537 lines
22 KiB
C++
537 lines
22 KiB
C++
/*
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* Copyright (C) 2021-2025 Intel Corporation
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*
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* SPDX-License-Identifier: MIT
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*
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*/
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#include "shared/source/command_stream/stream_properties.h"
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#include "shared/source/command_stream/thread_arbitration_policy.h"
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#include "shared/source/debug_settings/debug_settings_manager.h"
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#include "shared/source/execution_environment/root_device_environment.h"
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#include "shared/source/helpers/gfx_core_helper.h"
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#include "shared/source/kernel/grf_config.h"
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#include "shared/source/os_interface/product_helper.h"
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using namespace NEO;
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void StateComputeModeProperties::setPropertiesAll(bool requiresCoherency, uint32_t numGrfRequired, int32_t threadArbitrationPolicy, PreemptionMode devicePreemptionMode) {
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DEBUG_BREAK_IF(!this->propertiesSupportLoaded);
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clearIsDirty();
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setGrfNumberProperty(numGrfRequired);
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setThreadArbitrationProperty(threadArbitrationPolicy);
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int32_t zPassAsyncComputeThreadLimit = -1;
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if (debugManager.flags.ForceZPassAsyncComputeThreadLimit.get() != -1) {
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zPassAsyncComputeThreadLimit = debugManager.flags.ForceZPassAsyncComputeThreadLimit.get();
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}
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if (zPassAsyncComputeThreadLimit != -1 && this->scmPropertiesSupport.zPassAsyncComputeThreadLimit) {
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this->zPassAsyncComputeThreadLimit.set(zPassAsyncComputeThreadLimit);
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}
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int32_t pixelAsyncComputeThreadLimit = -1;
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if (debugManager.flags.ForcePixelAsyncComputeThreadLimit.get() != -1) {
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pixelAsyncComputeThreadLimit = debugManager.flags.ForcePixelAsyncComputeThreadLimit.get();
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}
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if (pixelAsyncComputeThreadLimit != -1 && this->scmPropertiesSupport.pixelAsyncComputeThreadLimit) {
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this->pixelAsyncComputeThreadLimit.set(pixelAsyncComputeThreadLimit);
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}
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int32_t memoryAllocationForScratchAndMidthreadPreemptionBuffers = -1;
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if (debugManager.flags.ForceScratchAndMTPBufferSizeMode.get() != -1) {
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memoryAllocationForScratchAndMidthreadPreemptionBuffers = debugManager.flags.ForceScratchAndMTPBufferSizeMode.get();
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}
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if (this->scmPropertiesSupport.allocationForScratchAndMidthreadPreemption) {
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this->memoryAllocationForScratchAndMidthreadPreemptionBuffers.set(memoryAllocationForScratchAndMidthreadPreemptionBuffers);
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}
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setPropertiesPerContext(requiresCoherency, devicePreemptionMode, false);
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}
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void StateComputeModeProperties::copyPropertiesAll(const StateComputeModeProperties &properties) {
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clearIsDirty();
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isCoherencyRequired.set(properties.isCoherencyRequired.value);
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largeGrfMode.set(properties.largeGrfMode.value);
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zPassAsyncComputeThreadLimit.set(properties.zPassAsyncComputeThreadLimit.value);
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pixelAsyncComputeThreadLimit.set(properties.pixelAsyncComputeThreadLimit.value);
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threadArbitrationPolicy.set(properties.threadArbitrationPolicy.value);
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devicePreemptionMode.set(properties.devicePreemptionMode.value);
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memoryAllocationForScratchAndMidthreadPreemptionBuffers.set(properties.memoryAllocationForScratchAndMidthreadPreemptionBuffers.value);
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enableVariableRegisterSizeAllocation.set(properties.enableVariableRegisterSizeAllocation.value);
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copyPropertiesExtra(properties);
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}
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void StateComputeModeProperties::copyPropertiesGrfNumberThreadArbitration(const StateComputeModeProperties &properties) {
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largeGrfMode.isDirty = false;
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threadArbitrationPolicy.isDirty = false;
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largeGrfMode.set(properties.largeGrfMode.value);
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threadArbitrationPolicy.set(properties.threadArbitrationPolicy.value);
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copyPropertiesExtra(properties);
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}
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bool StateComputeModeProperties::isDirty() const {
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return isCoherencyRequired.isDirty ||
