44 lines
1.0 KiB
C++
44 lines
1.0 KiB
C++
/*
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* Copyright (C) 2018-2019 Intel Corporation
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*
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* SPDX-License-Identifier: MIT
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*
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*/
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#include <string.h>
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#include "unit_tests/helpers/windows/mock_function.h"
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#include "GL/gl.h"
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#undef wglGetProcAddress
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#pragma warning(disable : 4273)
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extern "C" {
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const char *glString = "Intel";
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const char *glVersion = "4.0";
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const unsigned char *_stdcall glGetString(unsigned int name) {
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if (name == GL_VENDOR)
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return reinterpret_cast<const unsigned char *>(glString);
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if (name == GL_VERSION)
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return reinterpret_cast<const unsigned char *>(glVersion);
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return reinterpret_cast<const unsigned char *>("");
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};
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void glSetString(const char *name, unsigned int var) {
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if (var == GL_VENDOR) {
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glString = name;
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} else if (var == GL_VERSION) {
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glVersion = name;
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}
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};
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PROC WINAPI wglGetProcAddress(LPCSTR name) {
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return nullptr;
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}
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void *__stdcall mockLoader(const char *name) {
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if (strcmp(name, "realFunction") == 0) {
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return *realFunction;
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}
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return nullptr;
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}
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}
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