Files
compute-runtime/shared/source/os_interface/windows/d3dkmthk_wrapper.h
Jaroslaw Chodor fad4ee7e24 Enabling WDDM_LINUX by default
Based on libdxg headers, we're able
to support WDDM_LINUX (WSL2) in our
default build configuration

Signed-off-by: Jaroslaw Chodor <jaroslaw.chodor@intel.com>
2021-07-14 12:42:29 +02:00

28 lines
652 B
C

/*
* Copyright (C) 2021 Intel Corporation
*
* SPDX-License-Identifier: MIT
*
*/
#pragma once
#include "shared/source/os_interface/windows/windows_wrapper.h"
#ifndef _WIN32
#define ScanLineOrdering \
ScanLineOrdering: \
8; \
int padding
#endif
#include <d3dkmthk.h>
struct _D3DDDICB_LOCKFLAGS;
typedef _D3DDDICB_LOCKFLAGS D3DDDICB_LOCKFLAGS;
struct _D3DKMT_TRIMNOTIFICATION;
typedef struct _D3DKMT_TRIMNOTIFICATION D3DKMT_TRIMNOTIFICATION;
typedef VOID(APIENTRY *PFND3DKMT_TRIMNOTIFICATIONCALLBACK)(_Inout_ D3DKMT_TRIMNOTIFICATION *);
typedef NTSTATUS(APIENTRY *PFND3DKMT_ESCAPE)(_In_ CONST D3DKMT_ESCAPE *);