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largeGrfMode.isDirty ||
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zPassAsyncComputeThreadLimit.isDirty ||
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pixelAsyncComputeThreadLimit.isDirty ||
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threadArbitrationPolicy.isDirty ||
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devicePreemptionMode.isDirty ||
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memoryAllocationForScratchAndMidthreadPreemptionBuffers.isDirty ||
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enableVariableRegisterSizeAllocation.isDirty ||
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isDirtyExtra();
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}
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void StateComputeModeProperties::clearIsDirty() {
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largeGrfMode.isDirty = false;
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zPassAsyncComputeThreadLimit.isDirty = false;
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pixelAsyncComputeThreadLimit.isDirty = false;
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threadArbitrationPolicy.isDirty = false;
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memoryAllocationForScratchAndMidthreadPreemptionBuffers.isDirty = false;
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clearIsDirtyPerContext();
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}
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void StateComputeModeProperties::clearIsDirtyPerContext() {
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isCoherencyRequired.isDirty = false;
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devicePreemptionMode.isDirty = false;
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enableVariableRegisterSizeAllocation.isDirty = false;
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clearIsDirtyExtraPerContext();
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}
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void StateComputeModeProperties::setCoherencyProperty(bool requiresCoherency) {
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if (this->scmPropertiesSupport.coherencyRequired) {
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int32_t isCoherencyRequired = (requiresCoherency ? 1 : 0);
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this->isCoherencyRequired.set(isCoherencyRequired);
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}
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}
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void StateComputeModeProperties::setDevicePreemptionProperty(PreemptionMode devicePreemptionMode) {
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if (this->scmPropertiesSupport.devicePreemptionMode) {
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this->devicePreemptionMode.set(static_cast<int32_t>(devicePreemptionMode));
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}
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}
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void StateComputeModeProperties::setGrfNumberProperty(uint32_t numGrfRequired) {
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if (this->scmPropertiesSupport.largeGrfMode &&
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(this->largeGrfMode.value == -1 || numGrfRequired != GrfConfig::notApplicable)) {
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int32_t largeGrfMode = (numGrfRequired == GrfConfig::largeGrfNumber ? 1 : 0);
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this->largeGrfMode.set(largeGrfMode);
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}
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}
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void StateComputeModeProperties::setThreadArbitrationProperty(int32_t threadArbitrationPolicy) {
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bool setDefaultThreadArbitrationPolicy = (threadArbitrationPolicy == ThreadArbitrationPolicy::NotPresent) &&
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(NEO::debugManager.flags.ForceDefaultThreadArbitrationPolicyIfNotSpecified.get() ||
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(this->threadArbitrationPolicy.value == ThreadArbitrationPolicy::NotPresent));
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if (setDefaultThreadArbitrationPolicy) {
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threadArbitrationPolicy = this->defaultThreadArbitrationPolicy;
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}
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if (debugManager.flags.OverrideThreadArbitrationPolicy.get() != -1) {
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threadArbitrationPolicy = debugManager.flags.OverrideThreadArbitrationPolicy.get();
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}
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if (this->scmPropertiesSupport.threadArbitrationPolicy) {
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this->threadArbitrationPolicy.set(threadArbitrationPolicy);
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}
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}
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void StateComputeModeProperties::initSupport(const RootDeviceEnvironment &rootDeviceEnvironment) {
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auto &productHelper = rootDeviceEnvironment.getHelper<ProductHelper>();
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productHelper.fillScmPropertiesSupportStructure(this->scmPropertiesSupport);
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productHelper.fillScmPropertiesSupportStructureExtra(this->scmPropertiesSupport, rootDeviceEnvironment);
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auto &gfxCoreHelper = rootDeviceEnvironment.getHelper<GfxCoreHelper>();
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this->defaultThreadArbitrationPolicy = gfxCoreHelper.getDefaultThreadArbitrationPolicy();
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this->propertiesSupportLoaded = true;
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}
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void StateComputeModeProperties::resetState() {
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clearIsDirty();
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this->isCoherencyRequired.value = StreamProperty::initValue;
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this->largeGrfMode.value = StreamProperty::initValue;
