compute-runtime/shared/source/direct_submission/direct_submission_properties.h

37 lines
892 B
C++

/*
* Copyright (C) 2020-2022 Intel Corporation
*
* SPDX-License-Identifier: MIT
*
*/
#pragma once
#include "aubstream/engine_node.h"
#include <vector>
namespace NEO {
struct DirectSubmissionProperties {
bool engineSupported = false;
bool submitOnInit = false;
bool useNonDefault = false;
bool useRootDevice = false;
bool useInternal = false;
bool useLowPriority = false;
};
using EngineDirectSubmissionInitVec = std::vector<std::pair<aub_stream::EngineType, DirectSubmissionProperties>>;
struct DirectSubmissionProperyEngines {
DirectSubmissionProperyEngines() = default;
DirectSubmissionProperyEngines(const EngineDirectSubmissionInitVec &initData) {
for (const auto &entry : initData) {
data[entry.first] = entry.second;
}
}
DirectSubmissionProperties data[aub_stream::NUM_ENGINES] = {};
};
} // namespace NEO