compute-runtime/runtime/memory_manager/definitions/engine_limits.h

18 lines
314 B
C++

/*
* Copyright (C) 2017-2019 Intel Corporation
*
* SPDX-License-Identifier: MIT
*
*/
#pragma once
#include <cstdint>
namespace NEO {
constexpr uint32_t numGpgpuEngineInstances = 2u;
constexpr uint32_t maxOsContextCount = numGpgpuEngineInstances;
constexpr uint32_t maxHandleCount = 1u;
} // namespace NEO