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this->zPassAsyncComputeThreadLimit.value = StreamProperty::initValue;
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this->pixelAsyncComputeThreadLimit.value = StreamProperty::initValue;
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this->threadArbitrationPolicy.value = StreamProperty::initValue;
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this->devicePreemptionMode.value = StreamProperty::initValue;
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this->memoryAllocationForScratchAndMidthreadPreemptionBuffers.value = StreamProperty::initValue;
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this->enableVariableRegisterSizeAllocation.value = StreamProperty::initValue;
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resetStateExtra();
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}
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void StateComputeModeProperties::setPropertiesPerContext(bool requiresCoherency, PreemptionMode devicePreemptionMode, bool clearDirtyState) {
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DEBUG_BREAK_IF(!this->propertiesSupportLoaded);
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if (!clearDirtyState) {
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clearIsDirtyPerContext();
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}
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setCoherencyProperty(requiresCoherency);
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setDevicePreemptionProperty(devicePreemptionMode);
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if (this->scmPropertiesSupport.enableVariableRegisterSizeAllocation) {
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this->enableVariableRegisterSizeAllocation.set(this->scmPropertiesSupport.enableVariableRegisterSizeAllocation);
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}
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setPropertiesExtraPerContext();
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if (clearDirtyState) {
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clearIsDirtyPerContext();
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}
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}
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void StateComputeModeProperties::setPropertiesGrfNumberThreadArbitration(uint32_t numGrfRequired, int32_t threadArbitrationPolicy) {
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DEBUG_BREAK_IF(!this->propertiesSupportLoaded);
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this->threadArbitrationPolicy.isDirty = false;
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this->largeGrfMode.isDirty = false;
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setGrfNumberProperty(numGrfRequired);
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setThreadArbitrationProperty(threadArbitrationPolicy);
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}
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void FrontEndProperties::initSupport(const RootDeviceEnvironment &rootDeviceEnvironment) {
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auto &productHelper = rootDeviceEnvironment.getHelper<ProductHelper>();
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auto &hwInfo = *rootDeviceEnvironment.getHardwareInfo();
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productHelper.fillFrontEndPropertiesSupportStructure(this->frontEndPropertiesSupport, hwInfo);
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this->propertiesSupportLoaded = true;
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}
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void FrontEndProperties::resetState() {
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clearIsDirty();
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this->computeDispatchAllWalkerEnable.value = StreamProperty::initValue;
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this->disableEUFusion.value = StreamProperty::initValue;
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this->disableOverdispatch.value = StreamProperty::initValue;
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this->singleSliceDispatchCcsMode.value = StreamProperty::initValue;
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}
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void FrontEndProperties::setPropertiesAll(bool isCooperativeKernel, bool disableEuFusion, bool disableOverdispatch) {
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DEBUG_BREAK_IF(!this->propertiesSupportLoaded);
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clearIsDirty();
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if (this->frontEndPropertiesSupport.computeDispatchAllWalker) {
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this->computeDispatchAllWalkerEnable.set(isCooperativeKernel);
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}
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if (this->frontEndPropertiesSupport.disableEuFusion) {
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this->disableEUFusion.set(disableEuFusion);
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}
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if (this->frontEndPropertiesSupport.disableOverdispatch) {
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this->disableOverdispatch.set(disableOverdispatch);
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}
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}
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void FrontEndProperties::setPropertySingleSliceDispatchCcsMode() {
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DEBUG_BREAK_IF(!this->propertiesSupportLoaded);
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this->singleSliceDispatchCcsMode.isDirty = false;
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}
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void FrontEndProperties::setPropertiesDisableOverdispatch(bool disableOverdispatch, bool clearDirtyState) {
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DEBUG_BREAK_IF(!this->propertiesSupportLoaded);
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if (!clearDirtyState) {
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this->disableOverdispatch.isDirty = false;
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this->singleSliceDispatchCcsMode.isDirty = false;
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}
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if (this->frontEndPropertiesSupport.disableOverdispatch) {
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this->disableOverdispatch.set(disableOverdispatch);
