32 lines
1016 B
C++
32 lines
1016 B
C++
/*
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* Copyright (C) 2018-2021 Intel Corporation
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*
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* SPDX-License-Identifier: MIT
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*
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*/
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#pragma once
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#include "shared/source/memory_manager/graphics_allocation.h"
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#include "shared/source/memory_manager/memory_manager.h"
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#include <mutex>
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namespace NEO {
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class CommandStreamReceiver;
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struct ReusableAllocationRequirements;
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class AllocationsList : public IDList<GraphicsAllocation, true, true> {
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public:
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AllocationsList(AllocationUsage allocationUsage);
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AllocationsList();
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std::unique_ptr<GraphicsAllocation> detachAllocation(size_t requiredMinimalSize, const void *requiredPtr, CommandStreamReceiver *commandStreamReceiver, GraphicsAllocation::AllocationType allocationType);
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void freeAllGraphicsAllocations(Device *neoDevice);
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private:
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GraphicsAllocation *detachAllocationImpl(GraphicsAllocation *, void *);
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bool checkTagAddressReady(ReusableAllocationRequirements *requirements, GraphicsAllocation *gfxAllocation);
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const AllocationUsage allocationUsage;
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};
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} // namespace NEO
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