155 lines
5.7 KiB
C++
155 lines
5.7 KiB
C++
/*
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* Copyright (C) 2017-2018 Intel Corporation
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*
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* SPDX-License-Identifier: MIT
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*
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*/
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#pragma once
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#include <cstddef>
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#include <cstdint>
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#include <vector>
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#include "runtime/helpers/debug_helpers.h"
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#include "runtime/helpers/ptr_math.h"
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#include "runtime/memory_manager/host_ptr_defines.h"
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#include "runtime/memory_manager/memory_banks.h"
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#include "runtime/memory_manager/memory_pool.h"
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#include "runtime/memory_manager/residency_container.h"
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#include "runtime/utilities/idlist.h"
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namespace OCLRT {
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using osHandle = unsigned int;
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using DevicesBitfield = uint32_t;
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namespace Sharing {
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constexpr auto nonSharedResource = 0u;
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}
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constexpr uint32_t maxOsContextCount = 4u;
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const int ObjectNotResident = -1;
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const uint32_t ObjectNotUsed = (uint32_t)-1;
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class Gmm;
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class GraphicsAllocation : public IDNode<GraphicsAllocation> {
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protected:
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size_t size = 0;
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void *cpuPtr = nullptr;
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uint64_t gpuAddress = 0;
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bool coherent = false;
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osHandle sharedHandle;
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bool locked = false;
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uint32_t reuseCount = 0; // GraphicsAllocation can be reused by shared resources
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bool evictable = true;
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MemoryPool::Type memoryPool = MemoryPool::MemoryNull;
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public:
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uint32_t taskCount = ObjectNotUsed;
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OsHandleStorage fragmentsStorage;
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bool is32BitAllocation = false;
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uint64_t gpuBaseAddress = 0;
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Gmm *gmm = nullptr;
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uint64_t allocationOffset = 0u;
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int residencyTaskCount[maxOsContextCount] = {ObjectNotResident, ObjectNotResident, ObjectNotResident, ObjectNotResident};
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bool cpuPtrAllocated = false; // flag indicating if cpuPtr is driver-allocated
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DevicesBitfield devicesBitfield = 0;
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bool flushL3Required = false;
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enum class AllocationType {
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UNKNOWN = 0,
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BUFFER_COMPRESSED,
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BUFFER_HOST_MEMORY,
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BUFFER,
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IMAGE,
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TAG_BUFFER,
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LINEAR_STREAM,
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FILL_PATTERN,
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PIPE,
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EVENT_TAG_BUFFER,
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COMMAND_BUFFER,
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PRINTF_SURFACE,
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GLOBAL_SURFACE,
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PRIVATE_SURFACE,
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CONSTANT_SURFACE,
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SCRATCH_SURFACE,
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INSTRUCTION_HEAP,
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INDIRECT_OBJECT_HEAP,
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SURFACE_STATE_HEAP,
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DYNAMIC_STATE_HEAP,
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SHARED_RESOURCE,
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};
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virtual ~GraphicsAllocation() = default;
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GraphicsAllocation &operator=(const GraphicsAllocation &) = delete;
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GraphicsAllocation(const GraphicsAllocation &) = delete;
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GraphicsAllocation(void *cpuPtrIn, uint64_t gpuAddress, uint64_t baseAddress, size_t sizeIn) : size(sizeIn),
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cpuPtr(cpuPtrIn),
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gpuAddress(gpuAddress),
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sharedHandle(Sharing::nonSharedResource),
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gpuBaseAddress(baseAddress) {}
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GraphicsAllocation(void *cpuPtrIn, size_t sizeIn, osHandle sharedHandleIn) : size(sizeIn),
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cpuPtr(cpuPtrIn),
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gpuAddress(castToUint64(cpuPtrIn)),
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sharedHandle(sharedHandleIn) {}
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void *getUnderlyingBuffer() const { return cpuPtr; }
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void setCpuPtrAndGpuAddress(void *cpuPtr, uint64_t gpuAddress) {
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this->cpuPtr = cpuPtr;
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this->gpuAddress = gpuAddress;
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}
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size_t getUnderlyingBufferSize() const { return size; }
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uint64_t getGpuAddress() {
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DEBUG_BREAK_IF(gpuAddress < gpuBaseAddress);
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return gpuAddress + allocationOffset;
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}
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uint64_t getGpuAddressToPatch() const {
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DEBUG_BREAK_IF(gpuAddress < gpuBaseAddress);
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return gpuAddress + allocationOffset - gpuBaseAddress;
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}
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bool isCoherent() { return coherent; };
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void setCoherent(bool coherentIn) { this->coherent = coherentIn; };
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void setSize(size_t size) { this->size = size; }
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osHandle peekSharedHandle() { return sharedHandle; }
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void setAllocationType(AllocationType allocationType) { this->allocationType = allocationType; }
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AllocationType getAllocationType() const { return allocationType; }
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void setAubWritable(bool writable) { aubWritable = writable; }
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bool isAubWritable() const { return aubWritable; }
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void setAllocDumpable(bool dumpable) { allocDumpable = dumpable; }
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bool isAllocDumpable() const { return allocDumpable; }
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bool isMemObjectsAllocationWithWritableFlags() const { return memObjectsAllocationWithWritableFlags; }
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void setMemObjectsAllocationWithWritableFlags(bool newValue) { memObjectsAllocationWithWritableFlags = newValue; }
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bool isL3Capable();
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void setEvictable(bool evictable) { this->evictable = evictable; }
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bool peekEvictable() const { return evictable; }
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bool isResident(uint32_t contextId) const { return residencyTaskCount[contextId] != ObjectNotResident; }
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void setLocked(bool locked) { this->locked = locked; }
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bool isLocked() const { return locked; }
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void incReuseCount() { reuseCount++; }
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void decReuseCount() { reuseCount--; }
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uint32_t peekReuseCount() const { return reuseCount; }
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MemoryPool::Type getMemoryPool() {
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return memoryPool;
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}
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protected:
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//this variable can only be modified from SubmissionAggregator
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friend class SubmissionAggregator;
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uint32_t inspectionId = 0;
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AllocationType allocationType = AllocationType::UNKNOWN;
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bool aubWritable = true;
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bool allocDumpable = false;
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bool memObjectsAllocationWithWritableFlags = false;
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};
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} // namespace OCLRT
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