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}
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if (clearDirtyState) {
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this->disableOverdispatch.isDirty = false;
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this->singleSliceDispatchCcsMode.isDirty = false;
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}
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}
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void FrontEndProperties::setPropertiesComputeDispatchAllWalkerEnableDisableEuFusion(bool isCooperativeKernel, bool disableEuFusion) {
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DEBUG_BREAK_IF(!this->propertiesSupportLoaded);
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this->computeDispatchAllWalkerEnable.isDirty = false;
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this->disableEUFusion.isDirty = false;
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if (this->frontEndPropertiesSupport.computeDispatchAllWalker) {
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this->computeDispatchAllWalkerEnable.set(isCooperativeKernel);
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}
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if (this->frontEndPropertiesSupport.disableEuFusion) {
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this->disableEUFusion.set(disableEuFusion);
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}
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}
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void FrontEndProperties::copyPropertiesAll(const FrontEndProperties &properties) {
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clearIsDirty();
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disableOverdispatch.set(properties.disableOverdispatch.value);
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disableEUFusion.set(properties.disableEUFusion.value);
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singleSliceDispatchCcsMode.set(properties.singleSliceDispatchCcsMode.value);
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computeDispatchAllWalkerEnable.set(properties.computeDispatchAllWalkerEnable.value);
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}
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void FrontEndProperties::copyPropertiesComputeDispatchAllWalkerEnableDisableEuFusion(const FrontEndProperties &properties) {
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this->computeDispatchAllWalkerEnable.isDirty = false;
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this->disableEUFusion.isDirty = false;
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this->disableEUFusion.set(properties.disableEUFusion.value);
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this->computeDispatchAllWalkerEnable.set(properties.computeDispatchAllWalkerEnable.value);
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}
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bool FrontEndProperties::isDirty() const {
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return disableOverdispatch.isDirty || disableEUFusion.isDirty || singleSliceDispatchCcsMode.isDirty ||
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computeDispatchAllWalkerEnable.isDirty;
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}
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void FrontEndProperties::clearIsDirty() {
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disableEUFusion.isDirty = false;
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disableOverdispatch.isDirty = false;
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singleSliceDispatchCcsMode.isDirty = false;
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computeDispatchAllWalkerEnable.isDirty = false;
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}
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void PipelineSelectProperties::initSupport(const RootDeviceEnvironment &rootDeviceEnvironment) {
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auto &productHelper = rootDeviceEnvironment.getHelper<ProductHelper>();
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productHelper.fillPipelineSelectPropertiesSupportStructure(this->pipelineSelectPropertiesSupport, *rootDeviceEnvironment.getHardwareInfo());
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this->propertiesSupportLoaded = true;
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}
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void PipelineSelectProperties::resetState() {
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clearIsDirty();
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this->modeSelected.value = StreamProperty::initValue;
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this->mediaSamplerDopClockGate.value = StreamProperty::initValue;
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this->systolicMode.value = StreamProperty::initValue;
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}
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void PipelineSelectProperties::setPropertiesAll(bool modeSelected, bool mediaSamplerDopClockGate, bool systolicMode) {
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DEBUG_BREAK_IF(!this->propertiesSupportLoaded);
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clearIsDirty();
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this->modeSelected.set(modeSelected);
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if (this->pipelineSelectPropertiesSupport.mediaSamplerDopClockGate) {
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this->mediaSamplerDopClockGate.set(mediaSamplerDopClockGate);
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}
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if (this->pipelineSelectPropertiesSupport.systolicMode) {
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this->systolicMode.set(systolicMode);
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}
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}
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void PipelineSelectProperties::setPropertiesModeSelectedMediaSamplerClockGate(bool modeSelected, bool mediaSamplerDopClockGate, bool clearDirtyState) {
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DEBUG_BREAK_IF(!this->propertiesSupportLoaded);
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if (!clearDirtyState) {
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this->modeSelected.isDirty = false;
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this->mediaSamplerDopClockGate.isDirty = false;
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}
