compute-runtime/unit_tests/fixtures/memory_allocator_fixture.h

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1.6 KiB
C++

/*
* Copyright (C) 2017-2019 Intel Corporation
*
* SPDX-License-Identifier: MIT
*
*/
#pragma once
#include "runtime/command_stream/preemption.h"
#include "runtime/execution_environment/execution_environment.h"
#include "runtime/helpers/hw_helper.h"
#include "runtime/memory_manager/os_agnostic_memory_manager.h"
#include "unit_tests/fixtures/memory_management_fixture.h"
#include "unit_tests/libult/create_command_stream.h"
#include "unit_tests/mocks/mock_memory_manager.h"
using namespace NEO;
class MemoryAllocatorFixture : public MemoryManagementFixture {
public:
void SetUp() override {
MemoryManagementFixture::SetUp();
executionEnvironment = std::make_unique<ExecutionEnvironment>();
executionEnvironment->setHwInfo(*platformDevices);
executionEnvironment->initializeCommandStreamReceiver(0, 0);
memoryManager = new MockMemoryManager(false, false, *executionEnvironment);
executionEnvironment->memoryManager.reset(memoryManager);
csr = memoryManager->getDefaultCommandStreamReceiver(0);
auto engineType = HwHelper::get(platformDevices[0]->platform.eRenderCoreFamily).getGpgpuEngineInstances()[0];
auto osContext = memoryManager->createAndRegisterOsContext(csr, engineType, 1, PreemptionHelper::getDefaultPreemptionMode(*platformDevices[0]), false);
csr->setupContext(*osContext);
}
void TearDown() override {
executionEnvironment.reset();
MemoryManagementFixture::TearDown();
}
protected:
std::unique_ptr<ExecutionEnvironment> executionEnvironment;
MockMemoryManager *memoryManager;
CommandStreamReceiver *csr;
};