compute-runtime/shared/source/command_container/definitions/encode_surface_state.inl

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C++

/*
* Copyright (C) 2021 Intel Corporation
*
* SPDX-License-Identifier: MIT
*
*/
#include "shared/source/command_container/definitions/encode_surface_state_args_base.h"
namespace NEO {
template <typename GfxFamily>
void EncodeSurfaceState<GfxFamily>::appendBufferSurfaceState(EncodeSurfaceStateArgs &args) {
}
} // namespace NEO