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this->modeSelected.set(modeSelected);
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if (this->pipelineSelectPropertiesSupport.mediaSamplerDopClockGate) {
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this->mediaSamplerDopClockGate.set(mediaSamplerDopClockGate);
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}
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if (clearDirtyState) {
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this->modeSelected.isDirty = false;
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this->mediaSamplerDopClockGate.isDirty = false;
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}
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}
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void PipelineSelectProperties::setPropertySystolicMode(bool systolicMode) {
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DEBUG_BREAK_IF(!this->propertiesSupportLoaded);
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this->systolicMode.isDirty = false;
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if (this->pipelineSelectPropertiesSupport.systolicMode) {
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this->systolicMode.set(systolicMode);
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}
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}
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void PipelineSelectProperties::copyPropertiesAll(const PipelineSelectProperties &properties) {
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clearIsDirty();
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modeSelected.set(properties.modeSelected.value);
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mediaSamplerDopClockGate.set(properties.mediaSamplerDopClockGate.value);
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systolicMode.set(properties.systolicMode.value);
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}
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void PipelineSelectProperties::copyPropertiesSystolicMode(const PipelineSelectProperties &properties) {
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systolicMode.isDirty = false;
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systolicMode.set(properties.systolicMode.value);
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}
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bool PipelineSelectProperties::isDirty() const {
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return modeSelected.isDirty || mediaSamplerDopClockGate.isDirty || systolicMode.isDirty;
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}
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void PipelineSelectProperties::clearIsDirty() {
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modeSelected.isDirty = false;
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mediaSamplerDopClockGate.isDirty = false;
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systolicMode.isDirty = false;
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}
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void StateBaseAddressProperties::initSupport(const RootDeviceEnvironment &rootDeviceEnvironment) {
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auto &productHelper = rootDeviceEnvironment.getHelper<ProductHelper>();
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productHelper.fillStateBaseAddressPropertiesSupportStructure(this->stateBaseAddressPropertiesSupport);
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this->propertiesSupportLoaded = true;
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}
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void StateBaseAddressProperties::resetState() {
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clearIsDirty();
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this->statelessMocs.value = StreamProperty::initValue;
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this->bindingTablePoolBaseAddress.value = StreamProperty64::initValue;
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this->bindingTablePoolSize.value = StreamPropertySizeT::initValue;
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this->surfaceStateBaseAddress.value = StreamProperty64::initValue;
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this->surfaceStateSize.value = StreamPropertySizeT::initValue;
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this->indirectObjectBaseAddress.value = StreamProperty64::initValue;
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this->indirectObjectSize.value = StreamPropertySizeT::initValue;
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this->dynamicStateBaseAddress.value = StreamProperty64::initValue;
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this->dynamicStateSize.value = StreamPropertySizeT::initValue;
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}
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void StateBaseAddressProperties::setPropertiesBindingTableSurfaceState(int64_t bindingTablePoolBaseAddress, size_t bindingTablePoolSize,
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int64_t surfaceStateBaseAddress, size_t surfaceStateSize) {
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DEBUG_BREAK_IF(!this->propertiesSupportLoaded);
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this->bindingTablePoolBaseAddress.isDirty = false;
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this->surfaceStateBaseAddress.isDirty = false;
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if (this->stateBaseAddressPropertiesSupport.bindingTablePoolBaseAddress) {
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this->bindingTablePoolBaseAddress.set(bindingTablePoolBaseAddress);
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this->bindingTablePoolSize.set(bindingTablePoolSize);
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}
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this->surfaceStateBaseAddress.set(surfaceStateBaseAddress);
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this->surfaceStateSize.set(surfaceStateSize);
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}
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void StateBaseAddressProperties::setPropertiesSurfaceState(int64_t surfaceStateBaseAddress, size_t surfaceStateSize) {
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this->surfaceStateBaseAddress.isDirty = false;
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this->surfaceStateBaseAddress.set(surfaceStateBaseAddress);
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this->surfaceStateSize.set(surfaceStateSize);
