lines
7.1 KiB
C++
173 lines
7.1 KiB
C++
/*
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* Copyright (c) 2017 - 2018, Intel Corporation
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*
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* Permission is hereby granted, free of charge, to any person obtaining a
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* copy of this software and associated documentation files (the "Software"),
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* to deal in the Software without restriction, including without limitation
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* the rights to use, copy, modify, merge, publish, distribute, sublicense,
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* and/or sell copies of the Software, and to permit persons to whom the
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* Software is furnished to do so, subject to the following conditions:
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*
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* The above copyright notice and this permission notice shall be included
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* in all copies or substantial portions of the Software.
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*
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* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
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* OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
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* THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR
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* OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
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* ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
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* OTHER DEALINGS IN THE SOFTWARE.
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*/
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#include "runtime/context/context.h"
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#include "runtime/device/device.h"
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#include "runtime/gmm_helper/gmm.h"
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#include "runtime/gmm_helper/gmm_helper.h"
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#include "runtime/gmm_helper/resource_info.h"
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#include "runtime/helpers/get_info.h"
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#include "runtime/mem_obj/image.h"
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#include "runtime/memory_manager/memory_manager.h"
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#include "runtime/sharings/d3d/d3d_texture.h"
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using namespace OCLRT;
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template class D3DTexture<D3DTypesHelper::D3D10>;
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template class D3DTexture<D3DTypesHelper::D3D11>;
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template <typename D3D>
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Image *D3DTexture<D3D>::create2d(Context *context, D3DTexture2d *d3dTexture, cl_mem_flags flags, cl_uint subresource, cl_int *retCode) {
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ErrorCodeHelper err(retCode, CL_SUCCESS);
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auto sharingFcns = context->getSharing<D3DSharingFunctions<D3D>>();
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OCLPlane oclPlane = OCLPlane::NO_PLANE;
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void *sharedHandle = nullptr;
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cl_uint arrayIndex = 0u;
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cl_image_desc imgDesc = {};
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cl_image_format imgFormat = {};
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McsSurfaceInfo mcsSurfaceInfo = {};
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ImageInfo imgInfo = {};
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imgInfo.imgDesc = &imgDesc;
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imgDesc.image_type = CL_MEM_OBJECT_IMAGE2D;
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D3DTexture2dDesc textureDesc = {};
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sharingFcns->getTexture2dDesc(&textureDesc, d3dTexture);
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if (textureDesc.Format == DXGI_FORMAT_NV12) {
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if ((subresource % 2) == 0) {
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oclPlane = OCLPlane::PLANE_Y;
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} else {
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oclPlane = OCLPlane::PLANE_UV;
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}
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imgInfo.plane = GmmHelper::convertPlane(oclPlane);
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arrayIndex = subresource / 2u;
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} else if (subresource >= textureDesc.MipLevels * textureDesc.ArraySize) {
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err.set(CL_INVALID_VALUE);
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return nullptr;
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}
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bool sharedResource = false;
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D3DTexture2d *textureStaging = nullptr;
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if ((textureDesc.MiscFlags & D3DResourceFlags::MISC_SHARED ||
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textureDesc.MiscFlags & D3DResourceFlags::MISC_SHARED_KEYEDMUTEX) &&
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subresource % textureDesc.MipLevels == 0) {
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textureStaging = d3dTexture;
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sharedResource = true;
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} else {
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sharingFcns->createTexture2d(&textureStaging, &textureDesc, subresource);
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}
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GraphicsAllocation *alloc = nullptr;
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if (textureDesc.MiscFlags & D3DResourceFlags::MISC_SHARED_NTHANDLE) {
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sharingFcns->getSharedNTHandle(textureStaging, &sharedHandle);
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alloc = context->getMemoryManager()->createGraphicsAllocationFromNTHandle(sharedHandle);
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} else {
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sharingFcns->getSharedHandle(textureStaging, &sharedHandle);