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}
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void StateBaseAddressProperties::setPropertiesDynamicState(int64_t dynamicStateBaseAddress, size_t dynamicStateSize) {
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this->dynamicStateBaseAddress.isDirty = false;
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this->dynamicStateBaseAddress.set(dynamicStateBaseAddress);
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this->dynamicStateSize.set(dynamicStateSize);
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}
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void StateBaseAddressProperties::setPropertiesIndirectState(int64_t indirectObjectBaseAddress, size_t indirectObjectSize) {
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this->indirectObjectBaseAddress.isDirty = false;
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this->indirectObjectBaseAddress.set(indirectObjectBaseAddress);
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this->indirectObjectSize.set(indirectObjectSize);
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}
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void StateBaseAddressProperties::setPropertyStatelessMocs(int32_t statelessMocs) {
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this->statelessMocs.isDirty = false;
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this->statelessMocs.set(statelessMocs);
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}
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void StateBaseAddressProperties::setPropertiesAll(int32_t statelessMocs,
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int64_t bindingTablePoolBaseAddress, size_t bindingTablePoolSize,
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int64_t surfaceStateBaseAddress, size_t surfaceStateSize,
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int64_t dynamicStateBaseAddress, size_t dynamicStateSize,
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int64_t indirectObjectBaseAddress, size_t indirectObjectSize) {
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DEBUG_BREAK_IF(!this->propertiesSupportLoaded);
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clearIsDirty();
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this->statelessMocs.set(statelessMocs);
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if (this->stateBaseAddressPropertiesSupport.bindingTablePoolBaseAddress) {
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this->bindingTablePoolBaseAddress.set(bindingTablePoolBaseAddress);
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this->bindingTablePoolSize.set(bindingTablePoolSize);
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}
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this->surfaceStateBaseAddress.set(surfaceStateBaseAddress);
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this->surfaceStateSize.set(surfaceStateSize);
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this->dynamicStateBaseAddress.set(dynamicStateBaseAddress);
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this->dynamicStateSize.set(dynamicStateSize);
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this->indirectObjectBaseAddress.set(indirectObjectBaseAddress);
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this->indirectObjectSize.set(indirectObjectSize);
|
|
}
|
|
|
|
void StateBaseAddressProperties::copyPropertiesAll(const StateBaseAddressProperties &properties) {
|
|
clearIsDirty();
|
|
|
|
this->statelessMocs.set(properties.statelessMocs.value);
|
|
|
|
this->bindingTablePoolBaseAddress.set(properties.bindingTablePoolBaseAddress.value);
|
|
this->bindingTablePoolSize.set(properties.bindingTablePoolSize.value);
|
|
|
|
this->surfaceStateBaseAddress.set(properties.surfaceStateBaseAddress.value);
|
|
this->surfaceStateSize.set(properties.surfaceStateSize.value);
|
|
this->dynamicStateBaseAddress.set(properties.dynamicStateBaseAddress.value);
|
|
this->dynamicStateSize.set(properties.dynamicStateSize.value);
|
|
this->indirectObjectBaseAddress.set(properties.indirectObjectBaseAddress.value);
|
|
this->indirectObjectSize.set(properties.indirectObjectSize.value);
|
|
}
|
|
|
|
void StateBaseAddressProperties::copyPropertiesStatelessMocs(const StateBaseAddressProperties &properties) {
|
|
this->statelessMocs.isDirty = false;
|
|
|
|
this->statelessMocs.set(properties.statelessMocs.value);
|
|
}
|
|
|
|
void StateBaseAddressProperties::copyPropertiesStatelessMocsIndirectState(const StateBaseAddressProperties &properties) {
|
|
this->statelessMocs.isDirty = false;
|
|
this->indirectObjectBaseAddress.isDirty = false;
|
|
|
|
this->statelessMocs.set(properties.statelessMocs.value);
|
|
this->indirectObjectBaseAddress.set(properties.indirectObjectBaseAddress.value);
|
|
this->indirectObjectSize.set(properties.indirectObjectSize.value);
|
|
}
|
|
|
|
void StateBaseAddressProperties::copyPropertiesBindingTableSurfaceState(const StateBaseAddressProperties &properties) {
|
|
this->bindingTablePoolBaseAddress.isDirty = false;
|
|
this->surfaceStateBaseAddress.isDirty = false;
|
|
|
|
this->bindingTablePoolBaseAddress.set(properties.bindingTablePoolBaseAddress.value);
|
|
this->bindingTablePoolSize.set(properties.bindingTablePoolSize.value);
|
|
this->surfaceStateBaseAddress.set(properties.surfaceStateBaseAddress.value);
|
|
this->surfaceStateSize.set(properties.surfaceStateSize.value);
|
|
}
|
|
|
|
void StateBaseAddressProperties::copyPropertiesSurfaceState(const StateBaseAddressProperties &properties) {
|
|
this->surfaceStateBaseAddress.isDirty = false;
|
|
|
|
this->surfaceStateBaseAddress.set(properties.surfaceStateBaseAddress.value);
|
|
this->surfaceStateSize.set(properties.surfaceStateSize.value);
|
|
}
|
|
|
|
void StateBaseAddressProperties::copyPropertiesDynamicState(const StateBaseAddressProperties &properties) {
|
|
this->dynamicStateBaseAddress.isDirty = false;
|
|
|
|
this->dynamicStateBaseAddress.set(properties.dynamicStateBaseAddress.value);
|
|
this->dynamicStateSize.set(properties.dynamicStateSize.value);
|
|
}
|
|
|
|
bool StateBaseAddressProperties::isDirty() const {
|
|
return statelessMocs.isDirty ||
|
|
bindingTablePoolBaseAddress.isDirty ||
|
|
surfaceStateBaseAddress.isDirty ||
|
|
dynamicStateBaseAddress.isDirty ||
|
|
indirectObjectBaseAddress.isDirty;
|
|
}
|
|
|
|
void StateBaseAddressProperties::clearIsDirty() {
|
|
statelessMocs.isDirty = false;
|
|
bindingTablePoolBaseAddress.isDirty = false;
|
|
surfaceStateBaseAddress.isDirty = false;
|
|
dynamicStateBaseAddress.isDirty = false;
|
|
indirectObjectBaseAddress.isDirty = false;
|
|
}
|