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alloc = context->getMemoryManager()->createGraphicsAllocationFromSharedHandle((osHandle)((UINT_PTR)sharedHandle), false);
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}
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DEBUG_BREAK_IF(!alloc);
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updateImgInfo(alloc->gmm, imgInfo, imgDesc, oclPlane, arrayIndex);
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auto d3dTextureObj = new D3DTexture<D3D>(context, d3dTexture, subresource, textureStaging, sharedResource);
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if (textureDesc.Format == DXGI_FORMAT_NV12) {
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imgInfo.surfaceFormat = findYuvSurfaceFormatInfo(textureDesc.Format, oclPlane, flags);
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} else {
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imgInfo.surfaceFormat = findSurfaceFormatInfo(alloc->gmm->gmmResourceInfo->getResourceFormat(), flags);
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}
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if (alloc->gmm->unifiedAuxTranslationCapable()) {
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alloc->gmm->isRenderCompressed = context->getMemoryManager()->mapAuxGpuVA(alloc);
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}
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return Image::createSharedImage(context, d3dTextureObj, mcsSurfaceInfo, alloc, nullptr, flags, imgInfo, __GMM_NO_CUBE_MAP, 0, 0);
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}
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template <typename D3D>
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Image *D3DTexture<D3D>::create3d(Context *context, D3DTexture3d *d3dTexture, cl_mem_flags flags, cl_uint subresource, cl_int *retCode) {
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ErrorCodeHelper err(retCode, CL_SUCCESS);
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auto sharingFcns = context->getSharing<D3DSharingFunctions<D3D>>();
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void *sharedHandle = nullptr;
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cl_image_desc imgDesc = {};
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cl_image_format imgFormat = {};
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McsSurfaceInfo mcsSurfaceInfo = {};
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ImageInfo imgInfo = {};
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imgInfo.imgDesc = &imgDesc;
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imgDesc.image_type = CL_MEM_OBJECT_IMAGE3D;
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D3DTexture3dDesc textureDesc = {};
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sharingFcns->getTexture3dDesc(&textureDesc, d3dTexture);
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if (subresource >= textureDesc.MipLevels) {
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err.set(CL_INVALID_VALUE);
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return nullptr;
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}
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bool sharedResource = false;
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D3DTexture3d *textureStaging = nullptr;
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if ((textureDesc.MiscFlags & D3DResourceFlags::MISC_SHARED || textureDesc.MiscFlags & D3DResourceFlags::MISC_SHARED_KEYEDMUTEX) &&
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subresource == 0) {
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textureStaging = d3dTexture;
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sharedResource = true;
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} else {
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sharingFcns->createTexture3d(&textureStaging, &textureDesc, subresource);
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}
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GraphicsAllocation *alloc = nullptr;
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if (textureDesc.MiscFlags & D3DResourceFlags::MISC_SHARED_NTHANDLE) {
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sharingFcns->getSharedNTHandle(textureStaging, &sharedHandle);
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alloc = context->getMemoryManager()->createGraphicsAllocationFromNTHandle(sharedHandle);
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} else {
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sharingFcns->getSharedHandle(textureStaging, &sharedHandle);
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alloc = context->getMemoryManager()->createGraphicsAllocationFromSharedHandle((osHandle)((UINT_PTR)sharedHandle), false);
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}
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DEBUG_BREAK_IF(!alloc);
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updateImgInfo(alloc->gmm, imgInfo, imgDesc, OCLPlane::NO_PLANE, 0u);
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auto d3dTextureObj = new D3DTexture<D3D>(context, d3dTexture, subresource, textureStaging, sharedResource);
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imgInfo.qPitch = alloc->gmm->queryQPitch(GMM_RESOURCE_TYPE::RESOURCE_3D);
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imgInfo.surfaceFormat = findSurfaceFormatInfo(alloc->gmm->gmmResourceInfo->getResourceFormat(), flags);
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if (alloc->gmm->unifiedAuxTranslationCapable()) {
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alloc->gmm->isRenderCompressed = context->getMemoryManager()->mapAuxGpuVA(alloc);
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}
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return Image::createSharedImage(context, d3dTextureObj, mcsSurfaceInfo, alloc, nullptr, flags, imgInfo, __GMM_NO_CUBE_MAP, 0, 0);
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}
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template <typename D3D>
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const SurfaceFormatInfo *D3DTexture<D3D>::findYuvSurfaceFormatInfo(DXGI_FORMAT dxgiFormat, OCLPlane oclPlane, cl_mem_flags flags) {
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cl_image_format imgFormat = {};
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if (oclPlane == OCLPlane::PLANE_Y) {
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imgFormat.image_channel_order = CL_R;
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} else {
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imgFormat.image_channel_order = CL_RG;
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}
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imgFormat.image_channel_data_type = CL_UNORM_INT8;
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return Image::getSurfaceFormatFromTable(flags, &imgFormat);
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}
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